Features http://www.maximumpc.com/taxonomy/term/31/%252F%5Bprimary-term%5D/article/%5Bprimary-term%5D/article/features/game_theory_diablo_details en Haswell-E Review http://www.maximumpc.com/haswell-e_review_2014 <!--paging_filter--><h3>Haswell-E: Meet Intel’s new eight-core game changing CPU</h3> <p>After three long years of going hungry with quad-cores, red meat is finally back on the menu for enthusiasts. And not just any gamey slab full of gristle with shared cores, either. With its new eight-core Haswell-E CPU, Intel may have served up the most mouth-watering, beautifully seared piece of red meat in a long time.</p> <p>And it’s a good thing, too, because enthusiast’s stomachs have been growling. Devil’s Canyon? That puny quad-core was just an appetizer. And that dual-core highly overclockable Pentium K CPU? It’s the mint you grab on your way out of the steak house.</p> <p><iframe src="//www.youtube.com/embed/_h9ggGZHFtU" width="620" height="349" frameborder="0"></iframe></p> <p>No, what enthusiasts have craved and wanted ever since Intel’s original clock-blocking job on the original Sandy Bridge-E was a true, overclockable enthusiast chip with eight cores. So if you’re ready for a belt loosening, belly full of enthusiast-level prime rib, pass the horse radish, get that damned salad off our table, and read on to see if Intel’s Haswell-E is everything we hoped it would be.&nbsp;</p> <p><strong>Meet the Haswell-E parts</strong></p> <p><span style="color: #ff0000;"><img src="/files/u154082/haswell-e_comparison_chart.png" alt="haswell e comparison chart" title="haswell e comparison chart" width="620" height="241" /></span></p> <p>&nbsp;</p> <p><img src="/files/u154082/lga2011v3socket.jpg" alt="haswell e socket" title="haswell e socket" width="620" height="626" /></p> <p><strong>Despite its name, the LGA2011-v3 socket is not same as the older LGA2011 socket. Fortunately, the cooling offsets are exactly the same, so almost all older coolers and accessories should work just fine.&nbsp;</strong></p> <p><img src="/files/u154082/lga2011socket1.jpg" alt="lga2011" title="lga2011" width="620" height="556" /></p> <p><strong>Though they look the same, LGA2011’s socket has arms that are actually arranged differently than the new LGA2011-v3 that replaces it. And no, you can’t drop a newer Haswell-E into this socket and make it work.</strong></p> <h4>Haswell-E</h4> <p><strong>The first consumer Intel eight-core arrives at last</strong></p> <p>Being a card-carrying member of the PC enthusiast class is not an easy path to follow. Sure, you get the most cores and priciest parts, but it also means you get to wait a hell of a long time in between CPU upgrades. And with Intel’s cadence the last few years, it also means you get the leftovers. It’s been that way ever since Intel went with its two-socket strategy with the original LGA1366/LGA1156. Those who picked the big-boy socket and stuck to their guns on Pure PC performance always got the shaft.&nbsp;</p> <p>The original Ivy Bridge in LGA1156 socket, for example, hit the streets in April of 2012. As a reward for having the more efficient and faster CPU, Intel rewarded the small-socket crowd with its Haswell in June of 2013. It wasn’t until September of 2013 that big-boy socket users finally got Ivy Bridge-E for their LGA2011s. But with Haswell already out and tearing up the benchmarks, who the hell cared?</p> <p>Well, that time has come with Haswell-E, Intel’s first replacement for the aging LGA2011 platform since 2011. This time though, Intel isn’t just shuffling new parts into its old stack. For the first since the original Pentium 4 Extreme Edition, paying the price premium actually nets you more: namely, the company’s first consumer eight-core CPU.</p> <p><strong>Meet the T-Rex of consumer CPUs: The Core i7-5960X</strong></p> <p>We were actually a little leery of Haswell when it first launched last year. It was, after all, a chip seemingly tuned for the increasingly mobile/laptoppy world we were told was our post PC-apocalyptic future. Despite this, we recognized the chip as the CPU to have for new system builders. Clock for clock, its 22nm process, tri-gate transistors put everything else to shame—even the six-core Core i7-3930K chip in many tasks. So it’s no surprise that when Intel took a quad-core Haswell, put it in the Xerox machine, and hit the copy x2 button , we’d be ecstatic. Eight cores are decidedly better than six cores or four cores when you need them.&nbsp;</p> <p>The cores don’t come without a cost though, and we don’t mean the usual painful price Intel asks for its highest-end CPUs. It’s no secret that more cores means more heat, which means lower clock speeds. That’s one of the rationales Intel used with the original six-core Core i7-3960X. Although sold as a six-core, the original Sandy Bridge-E was built using an eight-core die on which Intel had permanently switched off two cores. Intel said it wanted to balance the needs of the many versus the needs of the few—that is, by turning off two of the cores, the part could hit higher clock speeds. Indeed, the Core i7-3960X had a base clock of 3.3GHz and Turbo Boost of 3.9GHz, and most could overclock it to 5GHz. The same chip packaged as a Xeon with all eight cores working—the Xeon E5-2687W—was locked down at 3.1GHz and mostly buzzed along at 3.4GHz.</p> <p>With the new Core i7-5960X—the only eight-core of the bunch—the chip starts at a seemingly pedestrian 3GHz with a Turbo Boost of one core up to 3.5GHz. Those subsonic clock speeds won’t impress against the Core i7-4790K, which starts at 4GHz. You’ll find more on how well Haswell-E performs against Haswell in our performance section, but that’s the price to be paid, apparently, to get a chip with this many cores under the heat spreader. Regarding thermals, in fact, Intel has increased the TDP rating to 140 watts versus 130 watts of Ivy Bridge-E and Sandy Bridge-E.&nbsp;</p> <p>If the low clocks annoy you, the good news is the part is fully unlocked, so the use of overclocking has been approved. For our test units, we had very early hardware and tight deadlines, so we didn’t get very far with our overclocking efforts. Talking with vendors, however, most seem very pleased with the clock speeds they were seeing. One vendor told us overclocks of all cores at 4.5GHz was already obtainable and newer microcode updates were expected to improve that. With even the vaunted Devil’s Canyon Core i7-4790K topping out at 4.7GHz to 4.8GHz, a 4.5GHz is actually a healthy overclock for an eight-core CPU.</p> <p><span style="white-space: pre;"> </span>When you dive down into the actual cores though, much is the same, of course. It’s based on a 22nm process. It has “3D” tri-gate transistors and integrated voltage regulation. Oh, and it’s also the first CPU to feature an integrated DDR4 memory controller.</p> <p><strong>Click the next page to read about DDR4</strong></p> <hr /> <p>&nbsp;</p> <h4>DDR4 details</h4> <p>If you think Haswell-E has been a long wait, just think about DDR3, which made its debut as main memory in systems since 2007. Yes, 2007. The only component that has lasted seven years in most enthusiasts systems might be the PSU, but it’s even rare to find anyone kicking a 500-watt PSU from 2007 these days.&nbsp;</p> <p><span style="white-space: pre;"> </span>DDR4 has been in gestation seemingly as long, so why the delay? From what we can tell, resistance to yet another new memory standard during a time when people thought the desktop PC and the PC in general were dying has been the root delay. It didn’t help that no one wanted to stick their head out first, either. RAM makers didn’t want to begin producing it DDR4 in volume until AMD or Intel made chipsets for it, and AMD and Intel didn’t want to support it because of the costs it would add to PCs at a time when people were trying to lower costs. The stalemate finally ends with Haswell-E, which integrates a quad-channel memory controller into its die.</p> <p>Initial launch speeds of DDR4 clock in at DDR4/2133. For those already running DDR3 at 3GHz or higher, a 2,133 data rate is a snooze, but you should realize that anything over 2133 is overclocked RAM. With DDR4, the JEDEC speeds (the body that sets RAM standards) already has target data rates of 3200 on the map. RAM vendors we’ve talked to are already shopping DIMMS near that speed.</p> <p>The best part of DDR4 may be its density message, though. For years, consumer DDR3 has topped out at 8GB on a DIMM. With DDR4, we should see 16B DIMMs almost immediately, and stacking of chips is built into the standard, so it’s possible we’ll see 32GB DIMMs over its lifetime. On a quad-channel, eight-DIMM motherboard, you should expect to be able to build systems with 128GB of RAM using non-ECC DIMMs almost immediately. DDR4 also brings power savings and other improvements, but the main highlights enthusiasts should expect are higher densities and higher clocks. Oh, and higher prices. RAM prices haven’t been fun for anyone of late, but DDR4 will definitely be a premium part for some time. In fact, we couldn’t even get exact pricing from memory vendors as we were going to press, so we’re bracing for some really bad news.</p> <h4>PCIe lanes: now a feature to be blocked</h4> <p>Over the years, we’ve come to expect Intel to clock-block core counts, clock speeds, Hyper-Threading, and even cache for “market segmentation” purposes. What that means is Intel has to find ways to differentiate one CPU from another. Sometimes that’s by turning off Hyper-Threading (witness Core i5 and Core i7) and sometimes its locking down clock speeds. With Haswell-E though, Intel has gone to new heights with its clock-blocking by actually turning off PCIe lanes on some Haswell-E parts to make them less desirable. At the top end, you have the 3GHz Core i7-5960X with eight cores. In the midrange you have the six-core 3.5GHz Core i7-5930K. And at the “low-end” you have the six-core 3.3GHz Core i7-5820K. The 5930K and the 5820K are virtually the same in specs except for one key difference: The PCIe lanes get blocked. Yes, while the Core i7-5960X and Core i7-5930K get 40 lanes of PCIe 3.0, the Core i7-5820K gets an odd 28 lanes of PCIe 3.0. That means those who had hoped to build “budget” Haswell-E boxes with multiple GPUs may have to think hard and fast about using the lowest-end Haswell-E chip. The good news is that for most people, it won’t matter. Plenty of people run Haswell systems with SLI or CrossFire, and those CPUs are limited to 16 lanes. Boards with PLX switches even support four-way GPU setups.</p> <p>Still, it’s a brain bender to think that when you populate an X99 board with the lowest-end Haswell-E, the PCIe configuration will change. The good news is at least they’ll work, just more slowly. Intel says it worked with board vendors to make sure all the slots will function with the budget Haswell-E part.&nbsp;</p> <p><img src="/files/u154082/mpc_haswell_front-back_1.jpg" alt="haswell e chip" title="haswell e chip" width="620" height="413" /></p> <p><strong>There have been clock-blocking rumors swirling around about the Haswell being a 12-core Xeon with four cores turned off. That’s not true and Intel says this die-shot proves it.&nbsp;</strong></p> <p><img src="/files/u154082/ivbe.jpg" alt="ivy bridge e" title="ivy bridge e" width="620" height="550" /></p> <p><strong>Ivy Bridge-E’s main advantage over Sandy Bridge-E was a native six-core die and greatly reduced power consumption. And, unfortunately, like its Ivy Bridge counterpart, overclocking yields on Ivy Bridge-E were greatly reduced over its predecessor, too, with few chips hitting more than 4.7GHz at best.</strong></p> <p><img src="/files/u154082/snbe.jpg" alt="sandy bridge e" title="sandy bridge e" width="308" height="260" /></p> <p><strong>Sandy Bridge-E and Sandy Bridge will long be remembered for its friendliness to overclocking and having two of its working cores killed Red Wedding–style by Intel.</strong></p> <p><strong>Click the next page to read about X99.</strong></p> <hr /> <p>&nbsp;</p> <h4>X99&nbsp;</h4> <p><strong>High-end enthusiasts finally get the chipset they want, sort of</strong></p> <p><img src="/files/u154082/x99blockdiagram.jpg" alt="x99 block diagram" title="x99 block diagram" width="620" height="381" /></p> <p><strong>Intel overcompensated in SATA on X99 but oddly left SATA Express on the cutting-room floor.</strong></p> <p>You know what we won’t miss? The X79 chipset. No offense to X79 owners, while the Core i7-4960X can stick around for a few more months, X79 can take its under-spec’ed butt out of our establishment. Think we’re being too harsh? We don’t.</p> <p>X79 has no native USB 3.0 support. And its SATA 6Gb/s ports? Only two. It almost reads like a feature set from the last decade to us. Fortunately, in a move we wholly endorse, Intel has gone hog wild in over-compensating for the weaknesses of X79.&nbsp;</p> <p>X99 has eight USB 2.0 ports and six USB 3.0 ports baked into the peripheral controller hub in it. For SATA 6Gb/s, Intel adds 10 ports to X99. Yes, 10 ports of SATA 6Gb/s. That gazongo number of SATA ports, however, is balanced out by two glaring omission in X99: no official SATA Express or M.2 support that came with Z97. Intel didn’t say why it left off SATA Express or M.2 in the chipset, but it did say motherboard vendors were free to implement it using techniques they gleaned from doing it on Z97 motherboards. If we had to hazard a guess, we’d say Intel’s conservative nature led it to leave the feature off the chipset, as the company is a stickler for testing new interfaces before adding official support. At this point, SATA Express has been a no-show. After all, motherboards with SATA Express became available in May with Z97, yet we still have not seen any native SATA Express drives. We expect most motherboard vendors to simply add it through discrete controllers; even our early board sample had a SATA Express port.&nbsp;</p> <p>One potential weakness of X99 is Intel’s use of the DMI 2.0. That offers roughly 2.5GB/s of transfer speed between the CPU and the south bridge or PCH, but with the board hanging 10 SATA devices, USB 3.0, Gigabit Ethernet, and 8 PCIe Gen 2.0 lanes off that link, there is the potential for massive congestion—but only in a worst-case scenario. You’d really have to a boat load of hardware lit up and sending and receiving data at once to cause the DMI 2.0 to bottleneck. Besides, Intel says, you can just hang the device off the plentiful PCIe Gen 3.0 from the CPU.</p> <p>That does bring up our last point on X99: the PCIe lanes. As we mentioned earlier, there will be some confusion over the PCIe lane configuration on systems with Core i7-5820K parts. With only 28 lanes of PCIe lanes available from that one chip, there’s concern that whole slots on the motherboard will be turned off. That won’t happen, Intel says. Instead, if you go with the low-rent ride, you simply lose bandwidth. Take an X99 mobo and plug in the Core i7-5930K and you get two slots at x16 PCIe, and one x8 slot. Remove that CPU and install the Core i7-5820K, and the slots will now be configured as one x16, one x8 and one x4. It’s still more bandwidth than you can get from a normal LGA1150-based Core i7-4770K but it will be confusing nonetheless. We expect motherboard vendors to sort it out for their customers, though.</p> <p>Haswell-E does bring one more interesting PCIe configuration though: the ability to run five graphics cards in the PCIe slots at x8 speeds. Intel didn’t comment on the reasons for the option but there only a few apparent reasons. The first is mining configurations where miners are already running six GPUs. Mining, however, doesn’t seem to need the bandwidth a x8 slot would provide. The other possibility is a five-way graphics card configuration being planned by Nvidia or AMD. At this point it’s just conjecture, but one thing we know is that X99 is a welcome upgrade. Good riddance X79.&nbsp;</p> <h4>Top Procs Compared</h4> <p><span style="color: #ff0000;"><span style="white-space: pre;"><img src="/files/u154082/top_processors.png" alt="top processors compared" title="top processors compared" width="620" height="344" /></span></span></p> <h4>Core Competency&nbsp;</h4> <p><strong>How many cores do you really need?</strong></p> <p><img src="/files/u154082/haswelletaskamanger.png" alt="haswell task manager" title="haswell task manager" width="620" height="564" /></p> <p><strong>It is indeed a glorious thing to see a task manager with this many threads, but not everyone needs them.</strong></p> <p>Like the great technology philosopher Sir Mix-A-Lot said, we like big cores and we cannot lie. We want as many cores as legally available. But we recognize that not everyone rolls as hard as we do with a posse of threads. With Intel’s first eight-core CPU, consumers can now pick from two cores all the way to eight on the Intel side of the aisle—and then there’s Hyper-Threading to confuse you even more. So, how many cores do you need? We’ll give you the quick-and-dirty lowdown.</p> <p><strong>Two cores</strong></p> <p>Normally, we’d completely skip dual-cores without Hyper-Threading because the parts tend to be the very bottom end of the pool Celerons. Our asterisk is the new Intel Pentium G3258 Anniversary Edition, or “Pentium K,” which is a real hoot of a chip. It easily overclocks and is dead cheap. It’s not the fastest in content creation by a long shot, but if we were building an ultra-budget gaming rig and needed to steal from the CPU budget for a faster GPU, we’d recommend this one. Otherwise, we see dual-cores as purely ultra-budget parts today.</p> <p><strong>Two cores with Hyper-Threading</strong></p> <p>For your parents who need a reliable, solid PC without overclocking (you really don’t want to explain how to back down the core voltage in the BIOS to grandma, do you?), the dual-core Core i3 parts fulfill the needs of most people who only do content creation on occasion. Hyper-Threading adds value in multi-threaded and multi-tasking tasks. You can almost think of these chips with Hyper-Threading as three-core CPUs.&nbsp;</p> <p><strong>Four cores</strong></p> <p>For anyone who does content creation such as video editing, encoding, or even photo editing with newer applications, a quad-core is usually our recommended part. Newer game consoles are also expected to push min specs for newer games to quad-cores or more as well, so for most people who carry an Enthusiast badge, a quad-core part is the place to start.</p> <p><strong>Four cores with Hyper-Threading</strong></p> <p>Hyper-Threading got a bad name early on from the Pentium 4 and existing software that actually saw it reduce performance when turned on. Those days are long behind us though, and Hyper-Threading offers a nice performance boost with its virtual cores. How much? &nbsp;A 3.5GHz Core i7 quad-core with Hyper-Threading generally offers the same performance on multi-threaded tasks as a Core i5 running at 4.5GHz. The Hyper-Threading helps with content creation and we’d say, if content creation is 30 percent or less of your time, this is the place to be and really the best fit for 90 percent of enthusiasts.</p> <p><strong>Six cores with Hyper-Threading</strong></p> <p>Once you pass the quad-core mark, you are moving pixels professionally in video editing, 3D modeling, or other tasks that necessitate the costs of a six-core chip or more. We still think that for 90 percent of folks, a four-core CPU is plenty, but if losing time rendering a video costs you money (or you’re just ADD), pay for a six-core or more CPU. How do you decide if you need six or eight cores? Read on.&nbsp;</p> <p><strong>Eight cores with Hyper-Threading</strong></p> <p>We recognize that not everyone needs an eight-core processor. In fact, one way to save cash is to buy the midrange six-core chip instead, but if time is money, an eight-core chip will pay for itself. For example, the eight-core Haswell-E is about 45 percent faster than the four-core Core i7-4790K chip. If your render job is three hours, that’s more time working on other paying projects. The gap gets smaller between the six-core and the eight-core of course, so it’s very much about how much your time is worth or how short your attention span is. But just to give you an idea, the 3.3GHz Core i7-5960X is about 20 percent faster than the Core i7-4960X running at 4GHz.</p> <p><strong>Click the next page to see how Haswell-E stacks up against Intel's other top CPUs.</strong></p> <hr /> <p>&nbsp;</p> <h4 style="font-size: 10px;">Intel’s Top Guns Compared</h4> <p><img src="/files/u154082/cpus17918.jpg" alt="haswell" title="haswell" width="620" height="413" /></p> <p><strong><strong>The LGA2011-based Core i7-4960X (left) and the LGA2011-v3-based Core i7-5960X (middle) dwarf the Core i7-4790K chip (right). Note the change in the heat spreader between the older 4960X and 5960X, which now has larger “wings” that make it easier to remove the CPU by hand. The breather hole, which allows for curing of the thermal interface material (solder in this case), has also been moved. Finally, while the chips are the same size, they are keyed differently to prevent you from installing a newer Haswell-E into an older Ivy Bridge-E board.</strong></strong></p> <h4>Benchmarks</h4> <p><strong>Performance junkies, rejoice! Haswell-E hits it out of the ballpark</strong></p> <p><img src="/files/u154082/x99-gaming_5-rev10.jpg" alt="x99 gigabyte" title="x99 gigabyte" width="620" height="734" /></p> <p><strong>We used a Gigabyte X99 motherboard (without the final heatsinks for the voltage-regulation modules) for our testing.</strong></p> <p>For our testing, we set up three identical systems with the fastest available CPUs for each platform. Each system used an Nvidia GeForce GTX 780 with the same 340.52 drivers, Corsair 240GB Neutron GTX SSDs, and 64-bit Windows 8.1 Enterprise. Since we’ve had issues with clock speeds varying on cards that physically look the same, we also verified the clock speeds of each GPU manually and also recorded the multiplier, bclock, and speeds the parts run at under single-threaded and multi-threaded loads. So you know, the 3GHz Core i7-5960X’s would run at 3.5GHz on single-threaded tasks but usually sat at 3.33GHz on multi-threaded tasks. The 3.6GHz Core i7-4960X ran everything at 4GHz, including multi-threading tasks. The 4GHz Core i7-4790K part sat at 4.4GHz on both single- and multi-threaded loads.</p> <p>For Z97, we used a Gigabyte Z97M-D3H mobo with a Core i7-4790K “Devil’s Canyon” chip aboard. &nbsp;An Asus Sabertooth X79 did the duty for our Core i7-4960X “Ivy Bridge-E” chip. Finally, for our Core i7-5960X chip, we obtained an early Gigabyte X99-Gaming 5 motherboard. The board was pretty early but we feel comfortable with our performance numbers as Intel has claimed the Core i7-5960X was “45 percent” faster than a quad-core chip, and that’s what we saw in some of our tests.&nbsp;</p> <p>One thing to note: The RAM capacities were different but in the grand scheme of things and the tests we run, it has no impact. The Sabertooth X79 &nbsp;had 16GB of DDR3/2133 in quad-channel mode, the Z97M-D3H had 16GB of DDR3/2133 in dual-channel mode. Finally, the X99-Gaming 5 board had 32GB of Corsair DDR4/2133. All three CPUs will overclock, but we tested at stock speeds to get a good baseline feel.&nbsp;</p> <p>For our benchmarks, we selected from a pile of real-world games, synthetic tests, as well as real-world applications across a wide gamut of disciplines. Our gaming tests were also run at very low resolutions and low-quality settings to take the graphics card out of the equation. We also acknowledge that people want to know what they can expect from the different CPUs at realistic settings and resolutions, so we also ran all of the games at their highest settings at 1920x1080 resolution, which is still the norm in PC gaming.