XBMC Projects Bids Farewell to Original Xbox

Paul Lilly

"Very sad. As an XBMP user from back in the day, and still using XBMC on the original Xbox, thank you XMBC team," an XBMC user wrote in response to the XBMC team's latest announcement.

What he's referring to is the dissolution of the original Xbox branch from the team's subversion repository. What that means is no more releases or updates to the XBMC platform for the original Xbox, and instead 100 percent of the focus will be on other, more modern platforms.

"The last official release for the XBOX by the XBMC team was Atlantis, over 18 months ago," the XBMC team announced in a blog post . "Since then, one brave soul (Arnova) has been merging code from the main codebase into the XBOX branch in our repository. Because there were many users out there that took advantage of these updates, we had no problem with this.

"But times have changed. The XBOX has hard limits for what it can handle. Some users are satisfied with these limits, and we encourage them to use XBMC there if they are happy. But it is a popular misconception that official XBOX development is still taking place by the team, so we have decided to set it free. We have enough on our plates already, and worrying about a deprecated platform just increases our workload."

On a positive note for XBMC for original Xbox users, Arnova does still plan to continue development on the Xbox, just not at XBMC. You can find his new project homepage at SourceForge .

"We're leaving it in his hands to decide how to handle the project's administration. How he manages the forum, bug tracker, scm, developers, etcs. is up to him. In other worlds, don't complain to us," the XBMC team wrote.

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