If you just unloaded your original DS on Ebay and replaced it with a DS Lite, you'll soon be outdated again. During their Fall Press Conference in Japan, Nintendo announced its new DSi, the "third platform" in the DS handheld gaming hardware series.
The new version comes a little thinner than the model it's replacing while offering 17 percent larger screens at 3.25 inches each. Certain "audio enhancements" have been made, but arguably the biggest addition is the inclusion of a .3 megapixel camera capable of 640x480 resolution.
Old school gamers won't have any place to put their Gameboy Advance cartridges, as the GBA slot has been removed. Instead the DSi comes with an SD memory card slot. The DSi also features a built-in browser, and gamers will be able to download games and other DSiWare from Nintendo's DSi Shop. As is sadly the trend, pricing is based on a points scale, and customers will start off with 1,000 free points that must be used by March 2010.
Japan will get first crack at the DSi this November for roughly $180 USD, with other markets to follow sometime next year.
This week, Microsoft rolled out major enhancements to yet another member of its Live family: Live Search Maps.
Now, Live Search Maps places the directions in the left pane and the map in the right pane, making it easier to follow your route. Click the number next to each checkpoint to display a detailed map. And, you can switch quickly between 2D, 3D, aerial, and traffic views and, in a feature borrowed from its rivals, add stops as desired.
In a significant nod to those of us who navigate by landmarks, landmarks in six categories (gas stations, major national hotel chains, restaurants, convenience stores, grocery stores, and car dealerships) are now incorporated into the directions ("pass TACO BELL on the left in 1.1 miles"), and Live Search Maps even warns you if you've passed your last turn ("the last intersection is Main St If you reach Oak St, you've gone too far"). So, whether you're on a cross-country jaunt or just need to fill the inner geek with a quick meal, Live Search Maps has you covered.
At this year's QuakeCon, programming god John Carmack turned an entire Internet's worth of heads with his announcement that Rage would only storm your PC's walls via DVD-ROM. Well, kids, it's time to un-cry those salty tears, because id intends to digitally distribute its latest first-person beauty after all.
"We haven't quite worked through our electronic-distribution," said id Software creative director Tim Willits. "John Carmack [id co-founder] made a comment about the media size, which unfortunately wasn't exactly correct because we haven't crossed that bridge yet. He said it was going to be too large to download, and I was thinking to myself, 'You know, uhhhhh, people can do lots of things.'"
"Rage won't break the Internet. Our relationship with Valve and our stuff on Steam has been very successful for us. A lot of the older games that we had to fix to work on newer operating systems allowed us to make them current. I had a Steam account on my machine at work, and if I wanted to load up old Wolfenstein or Doom at work, I [would] load it up on Steam because of DOSBox and all that stuff. And it's actually pretty awesome. We've been very successful with that."
"We haven't figured out what we want to do yet. But I do want to fix the fact that John said [digital distribution is] not going to happen. What I'm saying is that's not true."
Apple has threatened to close its iTunes music store, if the Copyright Royalty Board approves a hike in the royalty rate on music sales. The board is to give its decision on Thursday. The National Music Publishers’ Association is pleading for a hike of 66% in royalty rates. On the other hand, digital store owners are demanding a cut in royalty rates.
"If the [iTunes store] was forced to absorb any increase in the ... royalty rate, the result would be to significantly increase the likelihood of the store operating at a financial loss -- which is no alternative at all,” Apple’s VP Eddy Cue warned the board in a filing.
Do you believe Apple can take such a drastic step?
Although RealNetworks downplayed any legal perils while announcing its DVD copying software last month, the major film studios have acted in the most obvious manner possible by suing the software company.
In the eye of the storm lies RealNetworks’ DVD copying tool called ReadDVD that allows users to make digital copies of their DVDs on their internal or external hard drives. However, the Motion Pictures Association of America (MPAA) hasn’t taken a liking to the tool. The MPAA has dragged RealNetworks to court over RealDVD and is praying for a temporary restraining order against the sale of the software.