&nbsp;</p> <p><strong>The results</strong></p> <p>We could get into a multi-sentence analysis of how it did and slowly break out with our verdict but in a society where people get impatient at the microwave, we’ll give you the goods up front: Holy Frakking Smokes, this chip is fast! The Core i7-5960X is simply everything high-end enthusiasts have been dreaming about.&nbsp;</p> <p>Just to give you an idea, we’ve been recording scores from $7,000 and $13,000 PCs in our custom Premiere Pro CS6 benchmark for a couple of years now. The fastest we’ve ever seen is the Digital Storm Aventum II that we reviewed in our January 2014 issue. The 3.3GHz Core i7-5960X was faster than the Aventum II’s Core i7-4960X running at 4.7GHz. Again, at stock speeds, the Haswell-E was faster than the fastest Ivy Bridge-E machine we’ve ever seen.</p> <p>It wasn’t just Premiere Pro CS6 we saw that spread in either. In most of our tests that stress multi-threading, we saw roughly a 45 percent to 50 percent improvement going from the Haswell to the Haswell-E part. The scaling gets tighter when you’re comparing the six-core Core i7-4960X but it’s still a nice, big number. We generally saw a 20 percent to 25 percent improvement in multi-threaded tasks.&nbsp;</p> <p>That’s not even factoring in the clock differences between the parts. The Core i7-4790K buzzes along at 4.4GHz—1.1GHz faster than the Core i7-5960X in multi-threaded tasks—yet it still got stomped by 45 to 50 percent. The Core i7-4960X had a nearly 700MHz clock advantage as well over the eight-core chip.</p> <p>The whole world isn’t multi-threaded, though. Once we get to workloads that don’t push all eight cores, the higher clock speeds of the other parts predictably take over. ProShow Producer 5.0, for example, has never pushed more than four threads and we saw the Core i7-5960X lose by 17 percent. The same happened in our custom Stitch.Efx 2.0 benchmark, too. In fact, in general, the Core i7-4790K will be faster thanks to its clock speed advantage. If you overclocked the Core i7-5960X to 4GHz or 4.4GHz on just four cores, the two should be on par in pure performance on light-duty workloads.</p> <p>In gaming, we saw some results from our tests that are a little bewildering to us. At low-resolution and low-quality settings, where the graphics card was not the bottleneck, the Core i7-4790K had the same 10 percent to 20 percent advantage. When we ran the same tests at ultra and 1080p resolution, the Core i7-5960X actually had a slight advantage in some of the runs against the Core i7-4790K chip. We think that may be from the bandwidth advantage the 5960X has. Remember, we ran all of the RAM at 2,133, so it’s not DDR4 vs. DDR3. It’s really quad-channel vs. dual-channel.</p> <p>We actually put a full breakdown of each of the benchmarks and detailed analysis on MaximumPC.com if you really want to nerd out on the performance.</p> <p><strong>What you should buy</strong></p> <p>Let’s say it again: The Core i7-5960X stands as the single fastest CPU we’ve seen to date. It’s simply a monster in performance in multi-threaded tasks and we think once you’ve overclocked it, it’ll be as fast as all the others in tasks that aren’t thread-heavy workloads.</p> <p>That, however, doesn’t mean everyone should start saving to buy a $1,000 CPU. No, for most people, the dynamic doesn’t change. For the 80 percent of you who fall into the average Joe or Jane nerd category, a four-core with Hyper-Threading still offers the best bang for the buck. It won’t be as fast as the eight-core, but unless you’re really working your rig for a living, made of money, or hate for your Handbrake encodes to take that extra 25 minutes, you can slum it with the Core i7-4790K chip. You don’t even have to heavily overclock it for the performance to be extremely peppy.</p> <p>For the remaining 20 percent who actually do a lot of encoding, rendering, professional photo editing, or heavy multi-tasking, the Core i7-5960X stands as the must-have CPU. It’s the chip you’ve been waiting for Intel to release. Just know that at purely stock speeds, you do give up performance to the Core i7-4790K part. But again, the good news is that with minor overclocking tweaks, it’ll be the equal or better of the quad-core chip.</p> <p>What’s really nice here is that for the first time, Intel is giving its “Extreme” SKU something truly extra for the $999 they spend. Previous Core i7 Extreme parts have always been good overclockers, but a lot of people bypassed them for the midrange chips such as the Core i7-4930K, which gave you the same core counts and overclocking to boot. The only true differentiation Extreme CPU buyers got was bragging rights. With Haswell-E, the Extreme buyers are the only ones with eight-core parts.</p> <p>Bang-for-the-buck buyers also get a treat from the six-core Core i7-5820K chip. At $389, it’s slightly more expensive than the chip it replaces—the $323 Core i7-4820K—but the extra price nets you two more cores. Yes, you lose PCIe bandwidth but most people probably won’t notice the difference. We didn’t have a Core i7-5820K part to test, but we &nbsp;believe on our testing with the Core i7-5960X that minor overclocking on the cheap Haswell-E would easily make it the equal of Intel’s previous six-core chips that could never be had for less than $580.</p> <p>And that, of course, brings us to the last point of discussion: Should you upgrade from your Core i7-4960X part? The easy answer is no. In pure CPU-on-CPU &nbsp;showdowns, the Core i7-4960X is about 20 percent slower in multi-threaded tasks, and in light-duty threads it’s about the same, thanks to the clock-speed advantage the Core i7-4960X has. There are two reasons we might want to toss aside the older chip, though. The first is the pathetic SATA 6Gb/s ports, which, frankly, you actually need on a heavy-duty work machine. The second reason would be the folks for whom a 20 percent reduction in rendering time would actually be worth paying for.&nbsp;</p> <p><strong>Click the next page to check out our Haswell-E benchmarks.</strong></p> <hr /> <h4><span style="font-size: 1.17em;">Haswell-E Benchmarks</span></h4> <p><strong>Haswell-E benchmarks overview</strong></p> <p><span style="font-size: 1.17em;">&nbsp;</span><img src="/files/u154082/haswell_e_benchmarks.png" alt="haswell e benchmarks" title="haswell e benchmarks" width="541" height="968" /></p> <p>&nbsp;</p> <p>&nbsp;</p> <p><strong>Benchmark Breakdown</strong></p> <p>We like to give you the goods on a nice table but not everyone is familiar with what we use to test and what exactly the numbers means so let’s break down some of the more significant results for you.&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p><img src="/files/u154082/cinebenchsinglethreaded.png" alt="cinebench 15 single" title="cinebench 15 single" width="620" height="472" /></p> <p><strong>Cinebench 15 single-threaded performance</strong></p> <p><span style="color: #000000;">We used Maxon’s Cinebench 15 benchmark to see just how fast the trio of chips would run this 3D rendering test. Cinebench 15 allows you to restrict it from using all of the cores or just one core. For this test, we wanted to see how the Core i7-5960X “Haswell-E” would do against the others by measuring a single core. The winner here is the Core i7-4790K “Devil’s Canyon” chip. That’s no surprise—it uses the same microarchitecture as the big boy Haswell-E but it has a ton more clock speed on default. The Haswell-E is about 21 percent slower running at 3.5GHz. The Devil’s Canyon part is running about 900MHz faster at 4.4GHz. Remember, on default, the Haswell-E only hits 3.5GHz on single-core loads. The Haswell-E better microarchitecture also loses to the Core i7-4960X “Ivy Bridge-E,” but not by much and that’s with the Ivy Bridge-E’s clock speed advantage of 500MHz. Still, the clear winner in single-threaded performance is the higher-clocked Devil’s Canyon chip.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-4790K</span></p> <p><span style="color: #000000;"><img src="/files/u154082/cinebenchmulti.png" alt="cinebench 15 multi" title="cinebench 15 multi" width="620" height="428" /></span></p> <p><span style="color: #000000;"><strong>Cinebench 15 multi-threaded performance</strong></span></p> <p><span style="color: #000000;">You don’t buy an eight-core CPU and then throw only single-thread workloads at it, so we took the handcuffs off of Cinebench 15 and let it render with all available threads. On the Haswell-E part, that’s 16 threads of fun, on Ivy Bridge-E it’s 12-threads, and on Devil’s Canyon we’re looking at eight-threads. The winner by a clear margin is the Haswell-E part. Its performance is an astounding 49 percent faster than the Devil’s Canyon and about 22 percent faster than Ivy Bridge-E. We’ll just have to continue to remind you, too: this is with a severe clock penalty. That 49-percent-faster score is with all eight cores running at 3.3GHz vs all four of the Devil’s Canyon cores buzzing along at 4.4GHz. That’s an 1,100MHz clock speed advantage. Ivy Bridge-E also has a nice 700MHz clock advantage than Haswell-E. Chalk this up as a big, huge win for Haswell-E.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/povray.png" alt="pov-ray" title="pov-ray" width="620" height="491" /></span></p> <p><span style="color: #000000;"><strong>POV-Ray performance</strong></span></p> <p><span style="color: #000000;">We wanted a second opinion on rendering performance, so we ran POV-Ray, a freeware ray tracer that has roots that reach back to the Amiga. Again, Haswell-E wins big-time with a 47 percent performance advantage over Devil’s Canyon and a 25 percent advantage over Ivy Bridge-E. Yeah, and all that stuff we said about the clock speed advantage the quad-core and six-core had, that applies here, too. Blah, blah, blah.</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/premierepro.png" alt="premiere pro" title="premiere pro" width="620" height="474" /></span></p> <p><span style="color: #000000;"><strong>Premiere Pro CS6 performance</strong></span></p> <p><span style="color: #000000;">One sanity check (benchmark results Intel produces to let you know what kind of performance to expect) said Haswell-E would outperform quad-core Intel parts by 45 percent in Premiere Pro Creative Cloud when working with 4K content. Our benchmark, however, doesn’t use 4K content yet, so we wondered if our results would be similar. For our test, we render out a 1080p-resolution file using source material shot by us on a Canon EOS 5D Mk II using multiple timelines and transitions. We restrict it to the CPU rather than using the GPU as well. Our result? The 3.3GHz Haswell-E was about 45 percent faster than the 4.4GHz Devil’s Canyon chip. Bada-bing! The two extra cores also spit out the render about 19 percent faster than the six-core Ivy Bridge-E. That’s fairly consistent performance we’re seeing between the different workload disciplines of 3D rendering and video encoding so far, and again, big, big wins for the Haswell-E part.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/handbrake.png" alt="handbrake" title="handbrake" width="620" height="407" /></span></p> <p><span style="color: #000000;"><strong>Handbrake Encoding performance</strong></span></p> <p><span style="color: #000000;">For our encoding test, we took a 1080p-resolution video file and used Handbrake 0.9.9 to transcode it into a file using the Android tablet profile. Handbrake is very multi-threaded and leverages the CPU for its encoding and transcoding. Our results were still fairly stellar, with Haswell-E CPU performing about 38 percent faster than the Devil’s Canyon part. Things were uncomfortably close with the Ivy Bridge-E part though, with the eight-core chip coming in only about 13 percent faster than the six-core chip. Since the Ivy Bridge-E cores are slower than Haswell cores clock-for-clock, we were a bit surprised at how close they were. In the past, we have seen memory bandwidth play a role in encoding, but not necessarily Handbrake. Interestingly, despite locking all three parts down at 2,133MHz, the Ivy Bridge-E does provide more bandwidth than the Haswell-E part. One other thing we should mention: Intel’s “sanity check” numbers to let the media know what to expect for Handbrake performance showed a tremendous advantage for the Haswell-E. Against a Devil’s Canyon chip, Haswell-E was 69 percent faster and 34 percent faster than the Ivy Bridge-E chip. Why the difference? The workload. Intel uses a 4K-resolution file and transcodes it down to 1080p. We haven’t tried it at 4K, but we may, as Intel has provided the 4K-resolution sample files to the media. If true, and we have no reason to doubt it, it’s a good message for those who actually work at Ultra HD resolutions that the eight-cores can pay off. Overall, we’re declaring Haswell-E the winner here.</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/x264pass1.png" alt="x264 pass 1" title="x264 pass 1" width="620" height="496" /></span></p> <p><span style="color: #000000;"><strong>X264 HD 5.01 Pass 1 performance</strong></span></p> <p><span style="color: #000000;">We’ve been using TechArp.com’s X264 HD 5.0.1 benchmark to measure performance on new PCs. The test does two passes using the freeware x264 encoding library. The first pass is seemingly a little more sensitive to clock speeds and memory bandwidth rather than just pure core count. A higher frame rate is better. The first pass isn’t as core-sensitive, and memory bandwidth clock speed have more dividends here. Haswell still gives you a nice 36 percent boost over the Devil’s Canyon but that Ivy Bridge-E chip, despite its older core microarchitecture, comes is only beaten by 12 percent—too close for comfort. Of course, we’d throw in the usual caveat about the very large clock differences between the chips, but we’ve already said that three times. Oh, and yes, we did actually plagiarize by lifting two sentences from a previous CPU review for our description. That’s OK, we gave ourselves permission.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X but not by much</span></p> <p><span style="color: #000000;"><img src="/files/u154082/x264pass2.png" alt="x264 pass 2" title="x264 pass 2" width="620" height="499" /></span></p> <p><span style="color: #000000;"><strong>X264 HD 5.01 Pass 2 performance</strong></span></p> <p><span style="color: #000000;">Pass two of the X264 HD 5.01 benchmark is more sensitive to core and thread counts, and we see the Haswell-E come in with a nice 46 percent performance advantage against the Devil’s Canyon chip. The Ivy Bridge-E, though, still represents well. The Haswell-E chip is “only” 22 percent faster than it. Still, this is a solid win for the Haswell-E chip. We also like how we’re seeing very similar scaling in multiple encoding tests of roughly 45 percent. With Intel saying it’s seeing 69 percent in 4K resolution content in Handbrake, we’re wondering if the Haswell-E would offer similar scaling if we just moved all of our tests up to 4K.</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><strong>Click the next page for even more Haswell-E benchmarks.</strong></p> <hr /> <p>&nbsp;</p> <p><span style="color: #000000;"><img src="/files/u154082/stitch.png" alt="stitch" title="stitch" width="620" height="473" /></span></p> <p><span style="color: #000000;"><strong>Stitch.EFx 2.0 Performance&nbsp;</strong></span></p> <p><span style="color: #000000;">Again, we like to mix up our workloads to stress different tasks that aren’t always multi-threaded to take advantage of a 12-core Xeon chip. For this test, we shot about 200 images with a Canon EOS 7D using a GigaPan motorized head. That’s roughly 1.9GB in images to make our gigapixel image using Stitch.EFx 2.0. The first third of the render is single-threaded as it stitches together the images. The final third is multi-threaded as it does the blending, perspective correction, and other intensive image processing. It’s a good blend of single-threaded performance and multi-threaded, but we expected the higher clocked parts to take the lead. No surprise, the Devil’s Canyon 4.4GHz advantage puts it in front, and the Haswell-E comes in about 14 percent slower with its 1.1GHz clock disadvantage. The clock speed advantage of the 4GHz Ivy Bridge-E also pays dividends, and we see the Haswell-E losing by about 10 percent. The good news? A dual-core Pentium K running at 4.7GHz coughed up a score of 1,029 seconds (not represented on the chart) and is roughly 22 percent slower than the CPU that costs about 11 times more.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-4790K</span></p> <p><span style="color: #000000;"><img src="/files/u154082/7zip.png" alt="7-zip" title="7-zip" width="620" height="477" /></span></p> <p><span style="color: #000000;"><strong>7-Zip Performance</strong></span></p> <p><span style="color: #000000;">The popular and free zip utility, 7-Zip, has a nifty built-in benchmark that tells you the theoretical file-compression performance a CPU. You can pick the workload size and the number of threads. For our test, we maxed it out at 16-threads using an 8MB workload. That gives the Haswell-E familiar advantage in performance—about 45 percent—over the Devil’s Canyon part. Against that Ivy Bridge-E part though, it’s another uncomfortably close one at 8 percent. Still, a win is a win even if we have to say that if you have a shiny Core i7-4960X CPU in your system, you’re still doing fine.</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/sandra.png" alt="sisoft sandra" title="sisoft sandra" width="620" height="421" /></span></p> <p><span style="color: #000000;"><strong>Sisoft Sandra Memory Bandwidth (GB/s)</strong></span></p> <p>Since this is the first time we’re seeing DDR4 in a desktop part, we wanted to see how it stacked up in benchmarks. But, before you get too excited, remember that we set all three systems to 2133 data rates. The Devil’s Canyon part is dual-channel and the Ivy Bridge-E and Haswell-E are both quad-channel. With the memory set at 2133, we expected Haswell-E to be on par with the Ivy Bridge-E chip, but oddly, it was slower, putting out about 40GB/s of bandwidth. It’s still more than the 27GB/s the Devil’s Canyon could hit, but we expected it to be closer to double of what the Ivy Bridge-E was producing. For what it’s worth, we did double-check that we were operating in quad-channel mode and the clock speeds of our DIMMs. It’s possible this may change as the hardware we see becomes more final. We’ll also note that even at the same clock, DDR4 does suffer a latency penalty over DDR3. That would also be missing the point of DDR4, though. The new memory should give us larger modules and hit higher frequencies far easier, too, which will nullify that latency issue. Still, the winner is Ivy Bridge-E.</p> <p><span style="color: #333399;">Winner: Core i7-4960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/3dmarkgpu.png" alt="3d mark" title="3d mark" width="620" height="457" /></span></p> <p><span style="color: #000000;"><strong>3DMark Firestrike Overall Performance</strong></span></p> <p><span style="color: #000000;">Even though 3DMark Firestrike is primarily a graphics benchmark, not having a 3DMark Firestrike score is like not having coffee in the morning. Basically, it’s a tie between all three chips, and 3DMark Firestrike is working exactly as you expect it to: as a GPU benchmark.</span></p> <p><span style="color: #333399;">Winner: Tie</span></p> <p><span style="color: #000000;"><img src="/files/u154082/3dmarkphysics.png" alt="3d mark physics" title="3d mark physics" width="620" height="477" /></span></p> <p><span style="color: #000000;"><strong>3DMark Firestrike Physics Performance</strong></span></p> <p><span style="color: #000000;">3DMark does factor in the CPU performance for its physics tests. It’s certainly not weighted for multi-core counts as other tests are, but we see the Haswell-E with a decent 29 percent bump over the Devil’s Canyon chip. But, breathing down the neck of the Haswell-E is the Ivy Bridge-E chip. To us, that’s damned near a tie. Overall, the Haswell-E wins, but in gaming tasks—at stock clocks—paying for an 8-core monster is unnecessary except for those running multi-GPU setups.</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/valveparticle.png" alt="valve particle" title="valve particle" width="620" height="451" /></span></p> <p><span style="color: #000000;"><strong>Valve Particle Benchmark Performance</strong></span></p> <p><span style="color: #000000;">Valve’s Particle test was originally developed to show off quad-core performance to the world. It uses the company’s own physics magic, so it should give some indication of how well a chip will run. We’ve long suspected the test is cache and RAM latency happy. That seems to be backed by the numbers because despite the 1.1GHz advantage the Devil’s Canyon chip has, the Haswell-E is in front to the tune of 15 percent. The Ivy Bridge-E chip though, with its large cache, lower latency DDR3, and assloads of memory bandwidth actually comes out on top by about 3 percent. We’ll again note the Ivy Bridge-E part has a 700MHz advantage, so this is a very nice showing for the Haswell-E part.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-4960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/dirtlow.png" alt="dirt showdown low" title="dirt showdown low" width="620" height="438" /></span></p> <p><span style="color: #000000;"><strong>Dirt Showdown low-resolution performance</strong></span></p> <p><span style="color: #000000;">For our gaming tests, we decided to run the games at 1366x768 resolution and at very low settings to take the graphics card out of the equation. In one way, you imagine this as what it would look like if you had infinitely powerful graphics cards in your system. As most games are not multi-threaded and are perfectly fine with a quad-core with Hyper-Threading, we fully expected the parts with the highest clock speeds to win all of our low-resolution, low-quality tests. No surprise, the Devil’s Canyon part at 4.4GHz private schools the 3.3GHz Haswell-E chip. And, no surprise, the 4GHz Ivy Bridge-E also eats the Haswell-E’s lunch and drinks its milk, too.</span></p> <p><span style="color: #333399;">Winner: Core i7-4790K</span></p> <p><span style="color: #000000;"><img src="/files/u154082/dirtultra.png" alt="dirt showdown ultra performance" title="dirt showdown ultra performance" width="620" height="475" /></span></p> <p><span style="color: #000000;"><strong>Dirt Showdown 1080p, ultra performance</strong></span></p> <p><span style="color: #000000;">To make sure we put everything in the right context, we also ran the Dirt Showdown at 1920x1080 resolution at Ultra settings. This puts most of the load on the single GeForce GTX 780 we used for our tests. Interestingly, we saw the Haswell-E with a slight edge over the Devil’s Canyon and Ivy Bridge-E parts. We’re not sure, but we don’t think it’s a very significant difference, but it’s still technically a win for Haswell-E.</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/hitmanlow.png" alt="hitman low" title="hitman low" width="620" height="502" /></span></p> <p><span style="color: #000000;"><strong>Hitman: Absolution, low quality, low performance&nbsp;</strong></span></p> <p><span style="color: #000000;">We did the same with Hitman: Absolution, running it at low resolution and its lowest settings. The Haswell-E came in about 12 percent slower the Devil’s Canyon part and 13 percent slower than the Ivy Bridge-E.