Valve Reaffirms Commitments to Pending Projects Following Round of Layoffs

Paul Lilly

Gabe Newell insists all green-lit projects are still a go.

Something strange is going on at Valve , and nobody seems to have any concrete answers. For the first time, the employee-friendly company issued a number of layoffs -- perhaps as many as 25 -- across multiple divisions, including hardware and Android departments, according to Gamasutra . One of those employees is Valve's director of business development, Jason Holtman.

Gamasutra dug around and compared Valve's current employee directory (which has now been pulled offline) to that of one that was cached a month ago on The Internet Archive. There are nine missing names, presumably all affected by the round of layoffs, though nothing has been confirmed.

While Valve wasn't willing to talk specifically about the layoffs, Gabe Newell did tell Engadget that none of this will affect its product lineup.

"We don't usually talk about personnel matters for a number of reasons. There seems to be an unusual amount of speculation about some recent changes here, so I thought I'd take the unusual step of addressing them. No, we aren't canceling any projects. No, we aren't changing any priorities or projects we've been discussing. No, this isn't about Steam or Linux or hardware or [insert game name here]. We're not going to discuss why anyone in particular is or isn't working here," Newell said in a statement.

Another big name, Jeri Ellsworth, who served on Valve's hardware R&D team, has also been fired, according to one of her Twitter posts . Ellsworth was reportedly working on controller ideas that might have been used with the so-called Steam Box. In addition, Ed Owen, a senior mechanical engineer, updated his LinkedIn profile to reflect Valve as a previous employer.

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