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EA Toning Down Spore DRM, Trying for "Acceptable" This Time Around
Posted 02/09/2009 at 01:06:50pm
There is one great solution.. Sierra had the original idea with Tribes2 I do believe. A launcher that requires you to log in with a username and password to access the game.. The only problem is you have to have an internet connection. But they could always throw in a random seeded time like 24 hours or more after authentication when you could still use it without having to have the internet verification. I am a victim of the DRM regime.. I just shelled out a bunch for the galactic version of SPORE I installed it and it says my key has already reached its limit.. Wow. It hasn't even launched yet and I can't play it due to someone else randomly generating the key I PAID for. EA support is also taking their sweet time too in resolving the issue. I am starting to get very angry sitting here waiting for an email..