Valve to Bring Steam to Mac Platform

Paul Lilly

We don't often post Mac-centric news (being primarily a Windows PC-based site and all), but every once in awhile, we can't help ourselves. This happens to be one of those times.

Valve yesterday announced plans to bring Steam, its gaming service, and Source, Valve's gaming engine, to the Mac platform.

"As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients," said Gabe Newell, President of Valve. "The Mac is a great platform for entertainment services."

Valve said its library of games, including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series, will all be available next month, though the company didn't specify an exact date. And these won't be run through emulation, but natively.

"We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," said John Cook, Director of Steam Development. "The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360."

In addition, Cook said that Mac and Windows players will be part of the same multiplayer universe, so it will be entirely possible to settle the debate between PC vs Mac in head-to-head matchups.

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