Greg Goeckner, executive vice president of MPAA, quipped that the software be called StealDVD instead of RealDVD. However, RealNetworks feels that the software can not be used for piracy as it encrypts the digital copies in such a manner that they can’t be shared.
“We've always had the attitude that you have to make that investment in good times and bad,” Barrett said. He compared Intel to a blind greyhound that “just continues to race down the track.” Barrett feels that one has to invest out of recession. According to him, Intel has always had a contingency plan in place. The company is also not averse to making strategic acquisitions in the coming future.
That’s right, you didn’t misread the headline – Microsoft is looking to pay you to use their search engine (again). Not with real money mind you, but points that can be redeemed for prizes (read: Chuck E. Cheese).
The program, called SearchPerks, will give users of Microsoft’s LIVE Search a point each time they search, with the possibility of accumulating 25 per day. However, users will only be able to collect these points once they’ve agreed to download and install a small program that allows Microsoft to track their usage.
In the past, Microsoft hasn’t been successful in getting new users for their search engine, currently only holding 8.3 percent of the search engine market. With the Live Search Club, Microsoft saw an initial boost in their search engine usage of nearly 3 percent, but the results failed to hold. The success of the search engine appears to be directly tied with the incentive programs that Microsoft offers.
If you’re looking to get in on the point-spending goodness, be sure to sign up soon. Microsoft is only allowing people to sign up until the end of the year, or until they get their target of 250,000 participants.
I bet you never thought all those searches for Lindsay Lohan would one day be profitable, did you?
Anyone that plays World of Wacraft will know all about the woes of bots. They provide players with unfair advantages, and the ability to level their character when they’re not even at their computer. Blizzard has been aware of this as well, having recently won a lawsuit against the bot program MMOGlider’s creator, MDY Industries.
For those that don’t know, MMOGlider is a third party application that runs the many repetitive tasks involved in World of Warcraft. Whether it’s leveling your character up from 1 to 70 or grinding for leatherworking materials, the application can do it for you. And the best part about it? You don’t even have to be at your computer, you simply run a script that sends your character in a pre-determined route.
Blizzard’s lawsuit is based on MMOGlider’s automation of said repetitive tasks. Using this application to complete these tasks breaks the terms of service that players agree to when they play World of Warcraft. The software is said to have sold 100,000 copies for $25 a piece.
While admittedly $6 million is no small number (unless you’re Blizzard), the amount could have been higher if MDY hadn’t won some of the prior arguments about the claimed damages in court. But there’s still a possibility for more, should Blizzard decided to appeal the judgment in favor of going for their original claim, which was double or triple that number.
The remainder of the case is set to go to court in January 2009, where the last of the issues in the legal conflict are likely to be settled.
Barcelona might have been a sullen nightmare for AMD but it seems to have moved on. It has now pinned its hopes on Shanghai, a quad-core processor for the server market, which happens to be its first processor to be synthesized on a 45-nanometer process.
The company has begun shipping Shanghai to its OEM partners. Shanghai will be launched ahead of time, before the end of this year, unlike Barcelona that was plagued by delays.
Battery life isn't just the bane of desktop replacements, but even moderately spec'd notebooks aren't immune from woefully short runs before requiring a recharge. And while HP has laid claim to breaking the 24-hour battery barrier, by and large we're simply not at the point of seeing extraordinary long battery life as a way of mobile life.
That doesn't mean headway isn't being made, and Toshiba thinks it can give traditional Li-Ion batteries a run for its money. Toshiba's calling its prototype the Super Charge Ion Battery (SCiB), which is being designed for notebooks. And by Super Charge, Toshiba says SCiB is capable of recharging up to 90 percent in just 10 minutes or less.
Still not impressed? Not only does SCiB hold the potential for wicked fast recharge times, but its said to both last longer and endure more charging cycles when compared to today's lithium-ion batteries. And it's not even close. Whereas lithium-ion batteries can be expected to last 500 charging cycles on average, Toshiba says its SCiB technology will last anywhere between 5000 to 6000 recharges.