Who knew geeking out could be so tiring. The first full day of Comic-Con is over, and our legs are already worn out. But before we collapse in fatigue, we wanted to share with your some more awesome sights from the show floor. We spotted hundreds of cosplayers (don't worry, we'll be posting photos of them ALL after the event), B and C-grade celebrities (Captain Sisko from Deep Space Nine!), and even some surprise announcements from the movie presentations (Tron 2 is in the works, starring Jeff Bridges). Some quick impressions of the Max Payne footage shown today at the 20th Century Fox panel: the movie looks like it's taking the story seriously, and bullet-time shots are definitely different from what you've seen in the Matrix or John Woo films. The film apparently utilizes a camera that can shoot at 1000 frames per second -- one scene we saw slowed the firing of a single shot down to over half a minute. Another big surprise from that panel: Hugh Jackman made an unannounced appearance to show off the first footage from the Gavid Hood directed Wolverine movie. Gambit and Deadpool are confirmed to appear. Awesome!
These ladies can barely contain their excitement for Ghostbusters. Click through the jump for more geek-out photos.
So much geeking out to do, with so little time to do it. We’re just about to head back to the San Diego Convention Center to join the 100,000 pop culture fans who’re ready to storm into the show floor. But before we head out to attend today’s festivities (which include a Max Payne movie presentation and Science Fiction discussion panel), we wanted to share with you our favorite snapshots from yesterday’s Preview Night. Families in cosplay, movie props, toys, and geek babes – wish you were here to see it all!
Geeks rejoice! Comic-Con, the annual holy land for comic book, movie, television, and gaming culture, is just about to open its doors. We’re down here in San Diego covering the event, and had a chance to sneak in before the doors opened to the 400,000 attendees to take a few photos of the convention floor. The spotlight tonight: the video game presence at the con. All the top gaming publishers are here, including EA, Capcom, THQ, and Sony. Maximum PC even has its own booth, Gaming University, where we’re joined by our friends at HP, FunCom, and CDV. Of course, we couldn’t resist snapping a few photos of the awesome props on display, including the mind-blowing Nite Owl ship from the upcoming Watchmen movie. Honestly, we tried to obey the “do not touch” signs. It just looked too delicious.
Click the jump for photos of the ship’s interior, and more snapshots from the floor. Over the next four days, we’ll bring you more reports from Comic-Con, so check back frequently!
With the ripe combination of portability and power, today’s notebooks are becoming increasingly popular and replacing desktops as primary computers. And one notebook accessory that many consumers seem to be keeping their eye on is notebook stands. These angled risers that sit on your desk provide ergonomic and organizational solutions to transform a notebook into a makeshift desktop station. But which stand is right for you? Looking for a stand with passive or fan cooling? Or is a stand with comfortable ergonomics and stylish aesthetics more important? What if you want one with a little bit of everything? With these various factors in mind, we tested 11 different notebook stands to see if they’re any better than just putting a notebook on top of a few stacked phonebooks (which in many cases, they weren’t).
Earlier this month, we ran a feature showing you which parts to buy if you wanted to build an affordable-yet-kick-ass $1300 lean machine. This week, we’re moving up from budget PC recommendations to our power user picks. But with great power, comes great cost. Monetary costs, that is. Our Power User’s PC costs $2500 without a monitor of peripherals – the high end of what we’d expect a PC enthusiast to spend when pieceing together a new rig. We also want to clarify what we mean by Power User’s PC. We see the Power User as someone who maximizes his PC’s processing potential. This person encodes media files, burns high-definition discs, and manipulates image, audio and video files. Gaming is important to the Power User, but this isn’t someone who demands 120 frames per second in multiplayer shooters – he’d rather shave precious seconds off of his video encoding times while multitasking in Photoshop.
Click through to see if our $2500 Power User's PC is right for you!
One of the big announcements at this year’s Gamefest – Microsoft’s XNA developers conference taking place in Seattle right now – is the next step for the Games for Windows initiative. We spoke with Kevin Unangst, Senior Global Director of Games for Windows, who gave us a breakdown of the updated service and how it’ll affect current GFW account owners. Kevin also clued us into the details from the official DirectX 11 unveiling, including what three new features have been added to the API.
Click through the jump for more details, and how this affects gamers who've already paid for GFW LIVE accounts.
The shiny, new hatchback you nudge in a street race dents slightly on the driver’s side door. Although you’re playing a PC game, created with beaucoup equations, the bend looks almost real. The 3D renderer sculpts all those numbers into images, with help from the video API (application program interface). However, several completely different rendering techniques can be the source of those images. Currently, the hardware and software industries are debating how to best utilize two graphics-rendering techniques: ray tracing and rasterization.
Hit the jump to see how 3D game rendering is changing with hardware advancements.
We've given you the gear. Now take a trip into the Maximum PC Lab with an exclusive Web-only look at how we constructed this year's Dream Machine 2008--the fastest PC you can buy, hands-down. Be there for all the heart-wrenching fluid leaks! The painstaking storage decisions! The bits and pieces we had to break just to achieve our Dream Machine...dreams!
If you have yet to check out what we packed into this rig, be sure to catch up on our first, second, and third looks at the parts of this over-customized rig. But if you're ready, then pop open the Lab door by clicking that little "Read More" link and take a look at how Maximum PC master-builders brought forth this year's PC powerhouse!
Face it, pirates and ninjas are out and zombies are in. And we have no doubt that one of our most high-anticipated games of this year is Left4Dead, Valve’s post-apocalyptic survival horror shooter. Our initial playtest sent chills down our spine when we first saw it at last year’s Showdown LAN, and the game looked much more refined and polished when we played it at this year’s E3. A revamped visual style and new character designs suit the cinematic direction -- the levels looked grittier and the zombies were definitely more terrifying (if that’s even possible). We spoke with Michael Booth, the designer of Left4Dead, to find out what other changes have been made to the game since Valve bought up his development team.
Instant messaging is a great way to stay in touch, but anybody who uses it extensively knows the pain of having friends spread out over different services. Ever install a bulky and bloated IM client for just one friend? Or wished you could instant message all your groupies without running 5 different chat clients in the system tray? Well IM providers and a handful of crafty open source programmers have listened to our cries. Free browser-based alternatives exist for all the major platforms, and all in one desktop clients are finally able to bring the competing services together.