Has the time come to say goodbye to Abit? According to Hexus.net, the Taiwanese technology company and one-time enthusiast favorite will exit the motherboard market at the end of 2008.
"HEXUS.channel has confirmed this as fact from sources close to South East Asian distributors," the news and review site writes. "all of which will be notified by their Abit sales contacts from today onwards."
This isn't the first time Abit has been rumored to shut down or leave motherboards behind. Faced with bankruptcy, Abit was acquired by Taiwanese manufacturer Universal Scientific International (USI) back in May of 2006, and rumors this past year of Abit's demise swirled so strongly that the company issued a public denial.
Old school enthusiasts might recall Abit as one of the premier motherboard makers geared towards overclockers, a reputation which arguably took a hit when the company inked a deal to sell Fatal1ty branded products just months before the acquisition. For fans both old and new, Hexus reports Abill will honor RMAs and warranties for three years subsequently.
With Nehalem Core i7 nearing release, that means you can expect to find good deals on what's soon to be last generation hardware. But if you're looking to jump onto the Core 2 bandwagon on the cheap, you needn't wait for Core i7. Intel has updated its processor pricing list and added a new Celeron D model.
Taking its place as the second least expensive quad-core processor in Intel's lineup is the 45nm Q8200 priced at $224 (only the Q6600 costs less). Two and a quarter C-notes buys you four 2.33GHz cores running on a 1333MHz frontside-bus, but only 4MB of L2 cache.
For those content with two cores, the 45nm E5200 priced at $84 is now the least expensive Core 2 Duo processor in Intel's lineup. The E5200 comes clocked at 2.5GHz on an 800MHz frontside-bus with 2MB L2 cache.
And finally, making its debut is the Celeron D 450. Priced at a low $53, the 65nm 450 runs at 2.2GHz on an 800MHz frontside-bus with 512K of L2 cache.
Tom's Hardwarereports that AMD is set to launch the new ATI HD 4600 series of video cards on September 10. The HD 4600 is designed to compete with the GeForce 9500 series of video cards, and is expected to replace the ATI HD 3800 series.
HD 4670 versus HD 4650
The HD 4600 series, like the GT 9500 GT, provides best performance when used with GDDR3 memory, but will also be available with DDR3 and DDR2 memory. Cards based on the RV730XT GPU will be known as the HD 4670 (available in 1GB and 512MB RAM versions), while cards based on the slower RV730 Pro GPU will be known as the HD 4650 (available with 512MB of RAM).
Both GPUs will offer PCI Express 2.0 support, DirectX 10.1 support, physics and dynamic geometry acceleration, 24x CFAA technology, 128-bit memory bandwidth, HDCP support for full-quality HD playback, and CrossFire support. The HD 4670 has a power requirement of only 70 to 80 watts, while the HD 4650 requires only 50 to 55 watts, making them ideal for home theater systems.
Want to see more pictures of actual HD 4670 hardware? Join us after the jump for links.
Dell’s second quarter results fell short of expectations as its year-over-year earnings fell by 17%. Its second quarter earnings stood at $616 million as opposed to $746 million last year. But Dell’s CFO Brian Gladden doesn’t see the dip in profits as a cause for concern. He labeled the second quarter as a “great growth quarter” and imputed the fall in earnings to the money spent on driving growth in Europe. Although the company’s revenue in the second quarter was up by 11% compared to the preceding year, Wall Street pundits are unsatisfied by the results. Dell is focusing on strengthening its retail presence around the globe and expects to profit from it in the long-run. Are you bullish or bearish about Dell’s prospects? Have your say.
The past few months we've watched SSDs gain momentum and attract the focus of both manufacturers and consumers. From larger capacities to faster performance, traditional hard drives suddenly find themselves on the verge of obsolesence. Or do they?
One of the biggest concerns surrounding SSDs continues to be long-term reliability, but there might even be a bigger stumbling block. Because many SSDs use industry-standard NAND flash chips designed for handheld gadgets, physical security becomes a potential issue. Jim Handy, director of semiconductor research and consulting firm Objective Analysis, points out there's nothing to prevent a hacker from unsoldering NAND chips from an SSD and extracting the data using a flash chip programmer. "There's really nothing sophisticated about this process," Handy said.
But that's not the only method. A hacker could use an ultraviolet laser to wipe out lock bits (encryption locks) from fuses on chip that secure SSDs. The data can then be read without any special software.
Is Jim Handy right to be concerned? Hit the jump to post your thoughts.
All that experience in court looks to be paying off for Microsoft. After all, how else could you explain receiving $20.75 million from the very company whose patents you're using. Confused? Let's backtrack.
In 2002, Immersion took exception to the rumble effects in Microsoft's controllers for the Xbox and sued the Redmond giant for patent infringement. Microsoft ultimately settled with Immersion, agreeing to pay $26 million to end the litigation, but not without a clause. Before agreeing to pay the sum, Microsoft stipulated that if Sony should ever license Immersions force feedback technology for it's PS3 controllers, Immersion would have to pay a portion of the settlement.
Immersion did end up settling with Sony last year, and that's good news for Microsoft. It took some legal wrangling to get it done, but Immersion has finally agreed to pay Microsoft and make good on the clause.
"We are pleased to have reached a resolution to our legal dispute with Immersion that includes a $20.75 million payment to Microsoft," said Steve Aeschbacher, associate general counsel for Microsoft. "We are gratified that we have successfully resolved our claims under the 2003 settlement we negotiated with Immersion, which provided benefits to both companies and specific rights to Microsoft."
