Intel is currently busy renovating its Classmate notebook by adding a few cool features. The diminutive notebook will receive more than a trivial facelift as the revamped version will feature a touch-screen and tablet functionality. That is not all, the notebook will now feature an Intel Atom – it currently employs a Celeron M with a primeval clock speed of 900 MHz. The Classmate PC is primarily designed for students, especially in emerging countries. The Classmate PCs that run on different Linux versions or Windows XP Professional are produced and marketed by OEMs and not Intel.
Rockville-based B2B firm Hillcrest Labs, which licenses its technologies to major CE companies, has filed a complaint against Nintendo with the U.S. International Trade Commission and a patent infringement suit in the U.S. District Court in Maryland. Hillcrest Labs alleges that the motion-sensitive Wii Remote and the console’s navigational interface display system are in violation of four of its patents. The company is praying for an embargo on the import of Nintendo Wii in the U.S. The Wii is so much fun that it would be a cardinal sin to even consider the possibility of it being banned anywhere. But the possibility exists as the jury is now quite literally out on the veracity of the allegations. Let’s see how this pans out.
We don't know what it is about the year 2012 that has the technological world gunning for it, but we've heard predictions ranging from Linux losing it's command line, to mini-notebooks exploding onto the market with 50 million units expected to ship. There's even talk of being able to book 3-night getaways in outer space, and humans turning into robots! But if we had to pick one prediction most likely to come true, it would be that mobile broadband will hit 100Mbps by 2012, beating fixed line broadband to the punch.
According to the GSM Association (GSMA), demand for faster data speeds in Asian markets is pushing Long Term Evolution (LTE) technology that could deliver speeds up to 186Mbps in the not too distant future.
"The places we expect to see it first are Japan and South Korea in early 2010 and [former Vodafone chief] Arun Sarin said he expects to see the technology in the European market by 2012," said Dan Warren, GMSA director of technology.
Despite the strides being made, Warren doesn't see mobile networks completely replacing fixed lines anytime soon. Of course, none of this will matter if the other predictions come true and we all become half-human, half-robots living in outer space by 2012.
More than just the light of the future, LEDs are emerging in the here and now, and not just small markets either. New York City's Department of Transportation has contracted with the Office for Visual Interaction (OVI), a lighting design group, to test pilot LED street lighting. If the test goes well, it could lead to all 300,000 of NYC's street lamps being replaced with LED versions.
But it's not just the lamps that are getting overhauled, but the pole design as well. The OVI contract calls for a complete redesign, one which will like take on a sleek look with dedicated channels to hang various decorations.
The $1.175 million contract is expected to result in a payback period of two to three years for each pole replaced, along with a 25 to 30 percent power reduction. But the real savings will only come if the test proves successful. The initial demonstration will replace just six street lamps, with the testing period lasting until fall of next year.
It's not often that a technology comes along that significantly changes the way we do things, but we're on the verge of such a transition if Intel succeeds in its latest endeavor, and it has nothing to do with Nehalem. Instead, the chip maker has made progress in a technology that could pave the way for the wireless recharging of electronics.
Intel claims it has found a way to increase the efficiency of a technique for wirelessly powering consumer gadgets and computers, potentially allowing a person to place a device on a computer desk to power it. In short, the technology could do for powering gadgets what Wifi has done for internet access.
"Something like this technology could be embedded in tables and work surfaces, "said Justin Rattner, Intel's CTO, "so as soon as you put down an appropriately equipped device it would immediately begin drawing power.
The technology uses a magnetic field to broadcast up to 60 watts of power two to three feet, while only losing about 25 percent of the power in transmission. And while some start ups have also announced similar wireless charging technologies, those demonstrations have required that the consumer gadgets touch the charging station.
3DFX changed the gaming landscape forever when it brought 3D graphics to the masses, and in a similar fashion, ray tracing technology looks to be the next big revolution on the horizon. The promise of photo realistic scenery has provoked both developers and gamers, but is real-time ray tracing in games anywhere close to being a reality?
In an interview with Tom's Hardware, Intel's Daniel Pohl talked about the API Intel is using to showcase ray tracing demos and what he thinks needs to happen before the technology will be ready for commercial development.
"Creating higher image quality even faster. That requires smart anti-aliasing algorithms, a level of detail mechanism without switching artifacts, particle systems that also work in reflections, a fast soft shadowing algorithm, adoption to upcoming hardware architectures. We have some topics to keep us busy," said Pohl.
In the case of ray tracing, it's a matter of the hardware needing to catch up with the software. Pohl and his team of ray tracing researchers have been "targeting future architectures that consists out of tens, hundreds, and even thousands of cores," noting an almost linear scaling of frame rates with the number of processor cores.
Intel isn't the only one looking to push ray tracing technology into the mainstream, with Nvidia putting on demonstrations of its own. Here's hoping the race to the finish line ends up resembling more of a sprint than a marathon.
DreamWorks Animation and Intel announced at IDF that, beginning next year, films under the DreamWorks banner will all be in next-gen 3D. Last month, the studio had announced that it was going to replace its AMD hardware with Intel’s future chips with multi-processing cores. Now it has been confirmed that Intel’s upcoming Larrabee (codename) graphics chip will form the crux of the partnership. The two partners even unveiled a 3-D movie image brand called InTru 3D. The technology is also targeted at the video games industry and the internet. AMD has also been touting its Cinema 2.0 tech that it claims will pulverize the wall between movies and games.
CRN recently reported on a research from internet security vendor Marshal that found out of the 622 users polled 29.1% admitted to having purchased items through spam emails.
I seriously hope this was just a particularly ignorant group of Internet users. Okay, now hear this; Buying stock through spam email amounts to lighting a match to your hard-earned cash. There is no magic pill to make your penis bigger or make you better in bed. Buying crap through spam encourages spammers to spam more. In other words, don’t do it! Those of us with a clue will thank you, if we don’t cuff you first.
Mozilla's Firefox browser's biggest strength has always been customization. When Mozilla created Firefox 3, the huge improvements in its underlying architecture made Firefox 2 plugins obsolete. To help encourage a new generation of add-ons, Mozilla Labs launched the Extend Firefox 3 contest in March to create a new generation of plugins.
Entries wrapped up on July 4th, and after spending the rest of the summer judging over 100 entries, Mozilla Labs has finally announced the winners of Extend Firefox 3.
"The Envelope, Please"
Extend Firefox 3 presented grand prizes in three categories:
Best New Add-on
Best Updated Add-on
Best Music Add-on
And, now, the winners (drum roll, please):
Best New Add-on
Pencil - a GUI prototyping and diagramming application
Microsoft Live Labs, where Microsoft is helping to create the future of online information, released its Photosynth 3D imaging service yesterday, CNet reports.
Photosynth enables you to create a freely-navigable and zoomable 3D space by combining hundreds of photos with overlapping data, but unlike panorama-stitching programs, you get better results if you shoot your photos from a variety of different angles and zoom settings (or different focal-length prime lenses).Photosynth isn't for photography snobs, either. It works with all types of digital camera images, even from camera phones.
To sign up for Photosynth, you need a Windows Live ID (a free Hotmail account will work). After you sign up for Photosynth, you download free software for viewing synths (Microsoft's term for the 3D images you create with Photosynth) and for creating them. For best "synthiness," you'll need to shoot at least 100 pictures, and many of the examples you can view on the Photosynth website include 200 or more images. If you ever wondered why you need a 4GB or larger flash memory card for your camera, wonder no longer. A thorough Photosynth session can use up every bit of space on your largest memory card.
To learn more about Photosynth, and to give us your comments on this new imaging tool, catch us after the jump.