Valve: There Won't be a Half-Life Movie Unless We're Making It

Maximum PC Staff

These days, it seems like every videogame and its Atari 2600 grandmother is getting a movie tie-in. But hey, games are awesome and so are movies, so where's the problem? Well, see, as it turns out, game movies are not awesome. Not in the slightest. So, is it Game Over for gaming's star on the Hollywood walk of fame? Not necessarily, says Valve's Gabe Newell. We just need to change up our approach, is all.

“Where we got into this direction was after Half-Life 1 had shipped. There was a whole bunch of meetings with people from Hollywood. Directors down there wanted to make a Half-Life movie and stuff, so they’d bring in a writer or some talent agency would bring in writers, and they would pitch us on their story. And their stories were just so bad. I mean, brutally, the worst. Not understanding what made the game a good game, or what made the property an interesting thing for people to be a fan of,” he explained to PC Gamer .

“That’s when we started saying ‘Wow, the best thing we could ever do is to just not do this as a movie, or we’d have to make it ourselves.’ And I was like, ‘Make it ourselves? Well that’s impossible.’ But the Team Fortress 2 thing, the Meet The Team shorts, is us trying to explore that.”

And so, on this day, our dream of Jason Statham playing an illogically acrobatic, crowbar-kung-fu master Gordon Freeman – while wearing a phony beard, of course – died a quick death. We're not sure whether to be happy or incredibly depressed about that, honestly.

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