It might not be as well publicized as Micheal Phelps' race to 14 gold medals, but there's another kind of race going on in the chip industry, and that's to see who will be the first to reach 22nm. But it might not be Intel leading the way, and instead it looks as though IBM may be emerging as the front runner.
Unlike the path to 45nm and 32nm, getting to 22nm presents some significant challenges for chip makers, one of which includes getting the circuits "printed" in a process called photolithography. As IBM engineer Subu Iyer notes, "Once the wavelength of light becomes comparable to the size of the thing you're trying to print, things break down. The challenge is to use a light wavelength of 192 nanometers because 'extreme ultraviolet' radiation is still impractical."
Iyer went on to say that in terms of physics, getting to 22nm is a tall order requiring a tremendous amount of computation. To help with that, IBM has developed what it's calling the Computational Scaling (CS) initiative, which includes support from several of IBM's partners. If nothing else, this collaboration puts added heat on Intel, who downplayed IBM's foray into 22nm earlier this summer.
Might IBM beat Intel to the punch? Hit the jump and make your prediction.
Have better things to do than to surf your videocard maker's website every day to check for updated drivers? That's okay, because we've done the legwork for you and found new drivers, so go ahead an hightail it over to ATI.
The just released Catalyst 8.9 driver package applies to both Windows XP and Vista in 32- and 64-bit trim. Home theater buffs should be particularly interested in the new drivers, as 8.9 introduces a 1080P @ 50Hz custom display mode for HDTVs. On the extreme gaming front, ATI's OverDrive overclocking utility now supports quad CrossFireX configurations, giving gamers the ability to overclock each card using manual controls or via the auto-tuning option.
Other goodies include OpenGL 3.0 extension support and several bug fixes for a variety of games, including recent releases Age of Conan and Spore.
We've said it before and we'll say it again - it's a great time to be a PC gamer. While ATI and Nvidia continue to go at each other's throats, it's the consumers who benefit with faster cards for less money than has traditionally been the case. Now the situation looks to get even better.
With a focus on the budget market, ATI's HD 4600 series looks to offer reasonable gaming performance for an even more reasonable sub-$100 price tag. The HD 4650 will carry an MSRP of just $69, which buys a 512MB frame buffer, 320 stream processing units, a core clockspeed of 600MHz, and a 500MHz memory clockspeed. Naturally with a price so low, cuts had to be made somewhere and the 4650 will sport just a 128-bit memory bus.
For $10 more, the HD 4670 carries the same specs, but faster core and memory clockspeeds of 750MHz and 1000MHz, respectively. Unfortunately for overclockers, overclocking the 4650 won't put it on par with the 4670, as the former uses GDDR2 and the latter GDDR3.
Both cards also continues ATI's focus into the living room with HTPC friendly features such as the company's Unified Video Decoder (UVD), Avivo HD technology, and support for 7.1 surround sound through HDMI.
Looking back to when Intel's Core 2 architecture was still a blip on a roadmap, enthusiasts were cautiously optimistic over the promised performance gains. And rightfully so, considering the burn that the chip maker's hot running Penryn put on end users. But as we now know, it turns out Intel was every bit justified in hyping its new architecture, putting a (perhaps temporary) end to AMD's Cinderella story.
And so here we are again eagerly anticipating Intel's next architecture, only this time we're slightly less apprehensive regarding the company's ability to deliver now that Netburst has been nixed. Unfortunately, the chips formerly known as Nehalem are still under lock and key, but that hasn't stopped details on the Core i7 lineup from making its way to the web. According to reports, three processors are slated for a November 2008 release:
Core i7 920 (mainstream) - 2.66GHz
Core i7 940 (performance) - 2.93GHz
Core i7 965 (extreme) - 3.20GHz
Differences in clockspeeds aside, all three models will be quad-core parts built on a 45nm manufacturing process with 256KB of L2 cache per core and 8MB of shared L3 cache. Each one also comes with a 130W TDP rating, so don't be surprised if they run hot, assuming the rumored specs hold true.
Pricing on the 920, 940, and 965 in thousand unit quantities looks to be $284, $562,and $999 respectively.
As we've become painfully aware over the past couple of weeks, game publishers will do just about anything if it means pointing an over-sized foam middle-finger in piracy's direction. But, with EA's recent decision to plunge a grimy claw into an old wound that was finally beginning to scar over, another lesson has been hammered into our collective conscious: DRM doesn't work. It alienates legitimate customers and pushes budding pirates right over the edge.
However, there are other, much more viable methods of thwarting thieves, most of which are only now heaving themselves upward and making awkward, Bambi-esque strides into the limelight. Thus far, however, only one such anti-piracy tool has proven itself stupidly lucrative: the subscription fee.
During this week's Activision Analyst Day event, Activision Publishing CEO Mike Griffith mused about a possible Guitar Hero subscription service -- part of the publisher's plan to "monetize" the series. In addition, he noted that Call of Duty could fall under a similar, dollar-shaped banner.
Taken on its own, I see no problem with this pseudo-announcement. In both cases, a subscription service would have us lazing in a warm tub of new content with minimal hassle, and, as WoW has kindly pointed out, PC piracy of those games would slope off drastically.
