It’s been quite a while since we had any real face time with Alan Wake, and with good reason. See, he’s been
. Why? Well, apparently, our infinitely malleable platform of choice was just too “intimate” for him.
"Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realized that the most compelling way to experience Alan Wake was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive," said a Microsoft spokesperson to
. "Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform."
In all fairness, the spokesperson’s onto something here. Certain genres – like, say, survival-horror – are better suited to the “in yo’ face,” up close and personal intimacy of a PC screen, while others feel more at home stretching their legs in the living room.
Hey, wait. Isn’t Alan Wake a survival-horror game? Well, this is awkward.