We liked Crysis. Despite its less-than-stellar AI, annoying alien baddies, and flawed final mission, we liked it. We liked the game for its wide-open jungle combat and the power and flexibility the nano-suit gave us to approach combat any way we wanted. Whether we wanted to skulk through the jungle, shooting enemies half a klick away with a silenced rifle, or get up close and personal by throwing our enemies through the nearest wall, the game accommodated pretty much any play style.
While in all honesty, you’ll probably never need a quad-core processor in your laptop, it’s nice to think about. And while you’ve got that on your mind, know that Acer has already heard your thoughts, and are answering them with the release of their new Aspire 8930G laptop, featuring an Intel Core 2 QuadMobile Processor Q9000.
According to Acer the notebook will feature “ four processing cores, 12MB of shared L2 cache, 1066 MHz Front Side Bus and clock speed rates upto 2.53 GHz.” To them, this makes the notebook an ideal option for “extreme users.”
And heck, as long as you’re being extreme you can be smart. The 8930G will run you a very reasonable $1,799 with the Q9000, an Nvidia GeForce 9700 GPU and a Blu-ray drive standard.
What’s better than seeing the world? Seeing the world during its post-life crisis – at least, according to Valve. And so, during a recent pow-wow with Kotaku, Valve writer Chet Faliszek confirmed that a smattering of new L4D scenarios are currently making sure their crumbling shacks and snaking paths are undead-accessible, as is the long-awaited L4D SDK.
However, as of now, details are sadly few in number. Apparently, Valve wants to “deliver more content you can play at this point,” meaning that the SDK probably won’t arrive with the initial batch of DLC.
On the bright side, the zombpocalypse preparation tool’s first tune-up will add versus mode support to the Dead Air and Death Toll campaigns, allowing you to feast upon your friends’ flesh at all of the game’s fine locales.
The Kotaku-Valve chat was recorded on December 15, so Faliszek’s claim that "We should be announcing that before Christmas, what the DLC is,” was obviously derailed.
"The holidays aren't actually so much delaying it as the press guys--[marketing VP] Doug [Lombardi]'s been taking some time. We'll have an announcement shortly, I don't know exactly when,” he continued. We’re guessing that bit’s still valid.
As is Valve’s wont, the DLC probably won’t cost any money – though arms and legs haven’t been ruled out just yet.
We’ll make sure to let you know when Lombardi and co. finally raise the curtain on Left 4.1 Dead. Pencil us in for “soonish.”
Pockets still belching out quarters after a colossal Christmas cash feast? Looking to really score some bang for your newly acquired buck? Well, right after buying MPC subscriptions for a few friends, family members or neighbors (MPC makes for an amazing house-warming gift!), why not take a quick peek at Steam’s wall-to-wall sales extravaganza?
Should words like “extravaganza” not be enough to persuade you, here are a few more that might do the trick: BioShock for $4.99, Team Fortress 2 for $9.99, Company of Heroes for $14.99 and Left 4 Dead for $37.49.
The sales’s price tag-pulverizing kryptonite applies to all games currently available on Steam, but only until January 2nd. So get your credit card started on its New Year’s workout regimen early; the clock’s ticking.
Here’s a curveball for you. According to Gamasutra, Warren Spector -- the man behind mega-tons like Deus Ex, Thief, and System Shock – is currently giving Disney’s rodent-king an “epic” makeover. Yep, Spector’s trading guns and leather for hop ‘n’ bop, and Mickey’s trading his steamboat for steampunk.
Gamasutra saw a few illicit pics of this very special episode of trading spaces, and noted that the game is set to feature “cities assembled from junk” and “a surreal seashore invasion scene, in which machines wearing the faces of the Seven Dwarfs deposit old-fashioned renditions of Disney characters onto the beach with mechanical hands.”
We know what we’ll be having nightmares about tonight!
Aside from that, however, little is known about the “distinctly shadowed, steampunk” game. In a Junction Point blog entry, Spector claimed that it's a collaboration between Disney and Pixar, but the information trail smacks into brick wall after that.
“Let’s see… I’ll take one copy of Spore – hold the SecuROM DRM, please.”
“Oh, er, sorry. Your order’s already slathered in DRM and, well, we can’t remove it. If you come back in a couple weeks, though, we might be able to scrape off a bit of it. Sound good?”
Has something like this ever happened to you? A pleasant Sunday afternoon installation spoiled by SecuROM’s goon squad? Well, no more. At least, if you ride under Steam’s banner.
“EA is one of the industry’s largest publishers,” said Gabe Newell, co-founder and president of Valve. “The EA titles coming to Steam this holiday include some this year’s top PC titles.”