But try ka-ching-ing a few more subscriptions onto your bank account's emaciated form and suddenly, this idea doesn't seem quite so dandy.
Continue reading to find out why subscription fees -- in their current form -- just can't muster the strength to heft the gaming industry above piracy's grasping mitts, as well as how they might be altered to succeed.
It seems everyone is getting bitten by the high-performance SSD bug, and that now includes Dell. The dudes at Dell have started selling its 2.2-pound Latitude E4200 with the only storage option being solid-state drives. But that doesn't mean you don't get a choice. Customers picking up the E4200 can opt for either a standard SSD or "Ultra."
As you might have surmised, the Ultra bumps up the performance specs a notch with a rated 100 MB/s read speed and 80 MB/s write speed. According to Samsung, these numbers represent a 60 percent performance hike over SATA I drives, and Dell's own testing claims a boost over its 5400RPM drives.
"Our labs benchmarked this drive in a Latitude notebook and saw a 35 percent overall system performance increase a over a standard 2.5-inch 5400RPM notebook hard drive using SYSmark '07," Dell said."That's even more impressive when you realize that the difference between standard 5400RPM and performance 7200RPM drives (in the same generation) is 10 percent on average."
There's been plenty of coverage surrounding Nvidia's admitted "abnormal failure rate" among what remains an unknown number of GPUs, but in case you missed it, here's the Cliff Notes version: Earlier this summer, Nvidia announced it would take a one time hit of $150-$200 million to cover warrany and repair costs associated with a bad batch of mobile GPUs. The chip maker insisted (and still does) that the failures were an isolated incident, but that's come into question. News and rumor site The Inquirer has been particularly vocal in its questioning of how widespread the problem really is, bringing up the possibility that the defective parts could be affecting both mobile and desktop parts, including G92 and G94 based GPUs.
Now that you're caught up, it's TGDaily who's bringing more speculation to the table. Referencing industry sources, the news site claims that Nvidia's future 45nm GPUs that have recently entered the qualification stage are being built with high-lead solder bumps. Earlier speculation pointed to Nvidia having made the switch to eutecic solders in reaction to the GPU failures, and if that's the case, the switch to solder bumps raises more questions than answers as to what's going on, and whether or not the problem has been solved or is ongoing.
Nvidia isn't commenting on the latest news, and it's a pretty safe bet that this won't be the last you'll hear on the matter.
Creative this week unveiled its Sound Blaster X-Fi Notebook, which as the name implies is an add-in soundcard for (cue the drum roll) notebooks. But wait, doesn't Creative already offer an X-Fi geared towards road warriors? The answer is yes, and the X-Fi Xtreme Audio Notebook has been available for some time now, but this re-release sports a slimmer profile, a new color scheme, and the ability to transmit wirelessly.
That's right - when paired with the optional Creative Wireless Receiver, the X-Fi will have the ability to beam music to your speakers rather than remain tethered. The new soundcard supports up to 4 wireless receivers, and each one can be placed up to 100 feet away from the notebook.
The slimmed down peripheral fits into both ExpressCard 34 and 54 slots (previous version is 54 only), and brings the usual assortment of goodies to the table, including CMSS-3D, EAX Advanced HD, and Creative's Crystalizer technology. You get a pair of headphones bundled in, along with a free download of PowerDVD with full DTS and Dolby Digital decoding support.
Look for availability by the end of month, with the X-Fi Notebook priced at $80 and optional receiver commanding $70.
Monday, Western Digital joined Seagate in breaking the half-terabyte barrier for portable hard disks, with its rollout of two new 500GB portable hard disks, My Passport Essential and My Passport Elite. For those with slightly lower capacity requirements (and a bit less ready cash), WD also offers these drives in 400GB (and lower) capacities.
My Passport Essential's 500GB version costs $199.99, compared to My Passport Elite's $219.99, while the 400GB versions run $179.99 and $199.99 respectively. As we told you in our review of the 320GB version of My Passport Elite back in April , the Elite and Essential drives differ primarily in cosmetics and software bundle: Elite offers backup and file-sync software as well as the MioNet remote access program (which we liked), while Essential offers only file-sync software.
However, Elite now offers an additional feature: plug it into a PlayStation 3 or Xbox 360, and you can play media files stored on the Elite through your console. Elite offers a 5-year limited warranty, while Essential's limited warranty is only 3 years.
To learn how WD's My Passport Essential and Elite drives compare to Seagate's new FreeAgent|Go drives feature-wise, join us after the jump.
Wondering what exactly AMD has in store for 2009? So is everyone else, which would explain the sometimes conflicting speculation making the rounds on the web. But for the real scoop, TomsHardware claims it has "some confirmed information thanks to [credible] inside sources."
If the sources prove accurate (and THW feels confident they will), AMD's upcoming socket AM3 platform is being designed to exclude AM2 and AM2+ parts. AM3 will support DDR3-1333 memory, and expect a move away from Diode based thermal monitoring to Thermal Sense Interface (TSI) monitoring.
Also on tap for 2009 are two new AM2+ Deneb chips shown as launching in January. THG also reports that an AM3-based Deneb chip will launch sometime in February, with tri-core AM3 chips making a debut by April or May of next year.