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-4960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/hitmanultra.png" alt="hitman ultra" title="hitman ultra" width="620" height="479" /></span></p> <p><span style="color: #000000;"><strong>Hitman: Absolution, 1080p, ultra quality</strong></span></p> <p><span style="color: #000000;">Again, we tick the settings to an actual resolution and quality at which people actually play. Once we do that, the gap closes slightly, with the Haswell-E trailing the Devil’s Canyon by about 8 percent and the Ivy Bridge-E by 9 percent. Still, these are all very playable frame rates and few could tell the difference.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Core i7-4960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/tombraider.png" alt="tomb raider low" title="tomb raider low" width="620" height="465" /></span></p> <p><span style="color: #000000;"><strong>Tomb Raider, low quality, low resolution.</strong></span></p> <p><span style="color: #000000;">We did the same low quality, low resolution trick with Tomb Raider and while need to see 500 frames per second, it’s pretty much a wash here.&nbsp;</span></p> <p><span style="color: #333399;">Winner: Tie</span></p> <p><span style="color: #000000;"><img src="/files/u154082/tomraiderulti.png" alt="tomb raider ultra" title="tomb raider ultra" width="620" height="472" /></span></p> <p><span style="color: #000000;"><strong>Tomb Raider, 1080p, Ultimate</strong></span></p> <p><span style="color: #000000;">At normal resolutions and settings we were a little surprised, as the Haswell-E actually had a 15 percent advantage over the Devil’s Canyon CPU. We’re not exactly sure why, as the only real advantage we can see is memory bandwidth and large caches on the Haswell-E part. We seriously doubt it’s due to the number of CPU cores. The Haswell-E also has a very, very slight lead against the Ivy Bridge-E part, too. That’s not bad considering the clock penalty it’s running at.</span></p> <p><span style="color: #333399;">Winner: Core i7-5960X</span></p> <p><span style="color: #000000;"><img src="/files/u154082/metrolastlight.png" alt="metro last light low" title="metro last light low" width="620" height="503" /></span></p> <p><span style="color: #000000;"><strong>Metro Last Light, low resolution, low quality</strong></span></p> <p><span style="color: #000000;">In Metro Last light, at low settings it’s a wash between all of them.</span></p> <p><span style="color: #333399;">Winner: Tie</span></p> <p><span style="color: #000000;"><img src="/files/u154082/metroveryhigh.png" alt="metro last light high" title="metro last light high" width="620" height="502" /></span></p> <p><span style="color: #000000;"><strong>Metro Last Light, 1080p, Very High quality</strong></span></p> <p><span style="color: #000000;">Metro at high-quality settings mirrors that of Hitman: Absolution, and we think favors the parts with higher clock speeds. We should also note that none of the chips with the $500 graphics card could run Metro at 1080p at high-quality settings. That is, of course, you consider 30 to 40 fps to be “smooth.” We don’t. Interestingly, the Core i7-4690X was the overall winner.</span></p> <p><span style="color: #333399;">Winner: Core i7-4960X</span></p> <p><strong>Conclusion:</strong> If you skipped to the very last page to read the conclusion, you’re in the wrong place. You need to go back to page 4 to read our conclusions and what you should buy. And no, we didn’t do this to generate just one more click either though that would be very clever of us wouldn’t it?</p> http://www.maximumpc.com/haswell-e_review_2014#comments benchmarks cpu haswell e intel ivy bridge e maximum pc processor Review Specs News Reviews Features Fri, 29 Aug 2014 16:00:40 +0000 Gordon Mah Ung 28431 at http://www.maximumpc.com Civilization: Beyond Earth Hands-On http://www.maximumpc.com/civilization_beyond_earth_hands-on_2014 <!--paging_filter--><h3>We play through the first 100 turns of Firaxis' next Civ game</h3> <p>We're still a couple months away from the retail release of Civilization: Beyond Earth (C:BE), but publisher 2K Games couldn't hold back the horde any longer. We've been eager to try it out because it's Civ, but also because it feels like a spiritual sequel to Alpha Centauri, which itself dealt with a nagging question from earlier entries in the series: What happens when you win the game by launching an interstellar ship into space? Where do those people go? At first glance, C:BE looks like a sci-fi Civilization V with an exotic color palette, but a number of new layers unfolded during our time with it.</p> <p>Most Civ games begin with selecting your starting conditions (unless you like to live on the edge and randomize all your choices). Your options include the usual things like world size, continent shape, and faction leader characteristics. In the build that we played, we could choose from three randomly generated planets. We could also let the game randomly choose one of those three for us, or we could tell C:BE to roll the dice and generate three new worlds. If that's not your cup of tea, we could also go to the "Advanced Worlds" menu and choose from about ten worlds with scripted conditions. 82 Eridani e, for example, has no oceans and little water. Or we could choose Archipelago, which was basically the opposite. Eta Vulpeculae b, meanwhile, has one large continent and an abundance of resources and wildlife.</p> <p><img src="/files/u160416/screenshot_terrain_lush02.jpg" width="600" height="354" style="text-align: center;" /></p> <p>Six of the worlds that are accessible from this menu come from the Exoplanets Map Pack, which you get by pre-ordering the game before October 24th. Each of these planets will randomize its geography each time you play, leading to an additional layer of replayability. We were not able to dig up a menu that allowed us to fine-tune specific map or gameplay attributes (such as disabling neutral factions or hostile wildlife), but this was not a final build.</p> <p>Then you can also choose to begin the game with a soldier or worker unit, instead of an explorer. Or you could have a clinic installed in your first city automatically. This building improves the city health stat, which indicates population growth and the happiness of your citizens. You will also choose what ship type you want to use to arrive on the planet. This determines bonuses like starting with 100 energy (the currency of C:BE); the initial visibility of coast lines, alien nests, certain resources; and the size of the fog of war around your first city.</p> <p><img src="/files/u160416/screen_combat_satellitebombard.jpg" width="600" height="341" style="text-align: center;" /></p> <p>Then you choose your colonist type. For example, the Refugee type adds +2 food to every city, which promotes growth. Engineers give you +2 production in every city, which decreases the time it takes to construct buildings. Scientists, unsurprisingly, give you +2 science in every city, which increases the speed at which you research new technology. Lastly, you designate your sponsor, which determines who your faction leader is. There are no historical leaders this time, like George Washington or Ghandi. This new gang consists of fictional characters set in a speculative future. We had eight sponsors to choose from. Going with the African Union grants us +10% food in growing cities when their Health rating is 1 or greater. With the Pan-Asian Cooperative, you get a 10% production bonus for Wonders, and 25% faster workers.</p> <p>So after agonizing over all of those branching decisions, you can finally drop into the game. If you're familiar with the last couple Civ games, the interface should be pretty familiar. Your resources appear in the upper right-hand corner, with positive and negative numbers indicating gains or losses per turn. Hovering the cursor over each one gives you a detailed breakdown of where the resources are coming from, and how they're being consumed. Your lower right-hand corner is for notifications and to run through your list of available actions The lower left-hand shows you your selected unit (if any) and its abilities.</p> <p style="text-align: right;"><a href="http://www.maximumpc.com/civilization_beyond_earth_hands-on_2014?page=0,1" target="_blank"><strong>Page 2: Exploration, affinities, and virtues</strong></a></p> <hr /> <p>But while the UI should be familiar, this is definitely an exotic planet, with unfamiliar formations like canyons and craters, clouds of poisonous gas, alien critters used for resources, and other alien critters that are actively hostile. It's definitely dangerous terrain for a fledgling civilization. But you'll find resource pods dotted throughout the landscape, which usually contain caches of energy or satellites. Satellites are launched into orbit and extract energy from the planet's surface, though it's not clear how. They stay up for a limited time, though, so you'll need to keep finding them, or produce them on your own. You'll also encounter stations, which behave similarly to city-states in Civ V.</p> <p>And your explorer (scout) unit can excavate native ruins and giant animal bones to grant more bonuses, like free technology. He can only carry one of these excavation kits at once, though, and he needs to return to a city to get more. It also takes five turns to excavate something. This slower pace maintains the unit's viability for a longer stretch than in previous games, and compels you to make more agonizing decisions. Competing factions also don't like it when you excavate something that's closer to their territory than to yours. So you have to balance your desire for discovery against your long-term political risks.</p> <p><img src="/files/u160416/screen_fielding_diplomacy.jpg" title="text-align: center;" width="600" height="341" /></p> <p>Meanwhile, you'll be conducting research on new buildings and units. Instead of going left to right and hitting up pretty much everything along the way, you begin from a central point on the research map and must choose between different branches, each of which contains "leaves" or individual research choices. Each branch has a theme, usually divided into cultural, military, and scientific categories. You can try focusing on one theme, or it might be better to balance as many as you can. Since we were limited to 100 turns, we weren't able to see which turned out to be the better strategy. The things you encounter on the map, the things you build, and the tech you research will frequently trigger binary choices. At one point, the game made us choose between two stations to conduct business with. One station specialized in converting military equipment for civilian use, while another could increase our science score. Both choices have effects on your relationship with the planet's flora and fauna, and you have three affinities to balance: Harmony, Supremacy, and Purity.</p> <p>Each choice grants you a mix of experience points in each affinity, and enough points in one will move you up a level and grant you a bonus. Hovering your mouse over each affinity (located in the upper left-hand corner) tells you what different levels will do. Level 1 of Harmony, for example, reduces the aggression level of the native creatures. Eventually you'll actually gain health from the poison clouds (called "miasma"), and the highest level of your primary affinity grants a critical element for one of the five available victory conditions. At the same time, you'll eventually be at odds with the factions that have different affinities than yours. You can attempt to smooth over relations by establishing lucrative trading routes, engaging in joint military actions, and good old-fashioned bribery. Or you can attempt to wipe them off the map, if you're not into the whole diplomacy thing.</p> <p><img src="/files/u160416/screen_ui_virtues.jpg" width="600" height="341" style="text-align: center;" /></p> <p>And let's not forget about the Virtue system. These operate like Civ V's social policies, but this time there are four of them with nine tiers, so there's more focus and depth to your choices here. On top of that is a grid of synergies, designed to encourage the exploration of multiple virtues. Activating the first tier of each virtue, for example, gives you a bonus activation of your choosing.</p> <p>Eventually, the 2K staff gently ushered us out the door, and we were reluctant to leave. Beyond Earth has a more layers of faction evolution and political intrigue than we're used to seeing in Civ, and we were eager to see the choices that the game would present us with next. We also wanted to build more stuff, of course, and establish more trade routes, explore more of the map, investigate the critters, and maybe start a war or two. Thankfully, we only have about eight more weeks until the game launches into orbit.</p> http://www.maximumpc.com/civilization_beyond_earth_hands-on_2014#comments alpha centauri beyond earth civiliation pc game PC gaming pre-review Sci-fi Sid Meier strategy Games Gaming News Features Web Exclusive Thu, 28 Aug 2014 18:43:23 +0000 Tom McNamara 28439 at http://www.maximumpc.com Falcon Northwest Tiki Z Video Walkthrough http://www.maximumpc.com/falcon_northwest_tiki_z_video_walkthrough <!--paging_filter--><h3><img src="/files/u154082/tiki_z.png" alt="tiki z" title="tiki z" width="250" height="169" style="float: right;" />Nvidia’s Titan Z in a console-sized PC case</h3> <p>Small form factor PCs are sexy, especially when you’ve got sexy specs like Falcon Northwest’s Tiki Z. In the video below, Gordon walks you through the Tiki Z’s components which include Nvidia’s Titan Z. That’s right, you’ve essentially got two Titan Blacks crammed into a PC the size of a console. If that weren’t enough, it also has a 600-watt PSU, 4TB HDD, 2 SSDs in RAID 0, an overclocked Devil’s Canyon CPU, 8GB of RAM, and a Blu-ray burner.&nbsp;</p> <p>Did we mention that it looks beautiful and is custom-painted? The one drawback? This thing costs $7,500! Watch the video below for more details.</p> <p><iframe src="//www.youtube.com/embed/gP0oGngbUjY" width="620" height="349" frameborder="0"></iframe></p> http://www.maximumpc.com/falcon_northwest_tiki_z_video_walkthrough#comments console devils canyon falcon northwest tiki z MPCTV nvidia geforce titan z sff Small Form Factor Features Wed, 27 Aug 2014 21:24:07 +0000 The Maximum PC Staff 28430 at http://www.maximumpc.com The Coolest Google Chrome Shortcuts You Never Knew About http://www.maximumpc.com/coolest_google_chrome_shortcuts_you_never_knew_about_2014 <!--paging_filter--><p><img src="/files/u154280/google_chrome.png" alt="Google Chrome" title="Google Chrome" width="250" height="75" style="float: right;" /></p> <h3>Speed up your browsing experience with these nifty timesavers</h3> <p>In a little over five years, Google Chrome has gobbled up roughly 43% of the browser market. Its popularity comes from a snappy user experience, convenient apps, and the plethora of short cuts it provides users. Currently, Chrome offers over 50 shortcuts to make browsing take less effort. We’ve rounded up 12 of the best Chrome shortcuts that you may not have heard about. Know of any other useful Chrome shortcuts?</p> <p>Let us know in comments below!</p> http://www.maximumpc.com/coolest_google_chrome_shortcuts_you_never_knew_about_2014#comments browser Google Chrome Shortcuts hotkeys tips Features Wed, 27 Aug 2014 18:51:11 +0000 Chris Zele 27298 at http://www.maximumpc.com Best Free Video Editor Roundup http://www.maximumpc.com/best_free_video_editor_roundup_2014 <!--paging_filter--><h3><span style="font-weight: normal;"><img src="/files/u162579/my_movie_-_movie_maker_2014-02-25_21-28-28.png" alt="Movie Maker" title="Movie Maker" width="250" height="174" style="float: right;" /></span></h3> <h3><span style="font-weight: normal;">Video editing without the ridiculous price tag&nbsp;</span></h3> <p>In the world of free audio editing, there's <a href="http://www.maximumpc.com/audacity_crash_course_2014">Audacity</a>. In the world of free photo editing, there's GIMP. What’s a video editor on a budget to do? We didn’t know, so we set out to find out. There’s plenty of expensive video editing software—Adobe Premiere, Final Cut Pro, and Avid—but there’s no juggernaut in the freeware space. The software we tested ranged from the widely available Movie Maker to the free version of Lightworks.</p> <p>As a small disclaimer, watch out while installing some of these programs. A few of them include bundled adware software that you have to uncheck or deselect before installing, unless you want stuff like Search Protect by Conduit—you don’t. <a title="how to download" href="http://www.maximumpc.com/article/news/how_to_download_2013" target="_blank">Here's an article we did</a> that shows you how to avoid downloading some of that adware.&nbsp;</p> <h3><span style="font-weight: normal;">Movie Maker</span></h3> <p>Microsoft’s <a href="http://windows.microsoft.com/en-us/windows-live/movie-maker#t1=overview" target="_blank">Movie Maker</a> should be familiar to most people. It’s provided by Microsoft as part of the Windows Essentials software suite along with a bunch of other “essential” software, but it’s actually surprisingly capable. If all you’re doing is editing a family video or two, this is more than enough to add a title and some transition effects.</p> <p style="text-align: center;"><img src="/files/u162579/mm.jpg" alt="Movie Maker Screenshot" title="Movie Maker Screenshot" width="600" height="412" style="text-align: center;" /></p> <p>In fact, Movie Maker’s biggest weakness is its greatest strength: it’s super simple. The UI makes sense to Windows users and doesn’t hide anything behind menus. Microsoft doesn’t even use words like ‘import’ and ‘gain’ opting instead for ‘Add videos and photos’ and dead obvious buttons labeled things like: “Emphasize narration’ and ‘Emphasis video.’</p> <p>Getting your finished video out of Movie Maker is also super easy. The program supports direct publishing to YouTube, Facebook, Vimeo, and even Flickr. There’s also a list of preset options for exporting the video onto your computer that includes options for Android and iOS phones as well the standard HD and SD options. If you’re a bit more knowledgeable about rendering videos, you can edit the resolution, bit rate, frame rate, and even the audio format of the finished product. As amazing as Movie Maker is, we found it hard to stomach the fact that it can only export .wmv videos.&nbsp;</p> <p><strong>Final Word:</strong> Movie Maker is a great choice if you don’t need anything particularly fancy. It’s quick and easy to use if .WMV videos aren’t a problem.</p> <h3><span style="font-weight: normal;">Lightworks Free</span></h3> <p>There aren’t very many options for serious video editors, but <a href="http://www.lwks.com/" target="_blank">Lightworks</a> is right up there with software like Adobe Premiere. Although there’s a paid version available for $280—there’s also monthly and yearly subscriptions—the free version works well enough for amateur videographers. You don’t get professional features like timeline rendering and Blackmagic support, but you do get access to an editor that’s as close as you’ll come to Premiere or Final Cut Pro without having to pay for it.</p> <p style="text-align: center;"><img src="/files/u162579/lw.jpg" alt="Lightworks" title="Lightworks" width="600" height="335" style="text-align: center;" /></p> <p>It’s not nearly as intuitive as something like Movie Maker, but if you want to add custom effects, color correct, or even key out a green screen, this is the best option. Taking a cue from older versions of Microsoft Office, Lightworks even has a friendly shark in the corner that throws out tips and pointers while you navigate around the freeform interface. If you like having your timeline in the top left, all you have to do is drag it there.&nbsp;</p> <p>The biggest limitation of Lightworks Free is that you can’t export 1080p video. 720p and below is fair game with exports allowed with H.264 encoding only. On the bright side, Lightworks supports pretty much every video format you’d ever need to import.&nbsp;</p> <p><strong>Final Word:</strong> Lightworks Free is your only option if you need an editor that lets you really dig into your videos. If you need more than basic effects and some simple cuts, Lightworks is a great option.&nbsp;</p> <h3><span style="font-weight: normal;">Avidemux</span></h3> <p>If you only need to work with a couple of files, <a href="http://avidemux.sourceforge.net/" target="_blank">Avidemux</a> is a great solution. It doesn’t use the timeline workflow that most video editors do. This means that you won’t be rearranging clips of different videos along a thumbnail-covered timeline. Instead, you’ll be editing out parts of individual clips or joining videos together. What’s nice is that Avidemux can work with encoded files without having to re-encode them.&nbsp;</p> <p style="text-align: center;"><img src="/files/u162579/avidemux.jpg" alt="Avidemux" title="Avidemux" width="600" height="397" style="text-align: center;" /></p> <p>Avidemux isn’t meant to be used for full-fledged projects, but it's great for cutting and filtering videos. It also supports task automation which means that batch processing video files is a cinch. A&nbsp;<a href="http://www.avidemux.org/admWiki/doku.php" target="_blank">wiki</a> filled with tutorials, general information, and guides, means that the possibilities with Avidemux are pretty much endless.&nbsp;</p> <p><strong>Final Word:</strong> This won’t replace a fully-featured editor, but it’s a great program for quick edits and video alterations.</p> <h3><span style="font-weight: normal;">VirtualDub</span></h3> <p>AVI files are the name of the game with <a href="http://www.virtualdub.org/" target="_blank">VirtualDub</a>. It may have started as a side project in college, but it’s a fine choice for anyone looking to edit AVI. The tiny program that doesn’t even require an install has all of the standard features—minus a standard timeline. Video filters like rotation, sharpening, and smoothing, are all included. VirtualDub even gives you the option to export a video as a series of images or an animated GIF.&nbsp;</p> <p style="text-align: center;"><img src="/files/u162579/vd.jpg" alt="VirtualDub" title="VirtualDub" width="600" style="text-align: center;" /></p> <p><strong>Final Word:</strong> It may not look like much, but if you’re churning out a few small videos or just making some tweaks, VirtualDub will work just fine.</p> <p><em>Click through to the next page to read about VSDC Free Video Editor, VideoPad Video Editor, and MPEG Streamclip.</em></p> <hr /> <h3><span style="font-size: 1.17em;">VSDC Free Video Editor</span></h3> <p>It looks confusing, dated, and cluttered, but it’s a capable video editor that shouldn’t be overlooked. Like Lightworks, <a href="http://www.videosoftdev.com/free-video-editor" target="_blank">VSDC Free Video Editor</a>&nbsp;is a fully-featured editor that can do pretty much everything you need. Cutting and splitting clips is a cinch, and the timeline makes rearranging clips and adding effects easy.&nbsp;</p> <p style="text-align: center;"><img src="/files/u162579/vsdc.jpg" alt="VSDC" title="VSDC" width="600" height="330" style="text-align: center;" /></p> <p>Our main gripe with VSDC is that previewing the video pops up an external player. You can view the video frame by frame, but you can’t play it within the editor itself. We also didn’t enjoy learning how to use the editor. Most of the buttons and controls are unlabeled and aren’t particularly clear about what they do.