He’s not kidding, either. Titles like Spore, Warhammer: Age of Reckoning, Mass Effect, Need for Speed Undercover, and FIFA Manager 2009 are already available, with Mirror’s Edge, Red Alert 3, and Dead Space moving in with the Freeman family in the “coming weeks.” And, of course, these games will conform to Steam’s standards; in other words, no SecuROM whatsoever.
So, does this mean we can all finally kiss and make up with EA, and notice that it’s released some damn good games over the past year? C’mon now; it’s Christmas.
Remember Myst Online? You shouldn't. GameTap shut the servers for the fumbling MMO in the beginning of this year, leaving plenty of fans of massively multiplayer online puzzle-solving out in the cold. Until the rights were returned to Cyan Worlds, which promptly promised to resurrect the MMO under the clever acronym of MORE -- the Myst Online Resurrection Experiment. Which was all fine, until funding difficulties killed the project once again. Which has since been resurrected again (surpassing Jean Gray's record), this time as a result of Cyan Worlds turning the entire Myst Online platform over to the open source community.
Strangely, this is the first big announcement from any of the "larger" MMOs that involves open source in any fashion. When an MMO dies, it usually dies for good, regardless of how persistent the fan base is toward resurrecting the fallen title into a working project.
Click the link and come into the strange, shifting world of open-source MMOs!
Move over Crysis; the Lich King’s handing out golden tickets to his chocolate factory too, and frankly, he doesn’t think you have what it takes to oppose him. Why? Simple. Like you, Mr. Wars, the Lich King is abandoning his porch rocking-chair and his shotgun for 10 days, but he’s instancing this thing. None of your “ending on December 29th” bullsh**t. Plus, can your players do things like:
“Explore the frozen wastes of Northrend, wield the necromantic powers of the new death knight Hero class, take control of massive siege vehicles in the new open-world PvP zone of Wintergrasp, and much more”?
Didn’t think so.
Oh, sure, potential trial-takers will need both WoW and WoW: Burning Crusade -- as well as seasoned characters who no longer dive behind nearby bushes when a bright ring of light DINGs around them after a tough battle – in order to access much of WotLK’s content. But really, who doesn’t have a few level 70’s gathering dust in their back of the pantry?
Need further proof of your trial’s inferiority, Crysis? Just check out our comments section, wherein players will surely say whether or not they’ll be partaking of this free Wrath of the Lich King trial. Really, Crysis, we’re sorry it had to come to this.
F.E.A.R. was, without a doubt, one of 2005's best first-person shooters -- deftly mixing balls-to-the-wall, head-exploding action with pee-your-pants level horror. Even better, its sequel, F.E.A.R. 2: Project Origin, is poised to top its award-winning older brother in every conceivable way. We were lucky enough to engage in a quick email exchange with Craig Hubbard, F.E.A.R. 2's Principal Game Designer, and we're posting it here for you today.
MPC: Is this the end of the F.E.A.R. story? Are we going for a trilogy?
Craig Hubbard, Principal Game Designer: As you’d probably expect, our immediate focus is getting the game done. Beyond that, who can say?
MPC: Was the story arc planned from the beginning, or has it evolved as it’s moved along?
CH: It evolved quite a bit, but that’s normal. What works on paper doesn’t always pan out when you implement it, so you have to make adjustments and do what’s right for the game. We also decided to take out the subplot about the unicorn who lost its horn. It was very emotionally resonant, but didn’t really fit the tone.
MPC: What’s the biggest problem you had with the original F.E.A.R.? How do you aim to correct it in the sequel?
CH: The biggest complaint people had with F.E.A.R. was that the environments were repetitive and bland. The sequel has much more varied and interesting settings.
MPC: Are you developing the game simultaneously for consoles and PC? What’s the game’s lead platform?
CH: The team knew how to make PC games but hadn’t done a console title before, so it was easier to ensure that decisions made for the consoles would work on the PC rather than the other way around. When the project started, we didn’t have our tech up and running on PS3 yet, so Xbox 360 ended up being the lead platform by default but we are still developing for all three platforms at the same time.
Continue reading for Hubbard's opinions on DRM, game engines, AI, and the British Empire.
Looking for something to do over the holiday break or need an excuse to duck away from the in laws to regain your sanity? Crytek's got your back. The developer announced it is serving up the multiplayer shooter Crysis Wars free-to-play for 10 days, starting tomorrow at 11:00 AM PT and good through December 28th until 11:59 PM PT. You can snag your holiday trial at MyCrysis.com, which the developer says includes the latest version of the game with brand new maps Savanna and Frost. You'll need to register to receive a unique key.
Also just released is a new patch for Crysis Wars, which comes less than a month after patch 1.2 was released.. Patch 1.3 includes the Holiday Map Pack (two above mentioned maps), and fixes the loading of custom assets in downloaded maps.