And Microsoft has every reason to be pleased. Legal costs aside, the payment whittles down the company's initial $26 licensing settlement to just over $5 million.
Windows Live Hotmail’s 260 million users worldwide can look forward to a multitude of new features that were recently unveiled by Microsoft. Hotmail wave 3 promises a speed boost of over 70% during sign in, and will enable dynamic storage that will grow at a rate of 250 MB per month. Microsoft is also reportedly working to address the user interface problems which have plagued the service since the roll out of wave 2. Hotmail users currently have the option of picking between the well loved “classic” or the “full” user interface which reportedly suffers from a low adoption rate. This low adoption rate has kept the classic version alive, and made it difficult for Microsoft to roll out new features. Hotmail wave 3 looks to merge the layout of the “classic” with the functionality of the “full”, an approach they are hoping will finally please everyone. This is something that is desperately needed to help attract and retain users currently considering competing services such as Gmail or Yahoo. Improved integration of Live contacts, calendar, and instant messaging help to round out the initial batch of leaked features. The press release doesn’t make any mention of the long rumored POP support or any Skydrive integration, but hopefully these features are still in the works. No public beta has been announced yet, but the “coming soon” headline suggests it probably isn’t that far off.
Are you a former or current Hotmail user? Will these new features keep you with the service or send you running back? Hit the jump and let us know what you think.
In a shocking turn of events in the Atlantic v. Howell case, the RIAA has scored a major victory and set a stern precedent against those accused of P2P copyright violations. Jeffrey Howell now finds himself on the hook for damages as a result of evidence proving that he wiped his hard drive after learning of the impending legal action against him. RIAA examiners were able to demonstrate that not only did Howell delete his shared folder, but he then formatted his drive and used a file-wiping program to destroy every last trace of the evidence .Evidence, which according to the RIAA, could have backed up his claims that he was innocent. According to the judge “Howell’s brazen destruction of evidence has wholly undermined the integrity of these judicial proceedings. The evidence that Howell destroyed could have been used to determine the origin of the music files, their locations on the hard drive, the settings and integrity of the KaZaA software, and many other relevant facts.” The guilty ruling comes in sharp contrast to the victory Howell scored this past April when a judge rejected the RIAA’s cornerstone legal theory that simply sharing a file on a P2P network was an act of copyright infringement.The EFF (Electronic Frontier Foundation) has suggested that Howell may have fared better had he been able to secure legal counsel which Howell claims was priced out of reach. The damages at this point are still unknown but one would imagine the RIAA isn’t going to get rich off a man who can’t even afford to hire a lawyer.
So is another victory for the RIAA enough to send the pirates running for iTunes? Hit the jump and let us know.
Microsoft’s quest for online dominance it would seem, will take more than just cash to realize. The aborted Yahoo deal was but a small part of a multifaceted approach towards capturing long term search engine market share, the most lucrative of which involves e-commerce. For those who can’t remember back that far,
on May 31st 2008
Microsoft announced plans to offer consumers cash back for transactions with select e-retailers which were found using the Live search engine. The comScore US market share results show a slight increase after the first month which represents a boost of about 0.7%. But July’s results saw the search engine give back 0.3% to its competitors. Even though the promotion has only been running for about two months, tech critics seem to think the idea is already running out of steam and express doubt that it will have any meaningful long term gains. It remains to be seen if Microsoft will continue the program as it may see any gain in market share to be a success. This seems even more likely when you consider how slowly search engine market share moves these days. To put it in perspective, during the same two month period Google’s market share rose only 0.1% to 61.8% and Yahoo dropped, but only by 0.1% to 20.5%. According to eMarketer Inc., U.S. online retail sales are projected to grow to about $335 billion by the year 2012. Even today, 68 percent of all online transactions began through a search engine.
Do you think Microsoft can make a comeback with cash back? Click the jump and let us know.
A few days ago, a friend and I were discussing the venerable Tim Rogers, an opinionated games writer if ever there was one. Here's the fun thing about Rogers, though: If you were to shuffle one of his reviews in with those of ten other game reviewers, his piece would stand out like the Batman in daylight, foremost for one obvious reason -- it'd be really, really long. Rogers meanders all over the place, delving into each aspect of a game, as well as many things seemingly unrelated, which he then acknowledges as seemingly unrelated. Sometimes, after noticing that 15 minutes have ticked away from your life and your web browser's scroll bar thing is only half-way down the page, you just wish he'd get to the point.
Rogers, as far as game reviewers go, is an anomaly. People don't want a novel; they want pros, cons, and a numerical score, because they'd rather be dashing someone's virtual brains against the pavement than learning. So I guess it kind of makes sense that games generally exist on the flipside of that reviewing stereotype.
Take, for instance, Resident Evil. Find the red lion, blue tiger, and green goat to form a key so that you can crank open the Voltron door. Sure, your gun-toting pyromaniac of a hero probably could've written a book titled "101 Ways To Pop A Door Off Its Hinges," but where's the fun in that?
Oddly, even though we constantly quip about padded-out sequences or pointless sidequests in our favorite games, we sound the sirens on the whaaambulance when those elements finally take a hint.
So which do you want? Games that toss in chores and fetch quests in exchange for that ever so marketable "60 hours of gameplay!" bullet point, or masterfully designed experiences -- like Portal -- that leave you hungry for more?
Well, today's Roundup, described by some as a "masterfully designed experience -- like Portal -- that leaves you hungry for more," hopes to satisfy all comers. Caged within, you'll find stories about a bill of rights for PC gamers, a new race for StarCraft II, and free gas! You heard me -- free gas! It's all after the break.