</p> <p>VSDC doesn't work like most professional video editors. Many options are hidden behind pop-up menus (splitting a clip is a lot harder than it should be) and clunky sidebars. Compared to the freeform layout of Lightworks, VSDC is a pain to work with.&nbsp;</p> <p><strong>Final Word:</strong> VSDC Video Editor has all the features, but none of the design. If you’re willing to spend the time to learn it, it’ll do what you need it to do.&nbsp;</p> <h3><span style="font-weight: normal;">VideoPad Video Editor</span></h3> <p>We found ourselves pleasantly surprised by NCH Software’s <a href="http://www.nchsoftware.com/videopad/index.html" target="_self">VideoPad Video Editor</a>. Available for non-commercial use—unless you pay for a license—the editor is as close to Audacity-for-video as you’re going to get. The interface strikes a nice balance between feature-packed and user-friendly with labels under most of the buttons and a spacious window layout.&nbsp;</p> <p style="text-align: center;"><img src="/files/u162579/videopad_video_editor_professional_-_untitled.vpj_unlicensed_non-commercial_home_use_only_2014-02-.png" alt="VideoPad Video Editor" title="VideoPad Video Editor" width="600" height="330" /></p> <p>It gets even better. VideoPad manages to go almost toe-to-toe with much more expensive software. It's the video editing experience you expect, at an unexpected price. Although the free version is limited to two simultaneous audio streams, VideoPad provides extensive audio and video editing options. To top it all off, it supports a ton of formats for importing and exporting. Uploading to YouTube, Facebook, or Flickr is a cinch and the program even offers standard settings for portable media players and smartphones.&nbsp;</p> <p>NCH Software isn't trying to break new ground and has instead opted to create a video editor that just works. It borrows elements from other editors and doesn't try to set itself apart with fancy layout options or an interesting color scheme.</p> <p><strong>Final Word:</strong>&nbsp;VideoPad Video Editor is a stellar editor that manages to pack an almost obscene number of features into a surprisingly digestable package. &nbsp;</p> <h3><span style="font-weight: normal;">MPEG Streamclip</span></h3> <p><a href="http://www.squared5.com/" target="_blank">MPEG Streamclip</a> lacks many of the features you’d expect from an editor, but it makes up for it with some stellar exporting options. Once you’ve trimmed a clip, you can export it to any number of formats including DV, MPEG-4, and AVI with control over the frame size, frame rate, how it’s cropped, the compression, and even the zoom.&nbsp;</p> <p>It's hard to call MPEG Streamclip an editor since it's more of a video processor. You aren't really creating montages or full features, but you are editing existing clips to better fit your needs. If your source video is too large, you can re-export it with more compression or a smaller resolution. Small jobs are perfect and MPEG Streamclip can fit into any video editors workflow.</p> <p style="text-align: center;"><img src="/files/u162579/ms.jpg" alt="MPEG Streamclip" title="MPEG Streamclip" width="600" height="396" style="text-align: center;" /></p> <p><strong>Final Word:</strong> If all you need to do is trim a clip to size and convert or compress it, MPEG Streamclip is perfect. Look elsewhere if you actually need to do more editing.</p> <h3><span style="font-weight: normal;">And the Winner is…</span></h3> <p><span style="font-weight: normal;">VideoPad is easily the best free video editor available. It stands up against Premiere and Final Cut while still being fairly approachable for amatuers. It's not the prettiest or the most feature-packed, but it'll do almost everything a hobbyist videopgraher would need it to.&nbsp;</span></p> <p>If you're not as concerend with advanced featuers like color correction and audio effects, Move Maker is the next best thing. It’s both capable and easy to use, while being readily available from Microsoft. It doesn’t do everything, but even beginners can edit videos into passable productions with a few clicks and some time spent exporting.&nbsp;</p> <p><span style="font-style: italic;">Follow Ben on </span><a style="font-style: italic;" href="http://twitter.com/benjkim" target="_blank">Twitter</a><span style="font-style: italic;"> and </span><a style="font-style: italic;" href="https://plus.google.com/u/0/114327126936398350457/" target="_blank">Google+</a><span style="font-style: italic;">.&nbsp;</span></p> http://www.maximumpc.com/best_free_video_editor_roundup_2014#comments Avidemux lightworks Movie Maker MPEG Streamclip video editing VideoPad Video Editor VirtualDub VSDC Features Mon, 25 Aug 2014 20:10:41 +0000 Ben Kim 27340 at http://www.maximumpc.com Graphics Porn (August 2014): Cheat Technical Officer Jim2point0 http://www.maximumpc.com/graphics_porn_august_2014_cheat_technical_officer_jim2point0 <!--paging_filter--><h3><img src="/files/u154082/battlefield_4.jpg" alt="battlefield 4" title="battlefield 4" width="250" height="125" style="float: right;" /></h3> <h3><span style="font-weight: normal;">The Cheat Engine whiz of Dead End Thrills opens up his archives for Graphics Porn</span></h3> <p class="p1">We’re mixing things up again this month to showcase another tour de force of the video game screenshot world. James ‘jim2point0’ Snook is a front-end web developer at eBay Enterprise by day and a devoted screenshot aficionado at night. Just like <a href="http://www.maximumpc.com/graphics_porn_july_2014_showcasing_screenshot_artist_k-putt"><span class="s1">K-putt</span></a>, he’s dedicated to showcasing the very best that our favorite games have to offer. Whether that’s a stunning scene or just a particularly awesome ray of light, James is there to grab some spectacular screenshots.&nbsp;</p> <p class="p1">It all started when James stumbled upon some of <a href="http://deadendthrills.com/">Dead End Thrill’s screenshots</a> on Reddit. Now, he’s a diehard screenshot-taker. 4K downsampling and a technical-level of control over <a href="http://www.cheatengine.org/"><span class="s1">Cheat Engine</span></a>—a utility used to modify games—means that James can add free cameras, control over the field of the view (FOV), and even time-stop functions to games like Watch Dogs and Tomb Raider. He’s good enough at it that he’s the de-facto: “Cheat Technical Officer” on the DeadEndThrills forum. His work behind-the-scenes helps people like K-Putt and Dead End Thrills capture such inspiring screenshots.</p> <p class="p1">James’ love of the technical goes beyond Cheat Engine and screenshots. His personal rig is packed to the brink with an Asus Maximus V Extreme motherboard, an Intel Core i7-3770K overclocked to 4.4GHz, two EVGA GTX 780s in SLI, 16GB of 1866MHz Corsair Vengeance RAM, and a QNIX QX2710 2560x1440 monitor.&nbsp;</p> <p class="p1">We’ve got 15 of James’ personal favorites in the gallery below. Check them out and while you’re at it follow him on <a href="https://twitter.com/jim2point0" target="_blank"><span class="s1">Twitter</span></a> to keep up with his latest exploits. Visit his <a href="https://www.flickr.com/photos/jim2point0/" target="_blank"><span class="s1">Flickr</span></a> for the complete collection of his screens as well as higher-resolution downloads.&nbsp; Last, but not least, check out the <span class="s1">Dead End Thrills forum</span> for game-specific guides on getting total control over your screenshot adventures.</p> <p class="p3"><em>Whether you've been using&nbsp;</em><a href="http://store.steampowered.com/news/5"><span class="s2"><em>Steam's nifty screenshots feature</em></span></a><em>&nbsp;or simply print screening some beautiful wallpaper-worthy game moments, we want to be able to share your captured works of art with the world. If you think you can do better than the pictures submitted below, please email your screenshots to&nbsp;</em><a href="mailto:mpcgraphicsporn@gmail.com%22%20%5Ct%20%22_blank"><span class="s2"><em>mpcgraphicsporn@gmail.com</em></span></a><em>&nbsp;so we can show them off. Make sure to include the name of the game, a title for the screenshot, and a description of what's happening on-screen.</em></p> http://www.maximumpc.com/graphics_porn_august_2014_cheat_technical_officer_jim2point0#comments Cheat Engine Dark Souls II Dead End Thrills Graphics Porn jim2point0 Tomb Raider watch dogs Witcher Features Thu, 21 Aug 2014 17:10:23 +0000 Ben Kim 28352 at http://www.maximumpc.com Rig of the Month: Parvum Titanfall http://www.maximumpc.com/rig_month_parvum_titanfall_2014 <!--paging_filter--><p><img src="/files/u162579/8a652c4a_r3e2tlo.jpeg" alt="parvum titanfall" title="parvum titanfall" width="250" height="167" style="float: right;" /></p> <h3><span style="font-weight: normal;">An amazing machine that's straight out of Titanfall</span></h3> <p>This month’s <a title="rig of the month" href="http://www.maximumpc.com/rig_month_roundup_2014" target="_blank">Rig of the Month</a> is a bit different. Instead of pulling from reader submissions, we’ve reached out to <a href="http://api.viglink.com/api/click?format=go&amp;jsonp=vglnk_jsonp_14084711173806&amp;key=7777bc3c17029328d03146e0ed767841&amp;libId=d1ae913a-6caa-4ef6-95d0-89833fb7b69c&amp;loc=http%3A%2F%2Fwww.overclock.net%2Fmessages%2Fmessages%2Fview%2Fid%2F2848026%2Fbox%2F7229559&amp;v=1&amp;out=https%3A%2F%2Fm.facebook.com%2F%3Frefsrc%3Dhttps%253A%252F%252Fwww.facebook.com%252F%23!%2Fjameswalt1computerart%3Fref%3Dbookmark&amp;ref=http%3A%2F%2Fwww.overclock.net%2Fmessages&amp;title=Private%20Message%3A%20Maximum%20PC%20Rig%20of%20the%20Month&amp;txt=https%3A%2F%2Fm.facebook.com%2F%3Frefsrc%3Dhttps%253A%252F%252Fwww.facebook.com%252F%23!%2Fjameswalt1computerart%3Fref%3Dbookmark" target="_blank">James Walter</a>, who recently completed his latest build: <a href="http://www.overclock.net/t/1476225/sponsored-parvum-titanfall-completed" target="_blank">Parvum Titanfall</a>. Based on the design of the limited-edition <a href="http://www.xbox.com/en-US/xbox-one/accessories/controllers/wireless-controller/titanfall-wireless-controller#fbid=yMhsQVkQSQu" target="_blank">Xbox One Titanfall controller</a>, Parvum Titanfall is a masterclass in clean, crisp PC building.&nbsp;</p> <p>From the moment James saw the orange, white, and black controller he was immediately inspired to create a matching rig. After finishing a <em>Robocop</em>-inspired, <a href="http://www.overclock.net/t/1426275/build-log-robocop" target="_blank">full-tower build</a>, he set out to find the right platform to work with. The Parvum Systems S2.0 was his final choice because of a proposed partnership: Parvum would provide a custom S2.0 built to James’s specs. With Parvum onboard, the project continued with Swiftech, Ensourced Sleeved Cables, Mayhem’s Dyes, and ColdZero.&nbsp;</p> <p>With plenty of hours logged in Titanfall, James decided to create something straight out of the Titanfall universe. A computer—”a sort of Dell of the Titanfall universe,”—that could very well have been made by Hammond Robotics. The military theme, serial numbers, and paintwork are the result of James’s initial decision. The custom-painted motherboard armor, radiators, and other parts mesh well with the predominantly white case. James used a Silhouette-brand craft cutter to fabricate all of the extra ornaments—serial numbers, barcodes, and the like. Little details like colored vinyl set into the grooves of the case and the Mayhem’s Aurora 2 Supernova liquid-dyed to a deep orange really complete the build.&nbsp;</p> <p style="text-align: center;"><iframe src="//www.youtube.com/embed/xVUmlFljBvs?rel=0" width="600" height="338" frameborder="0"></iframe></p> <p>As beautiful as the rig is on the outside, the system itself is equally impressive when you factor in the sheer number of water-cooling components. There’s an EK CPU block, RAM block, and two GPU blocks as well as a Swiftech pump, a Bitspower reservoir, two EK radiators, and a bunch of fans. The system components include an Intel i5-4670K that sits on an Asus Gryphon Z87, 8GB of Corsair Dominator GT memory, two EVGA GTX 770 Superclockeds, a 250GB Samsung EVO SSD, and a Corsair AX860 power supply.&nbsp;</p> <p>The reception to the finished rig has been so great that James and Parvum will be teaming up again for another game-themed build. Stay tuned to <a href="http://api.viglink.com/api/click?format=go&amp;jsonp=vglnk_jsonp_14084711173806&amp;key=7777bc3c17029328d03146e0ed767841&amp;libId=d1ae913a-6caa-4ef6-95d0-89833fb7b69c&amp;loc=http%3A%2F%2Fwww.overclock.net%2Fmessages%2Fmessages%2Fview%2Fid%2F2848026%2Fbox%2F7229559&amp;v=1&amp;out=https%3A%2F%2Fm.facebook.com%2F%3Frefsrc%3Dhttps%253A%252F%252Fwww.facebook.com%252F%23!%2Fjameswalt1computerart%3Fref%3Dbookmark&amp;ref=http%3A%2F%2Fwww.overclock.net%2Fmessages&amp;title=Private%20Message%3A%20Maximum%20PC%20Rig%20of%20the%20Month&amp;txt=https%3A%2F%2Fm.facebook.com%2F%3Frefsrc%3Dhttps%253A%252F%252Fwww.facebook.com%252F%23!%2Fjameswalt1computerart%3Fref%3Dbookmark" target="_blank">James's Facebook</a>&nbsp;for details on the upcoming Call of Duty: Advanced Warfare build.</p> <div><em>Have a case mod of your own that you would like to submit to our monthly feature? Make sure to read the rules/tips&nbsp;<a style="margin: 0px; padding: 0px; border: 0px; outline: 0px; vertical-align: baseline; color: #cc0000; text-decoration: none; background: transparent;" href="http://www.maximumpc.com/rig_month_roundup_2014" target="_blank">here</a>&nbsp;and email us at&nbsp;<a style="margin: 0px; padding: 0px; border: 0px; outline: 0px; vertical-align: baseline; color: #cc0000; text-decoration: none; background: transparent;" href="mailto:mpcrigofthemonth@gmail.com" target="_blank">mpcrigofthemonth@gmail.com</a>&nbsp;with your submissions.</em></div> http://www.maximumpc.com/rig_month_parvum_titanfall_2014#comments James Walter Parvum Titanfall Rig of the Month rig of the month titanfall Xbox One Controller Features Wed, 20 Aug 2014 21:38:52 +0000 Ben Kim 28373 at http://www.maximumpc.com Audacity Crash Course http://www.maximumpc.com/audacity_crash_course_2014 <!--paging_filter--><h3><span style="font-weight: normal;"><img src="/files/u162579/audacity-logo_0.png" alt="Audacity Logo" title="Audacity Logo" width="200" height="200" style="float: right;" />Turn your PC into a music computer with the best free audio editor</span></h3> <p><strong><a href="http://www.maximumpc.com/tags/audacity" target="_blank">Audacity</a></strong>’s been around for a long time—since mid-2000—and for good reason. It’s a relatively lightweight, open-source, and completely free audio editor that can handle pretty much every task you throw at it. Need to edit together a podcast? No problem. Looking to do some simple noise reduction? Looking to turn your PC into a <strong>music computer</strong>? Audacity’s got you covered.</p> <p>Although it’s available for free, it’s not exactly the most intuitive program. The interface isn’t necessarily dated, but it does look pretty spartan alongside programs like Adobe Photoshop and even Microsoft Office. Getting up and running with Audacity isn’t hard, but it does take a little know-how.&nbsp;</p> <h3><span style="font-weight: normal;">The Toolbar</span></h3> <p style="text-align: center;"><img src="/files/u162579/toolbar.jpg" alt="Audacity Toolbar" title="Audacity Toolbar" width="600" height="109" /></p> <p style="text-align: center;"><strong>The toolbar of Audacity is home to all of the app’s basic tools.</strong></p> <p>The first thing you’ll want to get familiar with is Audacity’s packed toolbar. It’s filled with tools, and fortunately, they’re all labeled. Hover over a button, slider, or drop-down box, and you should see a text label pop-up with the name of the tool. There are a lot of tools, but you really only need a small subset of them for all but the most demanding projects.&nbsp;</p> <p>Make note of the playback controls—play, pause, record, et cetera. They’re essential to all audio editing since you’ll want to constantly be reviewing your work as you go along. Next, you’ll want to make sure you’ve got your output and input devices set correctly. Both should be set to your Windows default devices—if they aren’t, make sure you select the correct ones in the dropdown. Once you get your audio into Audacity—we’ll cover that in a second—you can monitor your levels in the output and input level monitors (usually somewhere near the center of the toolbar).&nbsp;</p> <p>You’ll also want to make sure that you’re always aware of which cursor tool is currently selected. The standard Selection Tool is exactly what you’d expect; it’s a cursor that lets you mark your position on a track and highlight specific sections. The other essential tool is the Time Shift Tool which lets you move clips along the timeline.</p> <h3><span style="font-weight: normal;">Getting Audio Into Audacity</span></h3> <p style="text-align: center;"><img src="/files/u162579/import.jpg" alt="Audacity Import" title="Audacity Import" width="600" height="439" /></p> <p style="text-align: center;"><strong>Importing is a cinch.</strong></p> <p>If you’re working with pre-recorded audio, getting it into Audacity is just a matter of jumping into the File menu and selecting Import &gt; Audio—hit Ctrl+Shift+I if you’re feeling fancy. Find your audio files and they should pop into Audacity as separate tracks.</p> <p>If, on the other hand, you want to record a voiceover or instrumental track directly into Audacity, all you have to do is check to make sure that your input levels are set appropriately (a maxed out slider is usually fine) and click the record button. Clicking stop will end the recording whereas clicking pause will let you continue recording on the same track.&nbsp;</p> <h3><span style="font-weight: normal;">Editing Your Audio</span></h3> <p>Now you can get down to the fun part: actually editing your audio. The tools and effects you’ll use will depend on what you’re trying to accomplish, but we’ll run through some basic tasks that most projects will require.</p> <p style="text-align: center;"><img src="/files/u162579/remove_audio_menu.jpg" alt="Audacity Remove Audio" title="Audacity Remove Audio" width="600" height="331" /></p> <p style="text-align: center;"><strong>The Remove Audio dropdown in the Edit menu will be your audio-editing brother-in-arms.&nbsp;</strong></p> <p style="text-align: left;">Most audio editing projects requires a fair bit of cutting, splitting, and rearranging sections of a track—or multiple separate tracks. Cutting, splitting, silencing, trimming, and deleting is all handled in the Remove Audio section of the Edit menu. The shortcuts are simple and worth learning since these are common tasks in any editing endeavour. Highlight the section of the track you want to manipulate and select the action you want completed. Trimming removes everything but the highlighted area on any continuous piece of audio. Cutting moves the selected clip to your clipboard, and shifts the remaining pieces over. A split cut or delete removes the selected audio, and preserves the empty space between the two remaining clips.</p> <p style="text-align: center;"><img src="/files/u162579/effects_menu.jpg" alt="Audacity Effects" title="Audacity Effects" width="600" height="390" /></p> <p style="text-align: center;"><strong>Like a kid in a cand...audio effects store?</strong></p> <p>Most of the other things you’d want to do to an audio track is under the Effects menu. Here you can amplify, bass boost, change pitch, fade in and out, and normalize audio. Most of the effects are self explanatory and work as you’d expect. Some of the commands lets you select specific settings when you click on the effect.&nbsp;</p> <p style="text-align: center;"><img src="/files/u162579/bass_boost.jpg" alt="Audacity Bass Boost" title="Audacity Bass Boost" width="321" height="178" /></p> <p style="text-align: center;"><strong>Pump up the bass!</strong></p> <p style="text-align: left;">Bass boost gives you control over Frequency and the amount of Boost. Other effects like Fade In and Fade Out simply alter the audio without any confirmation. Pay attention the waveform and you’ll see it turn into a gradual fade. The expansive effects menu is one of Audacity’s greatest features. It’s the reason why the program has been a freeware staple since it's release.</p> <h3><span style="font-weight: normal;">Exporting the Finished Product</span></h3> <p style="text-align: center;"><img src="/files/u162579/export_menu.jpg" alt="Audacity Export" title="Audacity Export" width="600" height="429" /></p> <p style="text-align: center;"><strong>Where and how you want it are your choice.</strong></p> <p>Once you’re done editing, you’ll want to get your audio out of Audacity into a format that works for your project. Audacity supports a pretty large number of formats, although exporting as an MP3 requires an external codec. If all you want to do is get your file out as a WAV, FLAC, or any of the other available formats, you just have to go to File &gt; Export and select where you want it to be saved and the format you want it in.</p> <p>MP3 file exports are available after downloading the LAME MP3 encoder. It’s completely free, but can’t be distributed with Audacity directly because of software patents. Head over to the LAME download page and download the “Lame v.399.3 for Windows.exe” installer. Start up the installer and don’t change the default destination of the program. Once it’s finished, try to export your Audacity project as an MP3 and you should be asked to find “lame_enc.dll”. Go to “C:\Program Files\Lame for Audacity” and select the dll. Your project should export as an MP3 file and you’re ready to enjoy your finished product in an audio player of your choice.</p> <p>You probably aren’t an audio editing expert yet, but hopefully you’re well on your way to editing out unwanted noise, adding fades to clips, and editing homebrew podcasts with Audacity.</p> <p><em>Follow Ben on <a href="http://twitter.com/benjkim" target="_blank">Twitter</a>&nbsp;and <a href="https://plus.google.com/u/0/+BenKimJ" target="_blank">Google+</a>.</em></p> http://www.maximumpc.com/audacity_crash_course_2014#comments audacity audio editor beginners crash course freeware music computer Software tutorial Features Tue, 19 Aug 2014 23:02:33 +0000 Ben Kim 27534 at http://www.maximumpc.com Build a PC: Recommended Builds (August2014) http://www.maximumpc.com/build_pc_recommended_builds_august2014 <!--paging_filter--><h3>Budget, baseline, and performance PC builds!</h3> <p>What time is it? It's time to Build a PC with our Blueprints! This month, we've built three rigs at three approximate price points: Budget Gamer, Mid-Grade, and Turbo. That's right, we're mixing things up again. No more rotation of four systems into three slots. For the foreseeable future, there will always be a budget system in our Blueprints section. Yay!</p> <p><em>Prices listed here reflect print time</em>&nbsp;and may not match the ones you find elsewhere online. In addition, Newegg has jumped on board to offer packaged deals for each of the builds below in an attempt to offer a better overall value. To see these bundle prices, click the "Buy or get more info at Newegg" button at the bottom of each build. Feedback is welcome. Tell us what you think!</p> <p><em>Note: Some of the prices/links listed below may not show up properly if this page is ad-blocked.