Once you go mechanical, you'll never go membrane again.
I like to think of myself as a keyboard enthusiast, though you're free to call me a typing snob if you wish. Either way, I view typing on a membrane keyboard a second-rate experience that pales in comparison to the sweet sensation (and, depending on the key switch, audible clicks) of a mechanical plank. So, I'm more than a little intrigued with Razer's Orbweaver mechanical gaming keypad.
Sony discontinues the PlayStation 2 after nearly 13 years on the market.
After more than a decade, it's finally time to bid farewell to Sony's PlayStation 2 console, assuming you haven't already. Sony discontinued the PS2 today, announcing that shipments in Japan have come to a halt, a Japanese language website reports. Once those are depleted, there will be no new PS2 consoles available for purchase, thus ending a pretty remarkable run that spans nearly 13 years (Sony released the PS2 on March 4, 2000).
It's just like the Isku, but with lots of backlight colors to choose from.
Roccat Studios, a gaming peripheral player based out of Hamburg, Germany, today announced the international availability of its next generation Isku FX Multicolor Gaming Keyboard. The new variant is essentially the same plank as the original Isku, only now it supports a new multicolor lighting system "providing infinite possibilities for a completely personalized gaming atmosphere."
Gabe Newell confirms the company is working on hardware to compete with next generation consoles.
Valve is known for keeping their cards close to the vest, but every once and awhile, founder Gabe Newell opens up a bit. The legendary CEO was on hand at Friday night’s VGA awards, and confirmed during an interview with Kotaku that a Steam Box would go head to head with the next generation of consoles.
Recently, Canonical CEO Mark Shuttleworth made a very bold statement when he said: “We expect to ship close to 20 million PCs in the next year.” Sounds like wishful thinking to us, but Linux system builder System76 would love nothing more than to see Shuttleworth’s prediction come true, as its entire business is dedicated to making Ubuntu-based servers, desktops and laptops. Its latest offering is a 17.3-inch laptop with “extreme components.”
A Linux port of Steam has been on the cards for a while now. Back in July, the Valve Linux team revealed in its inaugural blog post that it was working on getting a fully-featured Steam client up and running on Ubuntu 12.04. Apparently, that project has made enough progress for Valve to start looking for beta testers.
One of the most unique keyboards on the planet is now available for pre-order. It's the 'S.T.R.I.K.E. 5 Professional Gaming Keyboard' (Strike 5, from here on out) from Mad Catz, and this thing puts the mod in modularity. Now available in "limited quantities," the Strike 5 consists of five separate hardware modules that you can attach, detach, and rearrange to suit your gaming style.
Boutique system builder Digital Storm today unveiled Bolt, a small form factor (SFF) PC billed as the slimmest custom designed gaming computer ever built. Bolt is the latest attempt to port PC gaming to the living room with smaller size systems that have a comparable footprint to that of an Xbox 360 console, which pair nicely with Steam's new Big Picture Mode. The Bolt measures just 3.6 inches wide, 13.3 inches high, and 13.4 inches deep. That's just slightly more portly than the Xbox 360 Slim, which measures 3 inches (W) by 10.6 inches (H) by 10.4 inches (D).
Max Payne is a man who’s insanely uncomfortable inside his own skin. He’s still haunted by the death of his family, and in Max Payne 3, his body—more so than any random member of Brazil’s criminal underbelly—is the target of his most vicious attacks. Booze. Pills. Booze. Pills. Booze. Pills. Perhaps the most self-destructive character gaming has ever seen, Max is a ticking time bomb of good intentions and life’s harsh realities. And, for better or worse, so is this game. It claws desperately at greatness in so many places—a gripping cinematic narrative, real character development, a Rockstar-worthy world, utterly sublime shooting—but narrowly manages to fall short every time. In slow-mo.