</em></p> <h2 style="text-align: center;"><strong>BUDGET GAMER</strong></h2> <div style="text-align: center;"><img src="/files/u160416/210_elite_black.jpg" alt="NZXT Source 210 Elite computer case" title="NZXT Source 210 Elite computer case" width="242" height="300" /></div> <div style="text-align: center;"> <div class="module-content" style="text-align: start;"> <div class="spec-table orange"> <table style="width: 620px; height: 265px;" border="0"> <thead></thead> <tbody> <tr> <td style="text-align: center;" colspan="3"><strong>Ingredients</strong></td> </tr> <tr> <td><strong>Part</strong></td> <td><strong>Component</strong></td> <td><strong>Price</strong></td> </tr> <tr> <td class="item">Case</td> <td class="item-dark">NZXT Source 210 Elite</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16811146078&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$50</a></td> </tr> <tr> <td>PSU</td> <td>Corsair CX500, 500 watts</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16817139027&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$30</a></td> </tr> <tr> <td class="item">Mobo</td> <td class="item-dark">Biostar TA970&nbsp;</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16813138372&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$60</a></td> </tr> <tr> <td>CPU</td> <td>AMD FX-6300 3.5GHz</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16819113286&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$120</a></td> </tr> <tr> <td>CPU Cooler</td> <td>Cooler Master Hyper 212 Evo</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16835103099&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$35</a></td> </tr> <tr> <td>GPU</td> <td>Sapphire Dual-X Radeon R7 265</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16814202096&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$163</a></td> </tr> <tr> <td>RAM</td> <td>2x 4GB G.SKILL Ares Series DDR3/1600</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16820231544&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$72</a></td> </tr> <tr> <td>SSD</td> <td>Crucial MX100 128GB</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16820148819&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$80</a></td> </tr> <tr> <td>HDD</td> <td>Seagate Barracuda 1TB&nbsp;</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16822148840&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$65</a></td> </tr> <tr style="text-align: right;"> <td style="text-align: left;"><strong>Total = $675<br /></strong></td> <td style="text-align: right;" colspan="2"><strong>Click here to see the live bundle price:</strong>&nbsp;&nbsp;<a rel="nofollow" href="http://www.newegg.com/Product/ComboBundleDetails.aspx?ItemList=Combo.1806345&amp;cm_mmc=BAC-MaximumPC-_-Combo-1806345-Budget-_-MaximumPC_BluePrint-_-NA&amp;nm_mc=ExtBanner" target="_blank"><img src="http://www.maximumpc.com/sites/maximumpc.com/themes/omega_maximumpc/img/newegg.jpg" alt="buy online at newegg" /></a></td> </tr> </tbody> </table> </div> </div> <p class="MsoNormal" style="text-align: left;">For the first time in a while, we have reached equilibrium at the budget level. Each part on this list is pretty much the best bang for your buck. You could put a closed-loop liquid cooler (CLC) in here, but the Cooler Master Hyper 212 EVO is too good a value to pass up at this tier. Might as well put the extra cost of a CLC toward something else. If you’re prepared to spend about $700, we’d bump the SSD up to <a href="http://www.maximumpc.com/crucials_mx100_ssd_blazes_trail_550mbs_calls_it_mainstream_performance" target="_blank">a 256GB Crucial MX100</a>, which currently goes for $110. That’ll give gamers a lot more room to install their favorite games on a zippy storage device.</p> <p class="MsoNormal" style="text-align: left;"><strong>Note:</strong><span style="line-height: 15px;">&nbsp;We apparently snagged a few of these items on deep discount at the time that we assembled our list, so the Newegg live price might be a little higher.</span></p> <h2>MID-GRADE</h2> <p><img src="/files/u160416/c70_green.png" alt="Corsair Vengeance C70 computer case" title="Corsair Vengeance C70 computer case" width="228" height="300" /></p> <div class="module-content" style="text-align: start;"> <div class="spec-table orange"> <table style="width: 620px; height: 265px;" border="0"> <thead></thead> <tbody> <tr> <td style="text-align: center;" colspan="3"><strong>Ingredients</strong></td> </tr> <tr> <td><strong>Part</strong></td> <td><strong>Component</strong></td> <td><strong>Price</strong></td> </tr> <tr> <td class="item">Case</td> <td class="item-dark">Corsair Vengeance C70</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16811139013&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$108</a></td> </tr> <tr> <td>PSU</td> <td>Silverstone Strider Gold S Series, 850 watts</td> <td><a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16817256100" target="_blank">$100</a></td> </tr> <tr> <td class="item">Mobo</td> <td class="item-dark">Gigabyte GA-Z97X-UD5H</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16813128707&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$175</a></td> </tr> <tr> <td>CPU</td> <td>Intel Core i5-4690K</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16819116899&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$240</a></td> </tr> <tr> <td>Cooler</td> <td>Cooler Master Hyper 212 EVO</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16835103099&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$35</a></td> </tr> <tr> <td>GPU</td> <td>XFX Double D Radeon R9 280X 3GB&nbsp;</td> <td><a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16814150678" target="_blank">$250</a></td> </tr> <tr> <td>RAM</td> <td>2x 4GB G.SKILL Ares Series&nbsp;F3-1600C9D-8GAO</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16820231544&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$72</a></td> </tr> <tr> <td>Optical Drive</td> <td>Samsung SH-224DB/BEBE DVD Burner</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16827151266&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$20</a></td> </tr> <tr> <td>SSD</td> <td>Crucial MX100 256GB</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16820148820&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$115</a></td> </tr> <tr> <td>HDD</td> <td>Seagate Barracuda 1TB ST1000DM003</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16822148840&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$65</a></td> </tr> <tr style="text-align: right;"> <td style="text-align: left;"><strong>Total = $1180<br /></strong></td> <td style="text-align: right;" colspan="2"><strong>Click here to see the live bundle price:</strong>&nbsp;&nbsp;<a rel="nofollow" href="http://www.newegg.com/Product/ComboBundleDetails.aspx?ItemList=Combo.1806344&amp;cm_mmc=BAC-MaximumPC-_-Combo-1806344-Baseline-_-MaximumPC_BluePrint-_-NA&amp;nm_mc=ExtBanner" target="_blank"><img src="http://www.maximumpc.com/sites/maximumpc.com/themes/omega_maximumpc/img/newegg.jpg" alt="buy online at newegg" /></a></td> </tr> </tbody> </table> </div> </div> <p style="text-align: left;"><span style="line-height: 150%;">The Strider Plus, a fully modular 850-watt power supply from Silverstone, is reasonably priced, so it replaces the 750-watt semi-modular Seasonic unit we slotted last month. The extra juice better prepares this system for multiple video cards down the road. <a href="http://www.maximumpc.com/tags/devils_canyon" target="_blank">Intel’s Devil’s Canyon</a> Core i5-4690K arrives, replacing the i5-4670K. The new one’s base clock speed is 4Ghz, which is 600MHz higher than before, and it will turbo to 4.4GHz. Radeon cards continue to fall in price, and the R9 280X is now within reach; it’s now a better value at this tier than a <a href="http://www.maximumpc.com/tags/gtx_760" target="_blank">GeForce GTX 760</a>. But the 250GB <a href="http://www.maximumpc.com/samsung_840_evo_1tb_review" target="_blank">Samsung 840 Evo</a> at $160 is no longer competitively priced, so we’ve replaced it with the 256GB Crucial MX100, which isn’t as fast but is a much better value. </span></p> <p style="text-align: left;"><span style="line-height: 150%;"><strong>Note:</strong> We apparently snagged a few of these items on deep discount at the time that we assembled our list, so the Newegg live price might be a little higher.</span></p> <h2>TURBO</h2> <p><img src="/files/u160416/phantom530-1.jpg" alt="NZXT Phantom 530 computer case" title="NZXT Phantom 530 computer case" width="300" height="300" /></p> <div class="module-content" style="text-align: start;"> <div class="spec-table orange"> <table style="width: 620px; height: 265px;" border="0"> <thead></thead> <tbody> <tr> <td style="text-align: center;" colspan="3"><strong>Ingredients</strong></td> </tr> <tr> <td><strong>Part</strong></td> <td><strong>Component</strong></td> <td><strong>Price</strong></td> </tr> <tr> <td class="item">Case</td> <td class="item-dark">NZXT Phantom 530</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16811146107&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$130</a></td> </tr> <tr> <td>PSU</td> <td>Cooler Master Silent Pro M2, 1000 watts</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16817171076&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$180</a></td> </tr> <tr> <td class="item">Mobo</td> <td class="item-dark">Gigabyte GA-Z97X-UD5H</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16813128707&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner">$175</a></td> </tr> <tr> <td>CPU</td> <td>Intel Core i7-4790K</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16819117369&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner">$340</a></td> </tr> <tr> <td>Cooler</td> <td>Corsair Hydro Series H100i</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16835181032&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$95</a></td> </tr> <tr> <td>GPU</td> <td>EVGA GeForce GTX 780 3GB 03G-P4-3784-KR</td> <td><a href=" http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16814130951&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$530</a></td> </tr> <tr> <td>RAM</td> <td>4x 4GB G.SKILL Ripjaws F3-12800CL9Q-16GBRL&nbsp;</td> <td><a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16820231315&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$150</a></td> </tr> <tr> <td>Optical Drive</td> <td>LG WH14NS40 Blu-ray Burner</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16827136250&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$70</a></td> </tr> <tr> <td>SSD</td> <td>Samsung 840 Evo 500GB MZ-7TE500BW</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16820147249&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$260</a></td> </tr> <tr> <td>HDD</td> <td>Seagate Barracuda 3TB ST3000DM001</td> <td><a href="http://ad.doubleclick.net/clk;222199927;45833272;q?http://www.newegg.com/Product/Product.aspx?Item=N82E16822148844&amp;cm_mmc=BAC-MaximumPC-_-BOTB-_-NA-_-NA&amp;nm_mc=ExtBanner" target="_blank">$110</a></td> </tr> <tr style="text-align: right;"> <td style="text-align: left;"><strong>TOTAL = $2040<br /></strong></td> <td style="text-align: right;" colspan="2"><strong>Click here to see the live bundle price:</strong>&nbsp;&nbsp;<a rel="nofollow" href="http://www.newegg.com/Product/ComboBundleDetails.aspx?ItemList=Combo.1806346&amp;cm_mmc=BAC-MaximumPC-_-Combo-1806346-Performance-_-MaximumPC_BluePrint-_-NA&amp;nm_mc=ExtBanner" target="_blank"><img src="http://www.maximumpc.com/sites/maximumpc.com/themes/omega_maximumpc/img/newegg.jpg" alt="buy online at newegg" /></a></td> </tr> </tbody> </table> </div> </div> <p class="MsoNormal" style="text-align: left;">THIS BUILD PREVIOUSLY FEATURED a quad-core Ivy Bridge-E (IVB-E) CPU on the LGA 2011 platform, aka X79. With the zippy Devil’s Canyon CPUs available, we’ve switched to Intel’s Core i7-4790K. It’s a refresh of the company’s newer “Haswell” generation on the less expensive LGA 1150 platform. Since LGA 1150 is limited to 16 PCI Express lanes, whereas X79 has 40, the new mobo and CPU don’t handle three or more video cards nearly as well. But if you stick to “only” two video cards, you’d need a benchmark to see the difference between the two platforms. Like the i5-4690K, this chip starts at 4GHz and boosts to 4.4GHz. (We also don’t want to recommend an X79 system, since it will be retired within the next few months, in favor of the incompatible <a href="http://www.maximumpc.com/tags/haswell-e" target="_blank">LGA 2011-3, aka X99</a>.)</p> <p class="MsoNormal" style="text-align: left;">We’re also sticking with the GA-Z97X-UD5H motherboard at this higher tier, because its mixture of price, performance, and features is hard to beat. We could get a less expensive SSD, but money isn’t as strong of a concern at this tier.</p> </div> http://www.maximumpc.com/build_pc_recommended_builds_august2014#comments affordable august 2014 blueprint budget Build a PC cheap computer performance Recommended Builds Features Mon, 18 Aug 2014 22:02:34 +0000 The Maximum PC Staff 28371 at http://www.maximumpc.com 11 Awesome Tips and Tricks to Become a Google Maps Guru http://www.maximumpc.com/11_awesometips_and_tricks_become_google_maps_guru_2014 <!--paging_filter--><p><img src="/files/u69/google_maps_guru.jpg" alt="Google Maps Ninja" title="Google Maps Ninja" width="228" height="152" style="float: right;" /></p> <h3>Never get lost again with Google Maps</h3> <p>Assuming you have an Internet connection and can read this -- and who doesn't these days? -- then there's a strong possibility you're at least a little bit familiar with Google Maps. Maybe you use it to look up driving directions before heading to a concert at the other end of the state, or fire it up to find a gas station when the needle creeps uncomfortably close to E. But did you know you can use Google Maps for suggestions on what to do when you're in a new area? Or zoom in or out with one hand?</p> <p>Google Maps is constantly changing (for the better), with new and enhanced features being added at an almost breakneck pace. It's pretty mature at this point, but if all you're doing is typing in directions, you're missing out on just how slick this piece of software is.</p> <p>The good news is, you've come to the right place. <strong>We've put together a gallery of 10 gnarly tips and tricks that will level up your Google Maps-fu to Guru status</strong>. Let's get started!</p> http://www.maximumpc.com/11_awesometips_and_tricks_become_google_maps_guru_2014#comments directions gallery google maps navigation Software tips tricks Features Thu, 14 Aug 2014 22:07:55 +0000 Paul Lilly and Jimmy Thang 28226 at http://www.maximumpc.com 4K Monitors: Everything You Need to Know http://www.maximumpc.com/4k_monitor_2014 <!--paging_filter--><h3>Ultra HD (UHD) is the next-gen PC resolution—here’s why you have to have it</h3> <p>Dream Machine 2013 had some bitchin' hardware, but most of it was available at retail for any well-heeled hardware hound. One part, though, was not available to the unwashed masses: its glorious 4K monitor. You see, 4K was an other-worldly resolution back in mid-2013, simply because it offered four times the resolution of 1080p—at a wallet-busting expense of $3,500.</p> <p>Now, though, 4K is available and relatively affordable, and all modern games support it, making it one hell of an upgrade. Over the next pages, we'll tell you all about 4K, show you what you need to run it at its maximum output, and explore 4K gaming benchmarks, too. But as sweet as it is, it's not for everyone, so read this guide before making the move.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/4k_04_small_0.jpg"><img src="/files/u152332/4k_04_small.jpg" width="620" height="576" /></a></p> <h3>What is 4K?</h3> <p><strong>a slight misnomer, but catchier than ultra hd</strong></p> <p>To put it simply, 4K doubles the standard 1920x1080 resolution both vertically and horizontally to 3840x2160, which is quadruple the pixels. We can already see you folding your arms and scanning the page for a downvote button, saying, “That’s obviously not true 4K. It only sums up to 3,840 pixels.” “True” 4K resolution is a term used in the movie industry. When you hear about movies being shot in 4K, they’re typically shot at 4096x2160 with an aspect ratio of 17:9. On the PC side, we generally run with television makers, who have mostly settled on a resolution of 3840x2160, which uses the same 16:9 aspect ratio as 1080p. Despite this being far short of 4,000 pixels horizontally, television and monitor makers have all settled on 4K as the term to push, rather than Ultra HD. In other words, we don’t make up the buzzwords, so hate the game, not the player.</p> <p>In a historical context, 4K is simply the next rest stop along the path of technological progress. Way back in the day, we ran our displays at 640x480, then 800x600, then 1024x768, and then 1280x1024, and so on. As graphics cards became more powerful, we were slowly able to bump up our display resolutions to where they are now, which for a large majority of gamers is 1920x1080, or 1080p. Society has settled on 1080p as the go-to resolution right now, simply because those monitors (and TVs) are very affordable, and you don’t need a $500 graphics card to run today’s games at that resolution.</p> <p>Not everyone is average, though. Many enthusiasts today run 27-inch or 30-inch monitors at much higher resolutions of 2560x1440 or 2560x1600, respectively. That may seem like a step up from 1920x180, but a GeForce GTX 780 ti or Radeon R9 290X isn’t even stressed&nbsp; by 2560x1440 gaming. Factor in PCs with multiple GPUs, and you start to wonder why we’ve been stuck with 2560x1600 for more than seven years, as everything else has leapt forward. We won’t question that wisdom, but we do know that it’s time to move forward, and 4K is that next step. Looking ahead, the industry will eventually move to 8K, which quadruples the pixels, and then 12K, and so forth. In fact, some vendors already demonstrated resolutions way beyond 4K at CES 2014, including Nvidia, which ran three 4K panels at 12K using four GTX Titans in SLI. For 2014 and beyond, though, 4K is the new aspirational resolution for every hardcore PC gamer.</p> <h4>It’s All About the Pixels Per Inch</h4> <p>You know how every time we pass around the sun once more and it’s a new year, people joke about their “New Year’s Resolution” being some sort of super-high monitor resolution? Well, we do it, too, because as hardware aficionados there’s always room to grow and new boundaries to push. We want our hard drives to get bigger right alongside our displays, so the move into 4K is something we have been looking forward to for more than a year; as resolution scales up, so does the level of detail that is rendered on the screen. The official term for this spec is pixels per inch, or PPI, and it’s a good bellwether for how much detail you can see on your display.</p> <p>To see how PPI varies according to screen size, let’s look at a few examples. First, a 24-inch 1920x1080 display sports roughly 91 pixels per inch. If you bump up the vertical resolution to 1,200 pixels (typical on some 16:10 ratio IPS panels), you get a PPI of 94. If you crank things up a notch to 2560x1440 at 27 inches, the PPI goes to 108, which is a small bump of about 20 percent, and probably not very noticeable. Moving on to 2560x1600 on a 30-inch panel, you actually get lower density, arriving at a PPI of 100. To put this in the context of a mobile device, the Google Nexus 5 smartphone has a 4.95-inch display that runs a resolution of 1920x1080, giving it a crazy-high PPI of 445. The iPad’s 9.7-inch screen delivers a PPI of 264, and the iPhone 5’s PPI is 326 pixels. Clearly, there’s a lot of room for improvement on the PC, and 4K is a step in the right direction.&nbsp;</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/nvidia-geforce-gtx-4k-batman-arkham-origins-4k-versus-hd_small_0.jpg"><img src="/files/u152332/nvidia-geforce-gtx-4k-batman-arkham-origins-4k-versus-hd_small.jpg" alt="The difference between Full HD 1080p and 4K is huge, and noticeable. " width="620" height="337" /></a></p> <h4>Pixel Peeping</h4> <p>Now, let’s look at the PPI for a few of these fancy new 4K monitors that are coming down the pike. We’ll start with the model we used for <a title="Dream Machine 2013" href="http://www.maximumpc.com/dream_machine_2013" target="_blank">Dream Machine 2013</a>, which is an Asus PQ321Q. With its resolution of 3840x2160 spread across 31.5 luscious inches, its PPI is a decent 140, a noticeable increase from a 2560x1600 display. Not enough for you? Dell has a new 24-inch 4K monitor dubbed the UP2414Q that shrinks your icons for you while retaining their sharpness. Still, it has the highest PPI yet for the desktop panel at a skyscraping 185 pixels. Slightly below the Dell is a new Asus LCD named the PB287Q, which at 28 inches has a modest PPI of 157 pixels. Keep in mind that in some cases, this is a 50 percent increase in the number of pixels per inch, so when you tally that up across the entirety of the display, it equals quite a few more pixels, which results in a lot more detail that is visible even to the naked and semi-clothed eye.</p> <hr /> <p>&nbsp;</p> <h4>Why it’s a big deal</h4> <p>Just like going from a 24-inch 1080p monitor to a 30-inch 1600p monitor is a life-changing experience, so is going to a 32-inch or smaller 4K panel. The level of detail you can see on the screen is surprising, and when you fire up Battlefield 4 for the first time, you’ll most likely be staring at the screen with your mouth open, and not just because the server dropped you again. Gaming at 4K looks simply incredible. And unlike television, where there’s a dearth of content, almost all PC games support the resolution, and some developers are even including higher resolution textures now, too.</p> <p>Of course, both Nvidia and AMD are also pushing 4K because you need one hell of a GPU setup to push those pixels around. Since 4K is still extremely new and not quite ready for prime time, the hardware required to run it is in the same embryonic stage, which translates in layman’s terms to “almost there but not quite.”&nbsp; Even a GeForce GTX Titan with its 6GB frame buffer or a Radeon R9 290X and its 4GB frame buffer can barely eclipse 30fps at 4K with all settings maxed. Sure, you can turn down some of the settings and get a flagship GPU to run pretty well at 4K these days, but we’d rather castrate ourselves with a soldering iron than turn down the eye candy. We didn’t spend $3,500 on a monitor, or have our friends die face-down in the muck, to turn down graphics settings, so we’re not budging on that. With all settings turned up, gaming at 4K is truly cutting-edge, and is really the only application that currently stresses today’s crop of high-end GPUs, aside from a multi-monitor setup. Today, getting any single GPU to run 4K at the magical 60fps is not possible. There’s even a telling statement on the Nvidia website: “In order to power games at this resolution (4K) with settings turned up, NVIDIA recommends GTX 780 SLI or better.”</p> <h3>Is 4K 'Retina'?</h3> <p>First off, you have got some balls to compare a glorious 4K display to a marketing term such as "retina display." However, for the sake of argument, we'll humor you. As noted elsewhere, a 4K display can have as many as 185 pixels per inch (PPI), which is almost double what is found in today's 1080p displays. However, the term "Retina" as coined by The Jobs is usually more than 200 PPI for a notebook, and more than 300 for a mobile display. You see, a PPI rating's significance all comes down to how close you are to the display. Apple defines a Retina display as having enough pixels that the human retina can't distinguish between them, which is quite easy to pull off at a distance of 16 inches, but much less so at six inches.&nbsp; Therefore, mobile displays, which are held closer to your face, oftentimes have crazy-high PPI ratings. Interestingly, despite being the first to heavily push high-PPI displays, Apple has been out-Retina’d these days. The Samsung Galaxy S4 has a PPI of 441 PPI, and the Sony Vivo Xplay sits at an insane 490 PPI. The iPhone, with its rating of 326, actually isn't even in the top ten of high-PPI devices. Still, if you ask the average Joe, he’ll say Retina is better. The bottom line: At a far enough distance, everything is a retina display, because pixels are indistinguishable.</p> <h3>Go Big or Go Home</h3> <p><strong>Full HD, Ultra HD, HD HD—what does it all mean?</strong></p> <h4>HD 720p</h4> <p>A resolution with more than 700 horizontal pixels was the original “HD” resolution and was used to sell a zillion television sets the world over. On a 1600x900 20-inch display, you get a reasonable PPI of 92.</p> <h4>Full HD 1080p</h4> <p>After vanilla HD came Full HD, which cranked it up a notch to 1920x1080 resolution. Full HD is just a marketing term, though, as there’s no HD-sanctioning body. Full HD on a 23-inch panel delivers a PPI of 96, so, not much better than HD.</p> <h4>Quad HD</h4> <p>Though usually not referred to by its proper name, Quad HD refers to a panel featuring 2560x1440 resolution, which is four times the pixels of HD. A 27-inch panel at this res features a so-so PPI of 108.</p> <h4>Ultra HD</h4> <p>This is actual 4K resolution, meaning 4,000 horizontal pixels. It is four times the resolution of Full HD, and features a PPI of 144 pixels on a 32-inch panel. The term refers to how professional film is produced and projected though, so it’s not really a PC term since PC displays are slightly less than 4K at 3840x2160.</p> <h3>4K confusion cleared up</h3> <p><strong>How to pick the right 4K monitor</strong></p> <p>It used to be easy to pick a monitor when your biggest decision was choosing between an IPS or TN panel, and your choice at the high end was either 24 or 30 inches. Today, it isn’t so easy. Besides the thorny question of whether to choose an IPS model for its superior color accuracy and off-axis viewing or going with a speedier TN panel, you now have to factor in very high refresh rates, pixel density, resolution differences, and even such technology as Nvidia’s new G-sync. We can’t pick for you, but we can help you make your decision.</p> <p>As with all things in computing, there is no one-size-fits-all product. How much monitor you need depends on your specific usage. Are you a gamer? A content creator? A multi-tasker? On a budget, or a baller like Carlos Slim?</p> <p>For a professional or advanced amateur editing photos or video, the color accuracy of TN panels still isn’t good enough. Today’s budget 4K panels, such as Dell’s $699 P2815Q or Asus’s $799 PB287Q, both use TN panels, so pixel peepers will want to move along. The Dell P2815Q also features a major flaw in that its refresh rate is limited to 30Hz at its native resolution. For professionals, the only real answer for now is to go big (and expensive) with the Asus 32-inch PQ321Q for $3,000, or go dense with the 24-inch Dell UP2414Q for $1,300. The Asus model uses an IPS panel from Sharp with indium gallium zinc oxide (IGZO) to help it pack the pixels so closely. The Dell is also an IPS panel, but other details of the panel technology have yet to be disclosed. Both will hit 60Hz, but you’d better have a gnarly GPU or two if you want to use these panels for gaming. The Dell’s pixel density is to die for, with 183 pixels per inch. That’s about double that of a standard 24-inch 1920x1080 panel. There are PC panels that are denser, but not in a desktop form factor. Remember: You’ll need bionic vision, too, if you intend to use these monitors without scaling cranked up a few notches, because windows and icons will look like miniatures—and we’re not happy with how Windows scales up right now.</p> <p>That brings us to the refresh rate debate. For gamers, 60Hz IPS or TN panels are OK, but if you’ve ever played on a 120Hz panel with a powerful GPU pushing it, you know just how beautifully blur-free they can be. We dare say it, if we gamed more than we edited photos or videos, we’d take a pass on the lowly 60Hz panels. The problem with high-refresh monitors has been their pedestrian resolution of 1920x1080 in 24 inches. There are 120Hz 27-inch monitors as well, but their 1920x1080 resolution gives them a remarkably low pixel density of just 81 PPI. Asus thinks it has the gamer’s ultimate fantasy monitor with its new ROG Swift PG278Q. This 27-inch TN monitor has a respectable resolution of 2560x1440 and a refresh rate of 120Hz. While its pixel density doesn’t approach that of a 4K monitor, the 120Hz refresh may compensate for gaming purposes—for those with hefty GPUs.</p> <p>For those with lesser graphics cards, though, the Asus Swift monitor also boasts Nvidia’s new proprietary G-sync technology. (The Titan, 7-series, and several 6-series are supported in G-sync.) This tech syncs the monitor’s refresh rate to the GPU’s rendering, translating to smoother and sharper images, even if the frame rate dips below 30fps. G-sync, of course, won’t work with AMD cards, but for gamers not hung up on color accuracy or off-axis viewing, the ROG Swift might be the ultimate monitor right now in the green camp. And yes, we know AMD has talked of FreeSync—the free method to sync refresh with GPU rendering. It’s just not clear if FreeSync will work with desktop monitors yet, although it is promising on laptops, which are typically fairly low-powered in the graphics department.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/rog-swift-pg278q_right_small_2.jpg"><img src="/files/u152332/rog-swift-pg278q_right_small_0.jpg" alt="The Asus ROG Swift is the first 2560p monitor with a 120Hz refresh rate." title="Asus ROG Swift" width="620" height="603" /></a></p> <p style="text-align: center;"><strong>The Asus ROG Swift is the first 2560p monitor with a 120Hz refresh rate.</strong></p> <p>What about a 120Hz panel that also runs at 4K? That’s coming too, but remember that you’ll need an inordinate amount of graphics grunt to push twice the pixels of a single 4K panel.</p> <hr /> <p>&nbsp;</p> <h3>What you'll need to run 4K</h3> <p><strong>We hope you got a huge tax refund</strong></p> <h4>You'll need new cables</h4> <p>If you're like us and have been running DVI or dual-link DVI for the past—oh, we don't know, forever?—4K requires a different connection, as the Digital Visual interface tops out at 2560x1600 at 60Hz—far short of 4K’s needs. To run 4K resolution, you will need to run either DisplayPort 1.2 or HDMI 2.0. For those on the DisplayPort train, version 1.2 is available today and will let you run 4K at 60Hz when using a Multi-Stream Transport (MST) mode. In MST mode, the graphics card generates several signals, or "streams," which are combined over the DisplayPort cable in order to run the panel at 60Hz. If you were to use a DisplayPort cable and run the panel in Single Stream Transport (SST) mode, you would top out at 30Hz. If you're more interested in running HDMI for some reason, it’s more complicated. A single HDMI 1.4 connection is only able to hit 30Hz at 4K resolution, which is unacceptable. Some posters on our website have said "30Hz is fine for porn and web browsing," but we disagree. Just dragging a window around the screen causes it to shear and stutter in a manner similar to how it looks when you run your PC without graphics drivers installed. Some monitors and GPUs allow dual-HDMI connections to achieve the bandwidth needed, but it’s a kludge and few support it. The fix for HDMI will come with HDMI 2.0, which will easily allow 60Hz at 4K, as well as multi-channel audio, but no monitor nor any GPU we know of currently has the new interface. So, be sure to verify what your panel supports before buying; if you get a 30Hz panel, you will be very, very sorry. And forget about trying to game on that thing.</p> <h4>The monitors</h4> <p>We're still in the beginning stages of 4K monitor growth. Throughout the year, you should see 4K panels offered from all the usual suspects. The good news is that prices have already dropped from the $3,500 mark down to under $1,000, and we expect many more manufacturers to be offering panels in this lower price range. Whether or not we'll get an affordable 4K IPS panel is a different story. Although, for gaming, TN is fine. The Dell 24-inch IPS panel is relatively affordable at $1,299—just don't expect to see it hit the $500ish prices of today's 27-inch and 30-inch panels until at least 2015, if not later.</p> <h4>The GPUs</h4> <p>If you thought purchasing a 4K monitor was financially painful, you ain't seen nothing yet. That transaction was merely foreplay for the real pain and suffering that will occur when you have to buy enough graphics firepower to run that display at its native resolution on today's games. As we stated earlier, Nvidia itself recommends at least two GTX 780 cards in SLI, so that's $1,000 worth of GPU, on top of the $800 to $3,500 for the monitor. The cheapest way to get into the 4K ballgame at this point would be to buy two Radeon R9 290 cards—assuming you can even find them for sale anywhere—which will set you back $800. Or you could get two GTX 780s, which will cost you roughly $1,000. You can pretty much forget about anything less powerful than these $400 to $500 GPUs though, as we can guarantee you they won't pack enough of a punch to drive a 4K display to anywhere close to 60Hz. Even the last generation of dual-GPU boards, such as the GTX 690 and Radeon HD 7990, aren’t up to the ask on their own.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/nvidia-geforce-gtx-battlebox-sli-bridge_small_0.jpg"><img src="/files/u152332/nvidia-geforce-gtx-battlebox-sli-bridge_small.jpg" alt="In most cases, the price of a 4K monitor will pale in comparison to the GPUs needed to game on it." width="620" height="512" /></a></p> <p style="text-align: center;"><strong>In most cases, the price of a 4K monitor will pale in comparison to the GPUs needed to game on it.</strong></p> <h4>4K benchmarks</h4> <p>Before you look at the benchmark chart below, we recommend that you walk over to your PC and put a blanket over it. Seriously, it doesn't want to see you staring at these benchmark numbers. When you see how incompetent even the most high-end GPUs on the planet are for running 4K, it will probably make your PC seem, well, inadequate. What we mean is, look at these numbers. Even a $700 GeForce GTX 780 Ti can only hit 23fps in Unigine Heaven 4.0 with everything maxed out, and it hits only 19fps in Metro: Last Light. If there's one takeaway from this benchmark chart, it's this: Most of today's high-end GPUs are still not capable of running 4K at an acceptable level of performance. We're sorry, but that is a fact. Sure, all these games are playable—some more than others—but none of these cards, or combinations thereof, could hit 60fps in any of the games we chose for benchmarking. For this generation of GPUs, this is the reality.</p> <p>Since 4K is gaining so much traction, it's very likely that whatever is coming from AMD and Nvidia will be better equipped to handle this resolution, and we certainly hope it is.&nbsp;</p> <p>We've heard nothing about what AMD has up its sleeve, as we expect its Hawaii cards to have a long shelf life. The impending Mantle API update should give the cards a shot in the arm, so to speak. As with Nvidia, though, the current generation is barely capable of running 4K, so we can expect the next-generation cards to be much more capable. The good news is that by the time these newfangled cards arrive, we should have a whole flock of new 4K panels on offer, so it'll be glorious times for well-heeled PC gamers.</p> <div class="module orange-module article-module"> <div class="module orange-module article-module"><span class="module-name">Benchmarks</span><br /> <div class="module-content"> <div class="module-text full"> <div class="spec-table orange"> <table style="width: 620px; height: 265px;" border="0"> <thead> </thead> <tbody> <tr> <td>&nbsp;</td> <td>Nvidia GTX 780 Ti</td> <td>Nvidia GTX 780</td> <td>Nvidia GTX Titan</td> <td>AMD Radeon R9 290X</td> <td>AMD Radeon R9 290X Crossfire</td> <td>Nvidia GTX Titan SLI</td> <td>EVGA GTX 780 ACX SLI</td> </tr> <tr> <td class="item">Driver</td> <td class="item-dark">332.21</td> <td>332.21</td> <td>332.21</td> <td>13.12</td> <td>13.12</td> <td>332.21</td> <td>332.21</td> </tr> <tr> <td>Unigine Heaven 4.0 (fps)</td> <td>23</td> <td>23<br /><strong>&nbsp;</strong></td> <td>21</td> <td>18</td> <td>17</td> <td><strong>37</strong></td> <td>30</td> </tr> <tr> <td class="item">Unigine Valley 1.0 (fps)</td> <td class="item-dark">30</td> <td>30</td> <td>28</td> <td>26</td> <td>23</td> <td><strong>37</strong></td> <td>16</td> </tr> <tr> <td>Tomb Raider (fps)</td> <td>28</td> <td>26<br /><strong>&nbsp;</strong></td> <td>25</td> <td>27</td> <td><strong>52</strong></td> <td>44</td> <td>44</td> </tr> <tr> <td>Metro: Last Light (fps)</td> <td>19</td> <td>17<strong><br /></strong></td> <td>17</td> <td>18</td> <td><strong>29</strong></td> <td>26</td> <td>26</td> </tr> <tr> <td>Battlefield 4 (fps)</td> <td>40</td> <td>36</td> <td>35</td> <td>38</td> <td><strong>64</strong></td> <td>60</td> <td>57</td> </tr> <tr> <td>Batman: Arkham Origins (fps)</td> <td>44</td> <td>43</td> <td>41</td> <td>38</td> <td><strong>66</strong></td> <td>57</td> <td>57</td> </tr> <tr> <td>Hitman: Absolution (fps)</td> <td>44</td> <td>39</td> <td>40</td> <td>44</td> <td><strong>75</strong></td> <td>55</td> <td>55</td> </tr> </tbody> </table> <p><em>Best scores are bolded. Our test bed is a 3.33GHz Core i7 3960X Extreme Edition in an Asus Rampage IV Extreme motherboard with 16GB of DDR3/1600 and a Thermaltake ToughPower 1,050W PSU. The OS is 64-bit Windows 8. Our monitor is a 32-inch Sharp PN-K321. All games are run at 3840x2160 with no AA. <br /></em></p> </div> </div> </div> </div> </div> http://www.maximumpc.com/4k_monitor_2014#comments 1080p 3840x2160 4k april issues 2014 HDTV monitor resolution tv uhd ultra high definition News Features Wed, 13 Aug 2014 21:28:53 +0000 Josh Norem 28140 at http://www.maximumpc.com Minecraft Beginner's Guide http://www.maximumpc.com/minecraft_beginners_guide_2014 <!--paging_filter--><h3><img src="/files/u160391/minecraft.jpg" alt="Minecraft" title="Minecraft" width="250" height="150" style="float: right;" /></h3> <h3>How to get into Minecraft</h3> <p>Minecraft is a veritable juggernaut in the PC gaming world, with a bustling mod community, dedicated Let's Play streamers, and hundreds of variations on play to keep things fresh. Nearly everywhere you go, even in department stores, you see the gaping mouths of Creepers, blank stares of Steve heads, and even diamond pickaxe styluses.</p> <p>It's a phenomenon that's only picking up steam, so what better time than now to get your hands dirty in the wide world of Minecraft? Whether you've been digging up informational videos here and there and have a basic understanding of the world or you've never even survived your first night, we're here to help you out. Grab a shovel, your best avatar skin, and let's get started.</p> <p><strong> 1. Getting Minecraft </strong></p> <p>The first step, of course, is procuring a copy of the game. You can purchase a copy at the official website (<a title="minecraft.net" href="https://minecraft.net/" target="_blank">minecraft.net</a>) for $26.95 or you can pick up a game card at the store for the same amount. You can also purchase gift codes from the website as well, just in case you happen to need a mining buddy. Registering for an account is free, and if you'd simply like to test the waters, there is a <a title="minecraft demo" href="https://minecraft.net/demo" target="_blank">Minecraft demo</a> available for trial purposes.</p> <p><strong> 2. Getting Acquainted</strong> </p> <p>Once you've gotten everything installed and customized to your liking, it's time to get started. Choose the single player button to create your very first world. It will be a completely randomized spawn, so you will be working with the luck of the draw. Choose Create New World and you'll be prompted to name your new stomping grounds. If you can't come up with any inventive names, don't worry. You can always alter it later. After creating a world, you’ll need to choose a game mode.</p> <p><strong>Game Modes </strong></p> <p><strong>Survival:</strong> Minecraft players usually flock to this game mode, usually viewed as the "standard" version. Monsters will attack you at night, and you must create shelter, find sustenance, and craft items to stay alive. You will likely die, but if you do, you simply respawn. You can choose between difficulties within Survival Mode as well.</p> <p><strong>Creative:</strong> If you're enamored with the ornate and elaborate creations you see time and time again in the Minecraft community, then Creative mode is for you. Think of it as a safe "sandbox" with unlimited resources, building materials, and no survival elements to get in the way of your genius.</p> <p><strong>Hardcore:</strong> If you're reading this guide, chances are you won't want to choose this challenging game mode. It's aimed at experienced miners and those looking to sharpen their "pro skills." If you die, everything will be lost. Think carefully before choosing this mode, as it may be more than you bargained for.</p> <p>After you've chosen a game type, click Create New World and your very first Minecraft kingdom will be generated.</p> <p><strong> 3. The Basics </strong></p> <p>Depending on what was randomly generated for your world, you'll now find yourself smack dab in the middle of verdant greenery, a beachside scene, a desert, or even snow-capped mountains. This terrain is now yours to begin cultivating as you see fit. It's the start of a brand new day, and a cycle that you will want to become acquainted with. Each day cycle lasts ten minutes, so it's prudent to remember to complete important tasks during the day, since monsters roam the countryside at night.</p> <p style="text-align: center;"><img src="/files/u154082/minecraft_ui.png" alt="minecraft UI" title="minecraft UI" width="620" height="342" /></p> <p style="text-align: center;"><strong>The basic Minecraft UI</strong></p> <p>Let's take a look at the user interface quickly before advancing. The bottom of the screen with the boxes is a quick look at your inventory. You start off with nothing, but once you pick something up, your inventory boxes start to fill up quickly. Above the boxes are hearts to the left and what look like delicious pieces of meat. The hearts represent your HP, and the meat on the right is your hunger meter. Periodically you must eat in order to keep yourself full, or you will start to lose hearts. When your hearts reach zero, you'll die. When your hunger is low, you may not sprint, either.</p> <p>Additional bars you may see when playing include the armor bar, which will appear above your health meter. This displays the integrity of the armor you have equipped. You may note a bar that looks akin to the progress bar in any standard RPG. That's your experience level, displaying your progress toward the next level. You earn experience by collecting glowing green orbs that are dropped when you kill something.&nbsp;</p> <p style="text-align: center;"><img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/M/Minecraft/Everything%20else/Beginners%20guide/Minecraft%204%20-%20inventory%20and%20wood%20block--article_image.jpg" alt="minecraft inventory" title="minecraft inventory" width="542" height="516" /></p> <p>You can open your full inventory screen by pressing E. When your toolbar is full, you can go here to see what else you have in your possession. The toolbar can be seen in the grid have as well, and for quick access you can click and drag from here. To the left of your character are slots for armor that you will want to equip later on in the game.</p> <p>The crafting area (2 x 2 squares) is for quick crafting. You can slot raw materials here to create specific items. Organizing your items from the inventory is simple. Use the left mouse button to pick up and rearrange the entire number of items. Drag it over to another slot to move. Double-click to collect items into one stack. Alternatively, you can use the right mouse button to pick up half of a group of items, place one from the group into an empty slot, and hold and drag to place the items across multiple slots.</p> <p>By now you should have a clearer picture of the user interface and how specific parts of the game work. It's time to use the daylight to our advantage!</p> <p><strong> 4. Survive the Night! </strong></p> <p>The night is dark and full of terrors. Melisandre had something there. She must have been referring to Minecraft, because the baddies all come out at nightfall. You could technically just dig a hole and cover yourself with it, but our method will end up being much more convenient and helpful. We have 10 minutes to gather resources and create some sort of makeshift shelter, so let's make the most of it.</p> <p>Start by looking around for trees. Trees can be "punched" using your fist and will break down into wood blocks. Just hold down the mouse button and punch away until a block of wood topples down. Keep doing this and repeat with several other trees for a quick score of wood. Keeping 5-10 blocks of wood will be more than enough for our crafting purposes. Once you've collected wood, you can chop with that same piece of wood. While punching trees, keep a lookout for sheep as well. You'll need them for wool, so any you find wandering the landscape will need to die a swift death.</p> <p><iframe src="//www.youtube.com/embed/MmB9b5njVbA" width="560" height="315" frameborder="0"></iframe></p> <p>Once you've topped up your wood supply, it's time to start crafting. Crafting is integral to survival, so it's best to get started learning it. Go into your inventory screen and choose the entire stack of wood blocks you gathered earlier. Drag it to the crafting area in your inventory. You'll see a new image appear in the box beside those four. These are wooden planks, and they're important building blocks for other equipment you'll need in the future. Right now we need to build a crafting table to make more advanced objects. Take four wooden planks and arrange them in the corresponding blocks here in the crafting area. Ta-da! You now have a crafting table.</p> <p>Go ahead and set the crafting table in your toolbar, then close the inventory and select it. The crafting table will appear and you'll see a 3x3 square in which you can place materials. Take two planks and place them on top of the other. This will create wooden sticks. Once you have a series of planks and sticks, arrange three planks in the top three squares of the crafting table. Place two sticks stacked vertically beneath the middle planks.</p> <p>Congratulations! You've just created your very first tool. You can use the wooden pickaxe to accomplish a number of things like digging, chopping, and killing creatures. Once equipped with a pickaxe, you can chop down more trees for more supplies. It's always a good idea to carry more than you need, especially when you don't know what you might be facing up against.</p> <p>Once you've got your tools and some extra supplies squared away, it'll be time to start looking for a suitable location to stay for the night. While searching for a good place to camp, keep in mind that you shouldn't wander too far from landmarks you recognize or far from your original spawn point. While exploring, it can be prudent to keep an eye on your surroundings, leaving a breadcrumb trail of blocks if you need to.</p> <p>We're going to scout out a place to build your own happy little home. Look out for a nice hill or cliff you can carve into. We're going for function over aesthetic value, after all. On your way to finding some prime real estate, be on the lookout for items like coal (black specks on rock), sand, sheep, and more trees for wood. Collect as much as you can, as these items will prove quite beneficial in the long run.</p> <p>When you've settled on a suitable location, start digging with your pickaxe. Leave a space for a door and enough room inside to set up your crafting table. Opening your crafting table up after setting it up in the new pad, you'll want to make some torches. Torches are extremely important. The light will keep monsters at bay and shine into the darker areas you find yourself in, like the mines you will eventually create. Place torches all around your room, and revel in the brightness of the sanctuary you've created. Neat!</p> <p>Now you need a door to keep the nasties out. Use six wooden planks and fill up the first two columns of your crafting table, vertically. You should have a suitable area for your door in your small home, so right click on the floor in the doorway area and place the door. Make sure it's closed, and voila! You're ready to have a fun-filled night at home in your very first Minecraft house. You shouldn't venture out into the dark if you've been slow about gathering your items. If you have some daylight to kill, it's safe to putter about in your home to see what you can accomplish as far as upgrades and augments.</p> <p>For now, this is the basic setup and enough to get you through the night alone. See, that wasn't so hard, was it?</p> http://www.maximumpc.com/minecraft_beginners_guide_2014#comments beginner's guide how to minecraft Mojang noob pc PC gaming pc version Features Wed, 13 Aug 2014 21:07:00 +0000 Brittany Vincent 26269 at http://www.maximumpc.com Best Cheap Graphics Card http://www.maximumpc.com/best_cheap_graphics_card_2014 <!--paging_filter--><h3>Six entry-level cards battle for budget-board bragging rights</h3> <p>The video-card game is a lot like Hollywood. Movies like My Left Foot and The Artist take home the Oscars every year, but movies like Grown Ups 2 and Transformers 3 pull in all the cash. It's the same with GPUs, in that everyone loves to talk about $1,000 cards, but the actual bread-and-butter of the market is made up of models that cost between $100 and $150. These are not GPUs for 4K gaming, obviously, but they can provide a surprisingly pleasant 1080p gaming experience, and run cool and quiet, too.</p> <p>This arena has been so hot that AMD and Nvidia have recently released no fewer than six cards aimed at budget buyers. Four of these cards are from AMD, and Nvidia launched two models care of its all-new Maxwell architecture, so we decided to pit them against one another in an old-fashioned GPU roundup. All of these cards use either a single six-pin PCIe connector or none at all, so you don't even need a burly power supply to run them, just a little bit of scratch and the desire to get your game on. Let's dive in and see who rules the roost!</p> <h3>Nvidia's Maxwell changes the game</h3> <p>Budget GPUs have always been low-power components, and usually need just a single six-pin PCIe power connector to run them. After all, a budget GPU goes into a budget build, and those PCs typically don't come with the 600W-or-higher power supplies that provide dual six- or eight-pin PCIe connectors. Since many budget PSUs done have PCIe connectors, most of these cards come with Molex adapters in case you don't have one. The typical thermal design power (TDP) of these cards is around 110 watts or so, but that number fluctuates up and down according to spec. For comparison, the Radeon R9 290X has a TDP of roughly 300 watts, and Nvidia's flagship card, the GTX 780 Ti, has a TDP of 250W, so these budget cards don't have a lot of juice to work with. Therefore, efficiency is key, as the GPUs need to make the most out of the teeny, tiny bit of wattage they are allotted. During 2013, we saw AMD and Nvidia release GPUs based on all-new 28nm architectures named GCN and Kepler, respectively, and though Nvidia held a decisive advantage in the efficiency battle, it's taken things to the next level with its new ultra-low-power Maxwell GPUs that were released in February 2014.</p> <p>Beginning with the GTX 750 Ti and the GTX 750, Nvidia is embarking on a whole new course for its GPUs, centered around maximum power efficiency. The goal with its former Kepler architecture was to have better performance per watt compared to the previous architecture named Fermi, and it succeeded, but it's taken that same philosophy even further with Maxwell, which had as its goal to be twice as efficient as Kepler while providing 25 percent more performance.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/maxwell_small_0.jpg"><img src="/files/u152332/maxwell_small.jpg" alt="Maxwell offers far greater power savings by using more granular clock gating, which allows it to shut down unused graphics units. " width="620" height="279" /></a></p> <p style="text-align: center;"><strong>Maxwell offers far greater power savings by using more granular clock gating, which allows it to shut down unused graphics units. </strong></p> <p>Achieving more performance for the same model or SKU from one generation to the next is a tough enough challenge, but to do so by cutting power consumption in half is an even trickier gambit, especially considering the Maxwell GPUs are being fabricated on the same 28nm process it used for Kepler. We always expect more performance for less power when moving from one process to the next, such as 32nm to 28nm or 22nm to 14nm, but to do so on the same process is an amazing achievement indeed. Though Nvidia used many technological advances to reduce power consumption, the main structural change was to how the individual CUDA cores inside the Graphics Processing Clusters (GPCs) are organized and controlled. In Kepler, each GPC contained individual processing units, named SMX units, and each unit featured a piece of control logic that handled scheduling for 192 CUDA cores, which was a major increase from the 32 cores in each block found in Fermi. In Maxwell, Nvidia has gone back to 32 CUDA cores per block, but is putting four blocks into each unit, which are now called SM units. If you're confused, the simple version is this—rather than one piece of logic controlling 192 cores, Maxwell has a piece of logic for each cluster of 32 cores, and there are four clusters per unit, for a total of 128 cores per block. Therefore, it's reduced the number of cores per block by 64, from 192 to 128, which helps save energy. Also, since each piece of control logic only has to pay attention to 32 cores instead of 192, it can run them more efficiently, which also saves energy.</p> <p>The benefit to all this energy-saving is the GTX 750 cards don't need external power, so they can be dropped into pretty much any PC on the market without upgrading the power supply. That makes it a great upgrade for any pre-built POS you have lying around the house.</p> <h4>Gigabyte GTX 750 Ti WindForce</h4> <p>Nvidia's new Maxwell cards run surprisingly cool and quiet in stock trim, and that's with a fan no larger than an oversized Ritz cracker, so you can guess what happens when you throw a mid-sized WindForce cooler onto one of them. Yep, it's so quiet and cool you have to check with your fingers to see if it's even running. This bad boy ran at 45 C under load, making it the coolest-running card we've ever tested, so kudos to Nvidia and Gigabyte on holding it down (the temps, that is). This board comes off the factory line with a very mild overclock of just 13MHz (why even bother, seriously), and its boost clock has been massaged up to 1,111MHz from 1,085MHz, but as always, this is just a starting point for your overclocking adventures. The memory is kept at reference speeds however, running at 5,400MHz. The board sports 2GB of GDDR5 memory, and uses a custom design for its blue-colored PCB. It features two 80mm fans and an 8mm copper heat pipe. Most interesting is the board requires a six-pin PCIe connector, unlike the reference design, which does not.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/9755_big_small_0.jpg"><img src="/files/u152332/9755_big_small.jpg" alt="The WindForce cooler is overkill, but we like it that way. " title="Gigabyte GTX 750 Ti WindForce" width="620" height="500" /></a></p> <p style="text-align: center;"><strong>The WindForce cooler is overkill, but we like it that way. </strong></p> <p>In testing, the GTX 750 Ti WindForce was neck-and-neck with the Nvidia reference design, proving that Nvidia did a pretty good job with this card, and that its cooling requirements don't really warrant such an outlandish cooler. Still, we'll take it, and we loved that it was totally silent at all times. Overclocking potential is higher, of course, but since the reference design overclocked to 1,270MHz or so, we don’t think you should expect moon-shot overclocking records. Still, this card was rock solid, whisper quiet, and extremely cool.</p> <p><strong>Gigabyte GTX 750 Ti WindForce</strong></p> <p><strong><br /></strong></p> <div class="module-content" style="margin-top: -20px;"> <div class="module-text full"> <div class="verdict"><img src="/sites/maximumpc.com/themes/maximumpc/i/mxpc_9.jpg" alt="score:9" title="score:9" width="210" height="80" /></div> </div> </div> <p><strong>$160(Street), <a href="http://www.gigabyte.us/ " target="_blank">www.gigabyte.us</a></strong></p> <h4>MSI GeForce GTX 750 Gaming</h4> <p>Much like Gigabyte's GTX 750 Ti WindForce card, the MSI GTX 750 Gaming is a low-power board with a massive Twin Frozr cooler attached to it for truly exceptional cooling performance. The only downside is the formerly waifish GPU has been transformed into a full-size card, measuring more than nine inches long. Unlike the Gigabyte card though, this GPU eschews the six-pin PCIe connector, as it's just a 55W board, and since the PCIe slot delivers up to 75W, it doesn't even need the juice. Despite this card's entry-level billing, MSI has fitted it with “military-class” components for better overclocking and improved stability. It uses twin heat pipes to dual 100mm fans to keep it cool, as well. It also includes a switch that lets you toggle between booting from an older BIOS in case you run into overclocking issues.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/msigtx750_small_0.jpg"><img src="/files/u152332/msigtx750_small.jpg" alt="MSI’s Twin Frozr cooling apparatus transforms this svelte GPU into a full-sized card." title="MSI GeForce GTX 750 Gaming" width="620" height="364" /></a></p> <p style="text-align: center;"><strong>MSI’s Twin Frozr cooling apparatus transforms this svelte GPU into a full-sized card.</strong></p> <p>Speaking of which, this board lives up to its name and has a beefy overclock right out of the box, running at 1,085MHz base clock and 1,163MHz boost clock. It features 1GB of GDDR5 RAM on a 128-bit interface.</p> <p>The Twin Frozr cooler handles the miniscule amount of heat coming out of this board with aplomb—we were able to press our finger forcibly on the heatsink under load and felt almost no warmth, sort of like when we give Gordon a hug when he arrives at the office. As the only GTX 750 in this test, it showed it could run our entire test suite at decent frame rates, but it traded barbs with the slightly less expensive Radeon R7 260X. On paper, both the GTX 750 and the R7 260X are about $119, but rising prices from either increased demand or low supply have placed both cards in the $150 range, making it a dead heat. Still, it's a very good option for those who want an Nvidia GPU and its ecosystem but can't afford the Ti model.</p> <p><strong>MSI GeForce GTX 750 Gaming</strong></p> <p><strong><br /></strong></p> <div class="module-content" style="margin-top: -20px;"> <div class="module-text full"> <div class="verdict"><img src="/sites/maximumpc.com/themes/maximumpc/i/mxpc_8.jpg" alt="score:8" title="score:8" width="210" height="80" /></div> </div> </div> <p><strong>$140, <a href="http://www.msi.com/ " target="_blank">www.msi.com</a></strong></p> <h4>Sapphire Radeon R7 265 Dual-X</h4> <p>The Sapphire Radeon R7 265 is the odds-on favorite in this roundup, due to its impressive specs and the fact that it consumes more than twice the power of the Nvidia cards. Sure, it's an unfair advantage, but hate the game, not the player. This board is essentially a rebadged Radeon HD 7850, which is a Pitcairn part, and it slides right in between the $120 R7 260X and the $180ish R7 270. This card actually has the same clock speeds as the R7 270, but features fewer streaming processors for reduced shader performance. It has the same 2GB of memory, same 925MHz boost clock, same 256-bit memory bus, and so on. At 150W, its TDP is very high—or at least it seems high, given that the GTX 750 Ti costs the exact same $150 and is sitting at just 60W. Unlike the lower-priced R7 260X Bonaire part, though, the R7 265 is older silicon and thus does not support TrueAudio and XDMA CrossFire (bridgeless CrossFire, basically). However, it will support the Mantle API, someday.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/sapphire_radeon_r7_265_dualx_2gb_small_0.jpg"><img src="/files/u152332/sapphire_radeon_r7_265_dualx_2gb_small.jpg" alt="Sapphire's R7 265 is the third card in this roundup to use a two-fan cooling apparatus. " title="Sapphire Radeon R7 265 Dual-X" width="620" height="473" /></a></p> <p style="text-align: center;"><strong>Sapphire's R7 265 is the third card in this roundup to use a two-fan cooling apparatus. </strong></p> <p>The Sapphire card delivered the goods in testing, boasting top scores in many benchmarks and coming in as the only GPU in this roundup to hit the magical 60fps in any test, which was a blistering turn in Call of Duty: Ghosts where it hit 67fps at 1080p on Ultra settings. That's damned impressive, as was its ability to run at 49fps in Battlefield 4, though the GTX 750 Ti was just a few frames behind it. Overall, though, this card cleaned up, taking first place in seven out of nine benchmarks. If that isn't a Kick Ass performance, we don't know what is. The Dual-X cooler also kept temps and noise in check, too, making this the go-to GPU for those with small boxes or small monitors.</p> <p><strong> Sapphire Radeon R7 265 Dual-X</strong></p> <p><strong><br /></strong></p> <div class="module-content" style="margin-top: -20px;"> <div class="module-text full"> <div class="verdict"><img src="/sites/maximumpc.com/themes/maximumpc/i/mxpc_9ka.jpg" alt="score:9ka" title="score:9ka" width="210" height="80" /></div> </div> </div> <p><strong>$150 (MSRP), <a href="http://www.sapphiretech.com/ " target="_blank">www.sapphiretech.com</a></strong></p> <h4>AMD Radeon R7 260X</h4> <p>The Radeon R7 260X was originally AMD's go-to card for 1080p gaming on a budget. It’s the only card in the company’s sub-$200 lineup that supports all the next-gen features that appeared in its Hawaii-based flagship boards, including support for TrueAudio, XDMA Crossfire, Mantle (as in, it worked at launch), and it has the ability to drive up to three displays —all from this tiny $120 GPU. Not bad. In its previous life, this GPU was known as the Radeon HD 7790, aka Bonaire, and it was our favorite "budget" GPU when pitted against the Nvidia GTX 650 Ti Boost due to its decent performance and amazing at-the-time game bundles. It features a 128-bit memory bus, 896 Stream Processors, 2GB of RAM (up from 1GB on the previous card), and a healthy boost clock of 1,100MHz. TDP is just 115W, so it slots right in between the Nvidia cards and the higher-end R7 265 board. Essentially, this is an HD 7790 card with 1GB more RAM, and support for TrueAudio, which we have yet to experience.</p> <p style="text-align: center;"><a class="thickbox" href="http://www.maximumpc.com/files/u152332/amdrad_r7_260x_1_small_0.jpg"><img src="http://www.maximumpc.com/files/u152332/amdrad_r7_260x_1_small.jpg" alt="This $120 card supports Mantle, TrueAudio, and CrossFire. " title="AMD Radeon R7 260X" width="620" height="667" /></a></p> <p style="text-align: center;"><strong>This $120 card supports Mantle, TrueAudio, and CrossFire. </strong></p> <p>In testing, the R7 260X delivered passable performance, staking out the middle ground between the faster R7 265 and the much slower R7 250 cards. It ran at about 30fps in tests like Crysis 3 and Tomb Raider, but hit 51fps on CoD: Ghosts and 40fps on Battlefield 4, so it's certainly got enough horsepower to run the latest games on max settings. The fact that it supports all the latest technology from AMD is what bolsters this card's credentials, though. And the fact that it can run Mantle with no problems is a big plus for Battlefield 4 players. We like this card a lot, just like we enjoyed the HD 7790. While it’s not the fastest card in the bunch, it’s certainly far from the slowest.</p> <p><strong>AMD Radeon R7 260X</strong></p> <p><strong><br /></strong></p> <div class="module-content" style="margin-top: -20px;"> <div class="module-text full"> <div class="verdict"><img src="/sites/maximumpc.com/themes/maximumpc/i/mxpc_8.jpg" alt="score:8" title="score:8" width="210" height="80" /></div> </div> </div> <p><strong>$120 <a href="http://www.amd.com/ " target="_blank">www.amd.com</a></strong></p> <h4> <hr />MSI Radeon R7 250 OC</h4> <p>In every competition, there must be one card that represents the lower end of the spectrum, and in this particular roundup, it’s this little guy from MSI. Sure, it's been overclocked a smidge and has a big-boy 2GB of memory, but this GPU is otherwise outgunned, plain and simple. For starters, it has just 384 Stream Processors, which is the lowest number we've ever seen on a modern GPU, so it's already severely handicapped right out of the gate. Board power is a decent 65W, but when looking at the specs of the Nvidia GTX 750, it is clearly outmatched. One other major problem, at least for those of us with big monitors, is we couldn't get it to run our desktop at 2560x1600 out of the box, as it only has one single-link DVI connector instead of dual-link. On the plus side, it doesn't require an auxiliary power connector and is just $100, so it's a very inexpensive board and would make a great upgrade from integrated graphics for someone on a strict budget.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/msi_radeon_r7_250_oc_2gb_small_0.jpg"><img src="/files/u152332/msi_radeon_r7_250_oc_2gb_small.jpg" alt="Some R7 250 cards include 1GB of RAM, but this MSI board sports 2GB." title="MSI Radeon R7 250 OC" width="620" height="498" /></a></p> <p style="text-align: center;"><strong>Some R7 250 cards include 1GB of RAM, but this MSI board sports 2GB.</strong></p> <p>That said, we actually felt bad for this card during testing. The sight of it limping along at 9 frames per second in Heaven 4.0 was tough to watch, and it didn't do much better on our other tests, either. Its best score was in Call of Duty: Ghosts, where it hit a barely playable 22fps. In all of our other tests, it was somewhere between 10 and 20 frames per second on high settings, which is simply not playable. We'd love to say something positive about the card though, so we'll note that it probably runs fine at medium settings and has a lot of great reviews on Newegg from people running at 1280x720 or 1680x1050 resolution.</p> <p><strong>MSI Radeon R7 250 OC 1TB</strong></p> <p><strong><br /></strong></p> <div class="module-content" style="margin-top: -20px;"> <div class="module-text full"> <div class="verdict"><img src="/sites/maximumpc.com/themes/maximumpc/i/mxpc_6.jpg" alt="score:6" title="score:6" width="210" height="80" /></div> </div> </div> <p><strong>$90 <a href=" http://us.msi.com/ " target="_blank">http://us.msi.com</a></strong></p> <h4>PowerColor Radeon R7 250X</h4> <p>The PowerColor Radeon R7 250X represents a mild bump in specs from the R7 250, as you would expect given its naming convention. It is outfitted with 1GB of RAM however, and a decent 1,000MHz boost clock. It packs 640 Stream Processors, placing it above the regular R7 250 but about mid-pack in this group. Its 1GB of memory runs on the same 128-bit memory bus as other cards in this roundup, so it's a bit constrained in its memory bandwidth, and we saw the effects of it in our testing. It supports DirectX 11.2, though, and has a dual-link DVI connector. It even supports CrossFire with an APU, but not with another PCIe GPU&shy;—or at least that's our understanding of it, since it says it supports CrossFire but doesn't have a connector on top of the card.</p> <p style="text-align: center;"><a class="thickbox" href="/files/u152332/r7-250x-angle_small_0.jpg"><img src="/files/u152332/r7-250x-angle_small.jpg" alt="The R7 250X is a rebadged HD 7770, made for cash-strapped gamers. " title="PowerColor Radeon R7 250X " width="620" height="369" /></a></p> <p style="text-align: center;"><strong>The R7 250X is a rebadged HD 7770, made for cash-strapped gamers. </strong></p> <p>When we put the X-card to the test, it ended up faring a smidgen better than the non-X version, but just barely. It was able to hit 27 and 28 frames per second in Battlefield 4 and CoD: Ghosts, and 34 fps in Batman: Arkham Origins, but in the rest of the games in our test suite, its performance was simply not what we would call playable. Much like the R7 250 from MSI, this card can't handle 1080p with all settings maxed out, so this GPU is bringing up the rear in this crowd. Since it's priced "under $100" we won't be too harsh on it, as it seems like a fairly solid option for those on a very tight budget, and we'd definitely take it over the vanilla R7 250. We weren't able to see "street" pricing for this card, as it had not been released at press time, but our guess is even though it's one of the slowest in this bunch, it will likely be the go-to card under $100.</p> <p><strong>PowerColor Radeon R7 250X</strong></p> <p><strong><br /></strong></p> <div class="module-content" style="margin-top: -20px;"> <div class="module-text full"> <div class="verdict"><img src="/sites/maximumpc.com/themes/maximumpc/i/mxpc_7.jpg" alt="score:7" title="score:7" width="210" height="80" /></div> </div> </div> <p><strong>$100, <a href="http://www.powercolor.com/ " target="_blank">www.powercolor.com</a></strong></p> <h3>Should you take the red pill or the green pill?</h3> <p><strong>Both companies offer proprietary technologies to lure you into their "ecosystems," so let’s take a look at what each has to offer</strong></p> <h4>Nvidia's Offerings</h4> <p><strong>G-Sync</strong></p> <p>Nvidia's G-Sync technology is arguably one of the strongest cards in Nvidia's hand, as it eliminates tearing in video games caused by the display's refresh rate being out of sync with the frame rate of the GPU. The silicon syncs the refresh rate with the cycle of frames rendered by the GPU, so movement onscreen looks buttery smooth at all times, even below 30fps. The only downside is you must have a G-Sync monitor, so that limits your selection quite a bit.</p> <p><strong>Regular driver releases</strong></p> <p>People love to say Nvidia has "better drivers" than AMD, and though the notion of "better" is debatable, it certainly releases them much more frequently than AMD. That's not to say AMD is a slouch—especially now that it releases a new "beta" build each month—but Nvidia seems to be paying more attention to driver support than AMD.</p> <p><strong>GeForce Experience and ShadowPlay</strong></p> <p>Nvidia's GeForce Experience software will automatically optimize any supported games you have installed, and also lets you stream to Twitch as well as capture in-game footage via ShadowPlay. It's a really slick piece of software, and though we don't need a software program to tell us "hey, max out all settings," we do love ShadowPlay.</p> <p><strong>PhysX</strong></p> <p>Nvidia's proprietary PhysX software allows game developers to include billowing smoke, exploding particles, cloth simulation, flowing liquids, and more, but there's just one problem—very few games utilize it. Even worse, the ones that do utilize it, do so in a way that is simply not that impressive, with one exception: Borderlands 2.</p> <h4>AMD's Offerings</h4> <p><strong>Mantle and TrueAudio</strong></p> <p>AMD is hoping that Mantle and TrueAudio become the must-have "killer technology" it offers over Nvidia, but at this early stage, it's difficult to say with certainty if that will ever happen. Mantle is a lower-level API that allows developers to optimize a game specifically targeted at AMD hardware, allowing for improved performance.</p> <p><strong>TressFX</strong></p> <p>This is proprietary physics technology similar to Nvidia's PhysX in that it only appears in certain games, and does very specific things. Thus far, we've only seen it used once—for Lara Croft's hair in Tomb Raider. Instead of a blocky ponytail, her mane is flowing and gets blown around by the wind. It looks cool but is by no means a must-have item on your shopping list, just like Nvidia's PhysX. <strong>&nbsp;</strong></p> <p><strong>Gaming Evolved by Raptr<br /></strong></p> <p>This software package is for Radeon users only, and does several things. First, it will automatically optimize supported games you have installed, and it also connects you to a huge community of gamers across all platforms, including PC and console. You can see who is playing what, track achievements, chat with friends, and also broadcast to Twitch.tv, too. AMD also has a "rewards" program that doles out points for using the software, and you can exchange those points for gear, games, swag, and more.</p> <p><strong>Currency mining</strong></p> <p>AMD cards are better for currency mining than Nvidia cards for several reasons, but their dominance is not in question. The most basic reason is the algorithms used in currency mining favor the GCN architecture, so much so that AMD cards are usually up to five times faster in performing these operations than their Nvidia equivalent. In fact, the mining craze has pushed the demand for these cards is so high that there's now a supply shortage.</p> <h3>All the cards, side by side</h3> <div class="module orange-module article-module"> <div class="module orange-module article-module"><span class="module-name">Benchmarks</span><br /> <div class="module-content"> <div class="module-text full"> <div class="spec-table orange"> <table style="width: 620px; height: 265px;" border="0"> <thead> </thead> <tbody> <tr> <td>&nbsp;</td> <td>MSI Geforce GTX 750 Gaming</td> <td>GigaByte GeForce GTX 750 Ti </td> <td>GeForce GTX 650 Ti Boost *</td> <td>GeForce GTX 660 *</td> <td>MSI Radeon R7 250</td> <td>PowerColor Radeon R7 250X</td> <td>AMD Radeon R7 260X</td> <td>Sapphire Radeon R7 265</td> </tr> <tr> <td class="item">Price</td> <td class="item-dark">$120 </td> <td>$150</td> <td>$160</td> <td>$210</td> <td>$90</td> <td>$100</td> <td>$120</td> <td>$150</td> </tr> <tr> <td>Code-name</td> <td>Maxwell</td> <td>Maxwell</td> <td>Kepler</td> <td>Kepler</td> <td>Oland</td> <td>Cape Verde</td> <td>Bonaire</td> <td>Curaco</td> </tr> <tr> <td class="item">Processing cores</td> <td class="item-dark">512</td> <td>640</td> <td>768</td> <td>960</td> <td>384</td> <td>640</td> <td>896</td> <td>1,024</td> </tr> <tr> <td>ROP units</td> <td>16</td> <td>16</td> <td>24</td> <td>24</td> <td>8</td> <td>16</td> <td>16</td> <td>32</td> </tr> <tr> <td>Texture units</td> <td>32</td> <td>40<strong><br /></strong></td> <td>64</td> <td>80</td> <td>24</td> <td>40</td> <td>56</td> <td>64</td> </tr> <tr> <td>Memory</td> <td>2GB</td> <td>2GB</td> <td>2GB</td> <td>2GB</td> <td>1GB</td> <td>1GB</td> <td>2GB</td> <td>2GB</td> </tr> <tr> <td>Memory speed</td> <td>1,350MHz</td> <td>1,350MHz</td> <td>1,500MHz</td> <td>1,500MHz</td> <td>1,500MHz</td> <td>1,125MHz</td> <td>1,500MHz</td> <td>1,400MHz</td> </tr> <tr> <td>Memory bus</td> <td>128-bit</td> <td>128-bit</td> <td>192-bit</td> <td>192-bit</td> <td>128-bit</td> <td>128-bit</td> <td>128-bit</td> <td>256-bit</td> </tr> <tr> <td>Base clock</td> <td>1,020MHz</td> <td>1,020MHz</td> <td>980MHz</td> <td>980MHz</td> <td>N/A</td> <td>N/A</td> <td>N/A</td> <td>N/A</td> </tr> <tr> <td>Boost clock</td> <td>1,085MHz</td> <td>1,085MHz</td> <td>1,033MHz</td> <td>1,033MHz</td> <td>1,050MHz</td> <td>1,000MHz</td> <td>1,000MHz</td> <td>925MHz</td> </tr> <tr> <td>PCI Express version</td> <td>3</td> <td>3</td> <td>3</td> <td>3</td> <td>3</td> <td>3</td> <td>3</td> <td>3</td> </tr> <tr> <td>Transistor count</td> <td>1.87 billion</td> <td>1.87 billion</td> <td>2.54 billion</td> <td>2.54 billion</td> <td>1.04 billion</td> <td>1.04 billion</td> <td>2.08 billion</td> <td>2.8 billion</td> </tr> <tr> <td>Power connectors</td> <td>N/A</td> <td>N/A</td> <td>1x six-pin</td> <td>1x six-pin</td> <td>N/A</td> <td>1x six-pin</td> <td>1x six-pin</td> <td>1x six-pin</td> </tr> <tr> <td>TDP</td> <td>54W</td> <td>60W</td> <td>134W</td> <td>140W</td> <td>65W</td> <td>80W</td> <td>115W</td> <td>150W</td> </tr> <tr> <td>Fab process</td> <td>28nm</td> <td>28nm</td> <td>28nm</td> <td>28nm</td> <td>28nm</td> <td>28nm</td> <td>28nm</td> <td>28nm</td> </tr> <tr> <td>Multi-card support</td> <td>No</td> <td>No</td> <td>Yes</td> <td>Yes</td> <td>No</td> <td>Yes</td> <td>Yes</td> <td>Yes</td> </tr> <tr> <td>Outputs</td> <td>DVI, VGA, HDMI</td> <td>2x DVI, <br />2x HDMI</td> <td>2x DVI, HDMI, DisplayPort</td> <td>2x DVI, <br />HDMI, DisplayPort</td> <td>DVI-S, VGA, HDMI</td> <td>DVI, VGA, HDMI</td> <td>2x DVI, HDMI, DisplayPort</td> <td>2x DVI, HDMI, DisplayPort</td> </tr> </tbody> </table> <p><em>Provided for reference purposes.<br /></em></p> </div> </div> </div> </div> </div> <h3>How we tested</h3> <p><strong>We lowered our requirements, but not too much</strong></p> <p>We normally test all of our video cards on our standardized test bed, which has now been in operation for a year and a half, with only a few changes along the way. In fact, the only major change we've made to it in the last year was swapping the X79 motherboard and case. The motherboard had endured several hundred video-card insertions, which is well beyond the design specs. The case had also become bent to the point where the video cards were drooping slightly. Some, shall we say, "overzealous" overclocking also caused the motherboard to begin behaving unpredictably. Regardless, it's a top-tier rig with an Intel Core i7-3960X Extreme processor, 16GB of DDR3 memory, an Asus Rampage IV Extreme motherboard, Crucial M500 SSD, and Windows 8 64-bit Enterprise.</p> <p>For the AMD video cards, we loaded Catalyst driver 14.1 Beta 1.6, as that was the latest driver, and for the Nvidia cards, we used the 334.89 WHQL driver that was released just before testing began. We originally planned to run the cards at our normal "midrange GPU" settings, which is 1920x1080 resolution with maximum settings and 4X AA enabled, but after testing began, we realized we needed to back off those settings just a tad. Instead of dialing it down to medium settings, though, as that would run counter to everything we stand for as a magazine, we left the settings on "high" across the board, but disabled AA. These settings were a bit much for the lower-end cards, but rather than lower our settings once again, we decided to stand fast at 1080p with high settings, since we figured that's where you want to be gaming and you deserve to know if some of the less-expensive cards can handle that type of action.</p> <h3>Mantle Reviewed</h3> <p><strong>A word about AMD's Mantle API</strong></p> <p>AMD's Mantle API is a competitor to DirectX, optimized specifically for AMD's GCN hardware. In theory, it should allow for better performance since its code knows exactly what hardware it's talking to, as opposed to DirectX's "works with any card" approach. The Mantle API should be able to give all GCN 1.0 and later AMD cards quite a boost in games that support it. However, AMD points out that Mantle will only show benefits in scenarios that are CPU-bound, not GPU-bound, so if your GPU is already working as hard as it can, Mantle isn’t going to help it. However, if your GPU is always waiting around for instructions from an overloaded CPU, then Mantle can offer respectable gains.</p> <p>To test it out, we ran Battlefield 4 on an older Ivy Bridge quad-core, non-Hyper-Threaded Core i5-3470 test bench with the R7 260X GPU at 1920x1080 and 4X AA enabled. As of press time, there are only two games that support Mantle—Battlefield 4 and an RTS demo on Steam named Star Swarm. In Battlefield 4, we were able to achieve 36fps using DirectX, and 44fps using Mantle, which is a healthy increase and a very respectable showing for a $120 video card. The benefit was much smaller in Star Swarm, however, showing a negligible increase of just two frames per second.</p> <p><img src="/files/u152332/bf4_screen_swap_small.jpg" alt="Enabling Mantle in Battlefield 4 does provide performance boosts for most configs." title="Battlefield 4" width="620" height="207" /></p> <p>We then moved to a much beefier test bench running a six-core, Hyper-Threaded Core i7-3960X and a Radeon R9 290X, and we saw an increase in Star Swarm of 100 percent, going from 25fps with DirectX to 51fps using Mantle in a timed demo. We got a decent bump in Battlefield 4, too, going from 84 fps using DirectX to 98 fps in Mantle.</p> <p>Overall, Mantle is legit, but it’s kind of like PhysX or TressFX in that it’s nice to have when it’s supported, and does provide a boost, but it isn’t something we’d count on being available in most games.</p> <h3>Final Thoughts</h3> <h3>If cost is an issue, you've got options</h3> <p>Testing the cards for this feature was an enlightening experience. We don’t usually dabble in GPU waters that are this shallow, so we really had no idea what to expect from all the cards assembled. To be honest, if we were given a shot of sodium pentothal, we’d have to admit that given these cards’ price points, we had low expectations but thought they’d all at least be able to handle 1920x1080 gaming. As spoiled gamers used to running 2K or 4K resolution, 1080p seems like child’s play to us. But we found out that running that resolution at maximum settings is a bridge too far for any GPU that costs less than $120 or so. The $150 models are the sweet spot, though, and are able to game extremely well at 1080 resolution, meaning the barrier to entry for “sweet gaming” has been lowered by $100, thanks to these new GPUs from AMD and Nvidia.</p> <p>Therefore, the summary of our results is that if you have $150 to spend on a GPU, you should buy the Sapphire Radeon R7 265, as it’s the best card for gaming at this price point, end of discussion. OK, thanks for reading.</p> <p>Oh, are you still here? OK, here’s some more detail. In our testing, the Sapphire R7 265 was hands-down the fastest GPU at its price point—by a non-trivial margin in many tests—and is superior to the GTX 750 Ti from Nvidia. It was also the only GPU to come close to the magical 60fps we desire in every game, making it pretty much the only card in this crowd that came close to satisfying our sky-high demands. The Nvidia GTX 750 Ti card was a close second, though, and provides a totally passable experience at 1080p with all settings maxed. Nvidia’s trump card is that it consumes less than half the power of the R7 265 and runs 10 C cooler, but we doubt most gamers will care except in severely PSU-constrained systems.</p> <p>Moving down one notch to the $120 cards, the GTX 750 and R7 260X trade blows quite well, so there’s no clear winner. Pick your ecosystem and get your game on, because these cards are totally decent, and delivered playable frame rates in every test we ran.</p> <p>The bottom rung of cards, which consists of the R7 250(X) cards, were not playable at 1080p at max settings, so avoid them. They are probably good for 1680x1050 gaming at medium settings or something in that ballpark, but in our world, that is a no-man’s land filled with shattered dreams and sad pixels.</p> <div class="module orange-module article-module"> <div class="module orange-module article-module"><span class="module-name">Benchmarks</span><br /> <div class="module-content"> <div class="module-text full"> <div class="spec-table orange"> <table style="width: 620px; height: 265px;" border="0"> <thead> </thead> <tbody> <tr> <td>&nbsp;</td> <td>Nvidia GTX 750 Ti (reference)</td> <td>Gigabyte GTX 750 Ti</td> <td>MSI GTX 750 Gaming</td> <td>Sapphire Radeon R7 265</td> <td>AMD Radeon R7 260X</td> <td>PowerColor Radeon R7 250X</td> <td>MSI Radeon R7 250 OC</td> </tr> <tr> <td class="item">Driver</td> <td class="item-dark">334.89</td> <td>334.89</td> <td>334.89</td> <td>14.1 v1.6</td> <td>14.1 v1.6</td> <td>14.1 v1.6</td> <td>14.1 v1.6</td> </tr> <tr> <td>3DMark Fire Storm</td> <td>3,960</td> <td>3,974</td> <td>3,558</td> <td><strong>4,686</strong></td> <td>3,832</td> <td>2,806</td> <td>1,524</td> </tr> <tr> <td class="item">Unigine Heaven 4.0 (fps)</td> <td class="item-dark"><strong>30</strong></td> <td><strong>30<br /></strong></td> <td>25</td> <td>29</td> <td>23</td> <td>17</td> <td>9</td> </tr> <tr> <td>Crysis 3 (fps)</td> <td>27</td> <td>25</td> <td>21</td> <td><strong>32</strong></td> <td>26</td> <td>16</td> <td>10</td> </tr> <tr> <td>Far Cry 3 (fps)</td> <td><strong>40</strong></td> <td><strong>40<br /></strong></td> <td>34</td> <td><strong>40</strong></td> <td>34</td> <td>16</td> <td>14</td> </tr> <tr> <td>Tomb Raider (fps)</td> <td>30</td> <td>30</td> <td>26</td> <td><strong>36</strong></td> <td>31</td> <td>20</td> <td>12</td> </tr> <tr> <td>CoD: Ghosts (fps)</td> <td>51</td> <td>49</td> <td>42</td> <td><strong>67</strong></td> <td>51</td> <td>28</td> <td>22</td> </tr> <tr> <td>Battlefield 4 (fps)</td> <td>45</td> <td>45</td> <td>32</td> <td><strong>49</strong></td> <td>40</td> <td>27</td> <td>14</td> </tr> <tr> <td>Batman: Arkham Origins (fps)</td> <td><strong>74</strong></td> <td>71</td> <td>61</td> <td>55</td> <td>43</td> <td>34</td> <td>18</td> </tr> <tr> <td>Assassin's Creed: Black Flag (fps)</td> <td>33</td> <td>33</td> <td>29</td> <td><strong>39</strong></td> <td>21</td> <td>21</td> <td>14</td> </tr> </tbody> </table> <p><em>Best scores are bolded. Our test bed is a 3.33GHz Core i7-3960X Extreme Edition in an Asus Rampage IV Extreme motherboard with 16GB of DDR3/1600 and a Thermaltake ToughPower 1,050W PSU. The OS is 64-bit Windows 8. All games are run at 1920x1080 with no AA except for the 3DMark tests.<br /></em></p> </div> </div> </div> </div> </div> http://www.maximumpc.com/best_cheap_graphics_card_2014#comments 1080p affordable amd benchmarks budget cheap cheap graphics card gpu Hardware Hardware maximum pc may 2014 nvidia Video Card Features Tue, 12 Aug 2014 21:43:32 +0000 Josh Norem 28304 at http://www.maximumpc.com The 11 Best Videogame Water http://www.maximumpc.com/11_best_videogame_water_2014 <!--paging_filter--><h3>Virtual water so beautiful, you'll be able to drown in it</h3> <p>Your fancy GPU maybe be able to render billions of pixels and triangles a second, but you’re not showing off its full technical power unless there’s something pretty to look at. You know what’s pretty to look at? Videogame water, specifically good videogame water.&nbsp;</p> <h3><img src="/files/u154082/crysis_water.jpg" alt="crysis water" title="crysis water" width="620" height="271" /></h3> <p>We’ve reached a point where videogame water is looking so wonderful and realistic, that it seems like you could drink from it, nay, drown in it even.</p> <p>Not all videogame water is created equal, however. To suss out which virtual H20 is worth your GPU’s rendering time, we’ve compiled a list of the 11 best videogame water. In addition to the pictures and descriptions below, make sure to check out the links for videos to see what the water looks like in action.</p> <p>What’s your choice for best videogame water? Let us know in the comments below!</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="https://plus.google.com/+SeanKnightD?rel=author" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="https://twitter.com/SeanDKnight" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <a title="SeanDKnight Facebook" href="https://www.facebook.com/seandknight" target="_blank"><span style="color: #ff0000;">Facebook</span></a></em></p> http://www.maximumpc.com/11_best_videogame_water_2014#comments 11 best videogame water assassin's creed IV black flag Bioshock Brothers tale of two sons Crysis Dear Esther Empire total war Hydrophobia Prophecy The Elder Scrolls V: Skyrim The Witcher 2 Tomb Raider videogame water water Features Mon, 11 Aug 2014 22:36:34 +0000 Sean D Knight and Jimmy Thang 28210 at http://www.maximumpc.com Graphics Analysis: Wolfenstein: The New Order http://www.maximumpc.com/graphics_analysis_wolfenstein_new_order_2014 <!--paging_filter--><h3>We compare Wolfenstein: The New Order's low, medium, high, and ultra settings with pics and video</h3> <p>For this graphical analysis feature, we examine the graphical capabilities of Bethesda's Wolfenstein: The New Order. When the first-person shooter was released on PC, it had tons of graphical glitches, which included long load times and massive texture pop-in issues. Luckily, most of these problems have been sorted out with a few patches.</p> <p>Now the new Wolfenstein title is known for being a beautiful-looking game, so we wanted to take this graphical behemoth for a test run to see how it looks across its different graphics presets. Is this game going to show off your graphics card in all of its glory? Read on to find out!<iframe src="//www.youtube.com/embed/Neztt453910" width="560" height="315" frameborder="0"></iframe></p> <p><strong>Testing Methodology:</strong></p> <p>We wanted our tests to be easily replicated, so we ran the game in 1080p, using Wolfenstein’s preset graphics options, which include "Low," "Medium," "High”, and “Ultra”. We should mention that the point of this test is to analyze image quality and visual fidelity. This is not a frame rate performance test.</p> <p>We captured our screenshots and video with a fairly beefy gaming rig, which sports an Intel Core i7 4770K CPU, 8GB of 1600MHz G.Skill RAM, and a GTX 780 video card.</p> <p><strong>The settings we used for each test are shown in the screenshots below:</strong></p> <p style="text-align: center;"><img src="/files/u154280/2014-06-02_00001.jpg" alt="Low settings" title="Low settings" width="600" /></p> <p style="text-align: center;"><strong>Low Settings</strong></p> <p style="text-align: center;"><img src="/files/u154280/2014-06-02_00002.jpg" alt="Medium settings" title="Medium settings" width="600" height="338" /></p> <p style="text-align: center;"><strong>Medium Settings</strong></p> <p style="text-align: center;"><strong><img src="/files/u154280/2014-06-02_00003.jpg" alt="High settings" title="High settings" width="600" height="338" /></strong></p> <p style="text-align: center;"><strong>High Settings</strong></p> <p style="text-align: center;"><strong><img src="/files/u154280/2014-06-02_00004.jpg" alt="Ultra settings" title="Ultra settings" width="600" /></strong></p> <p style="text-align: center;"><strong>Ultra Settings</strong></p> <p><strong>Video Scene Analysis:</strong></p> <p>Note: You can click on the images below to see an animated GIF comparing the scene running across low, medium, high, and ultra settings.</p> <p style="text-align: center;"><a title="Mech scene" href="/files/u154280/output_f9fq3a.gif" target="_blank"><img src="/files/u154280/mech_scene.png" alt="Mech scene" title="Mech scene" width="600" /></a></p> <p><strong>Mech Scene:</strong></p> <p>The first scene has the main character, William Blazkowicz, inside of a mech suit. When the game is rendering in Low settings we see very little detail in our character's clothing. His sleeves gain more texture and color as we go from Low to Ultra settings. The mech suit also has some differences going from Low to Ultra settings, but they’re very minimal. For example, the gauges on the left-hand side gain more texture and lighting as we ramp up graphical fidelity. The rest of the scene looks almost the same across all four presets. Yes, there are a few extra textures sprinkled into the landscape in High and Ultra settings, which Low and Medium don’t have, but again, this a very small difference and you really have to pixel peep to notice them. &nbsp;</p> <p style="text-align: center;"><a title="Soldier scene" href="/files/u154280/output_qzb5rg.gif" target="_blank"><img src="/files/u154280/soldier_scene_3.png" alt="Soldier scene" title="Soldier scene" width="600" height="338" /></a></p> <p><strong>Soldier scene:</strong></p> <p>In the Soldier scene above, we see there’s less texture and definition in the soldier who’s standing in the left corner of the screen. His clothing gets more texture as we go up in graphical quality. The same can be said for the soldier in the middle of the screen too. The texture quality of his clothing is better in Ultra than in Low settings, but the rest of the scene looks almost the same across the other presets. The dark colors and low lighting in this scene's background make it hard for us to discern any other meaningful differences.</p> <p style="text-align: center;"><a title="Airplane scene" href="/files/u154280/output_ile9i3.gif" target="_blank"><img src="/files/u154280/airplane_scene.png" alt="Airplane scene" title="Airplane scene" width="600" /></a></p> <p><strong>Airplane scene:</strong></p> <p>The hardest scene to tell any difference between the three presets is the Airplane scene. We couldn’t see anything inside the aircraft which looked noticeably different. The ocean in the game's Ultra preset looks the best of the four scenes, but that’s the only noticeable difference we could effectively draw here. The interior of the cabin looks very similar across all four presets.&nbsp;</p> <p><strong>Conclusion:</strong></p> <p>Analyzing Wolfenstein's different visual settings, we were surprised by how hard it was for us to tell the difference between any of the game’s four presets. At times, we really had to dig to bring out the nitty gritty details. In general, we found that characters look more fully realized the higher you crank up the settings. If you’re not looking at soldiers on screen, the game looks very similar across all the settings. The similar look and feel in all four presets is in part due to Wolfenstein's dark color palette. When Wolfenstein adds in more textures onto gray, black, and brown surfaces, it can be hard to notice much of a visual improvement. If the game was brighter and offered a wider color palette, it may be easier to pick up on the differences. Regardless, as it stands, it doesn't look like Wolfenstein: The New Order is going to shock and awe anyone at the highest settings, at least not compared to the game's lower presets.</p> <p>Which game would you like us to do a deep dive graphical analysis on next? Let us know in the comments below!</p> <p><span style="font-style: normal;">Follow Chris on&nbsp;</span><a style="font-style: normal;" href="https://plus.google.com/u/0/117154316323139826718" target="_blank">Google</a><span style="font-style: normal;">+&nbsp;or&nbsp;</span><a style="font-style: normal;" href="https://twitter.com/chriszele" target="_blank">Twitter</a></p> http://www.maximumpc.com/graphics_analysis_wolfenstein_new_order_2014#comments graphics analysis graphics card maximum pc pc version settings wolfenstein the new order Gaming News Features Thu, 07 Aug 2014 18:03:09 +0000 Chris Zele 28164 at http://www.maximumpc.com