Gravity ensures that most of what goes up must also come down (even that helium filled balloon will return to Earth one day, minus the helium inside), but when it comes to World of Warcraft, the world's most popular MMORPG, the opposite is true. That's to say that hot on the heels of Blizzard Activision announcing that WoW's number of subscribers have gone down, the price of a subscription is going up.
Pictures of the best cosplayers from BlizzCon 2013
Did you miss BlizzCon's exciting cosplay action this past weekend? Don't worry, we've got you covered. We scanned the convention floor in Anaheim in search of the coolest costumes and took plenty of pictures for your perusal.
Blizzard CEO shoots down rumors of possible F2P future for WoW
With BlizzCon in full force, plenty of juicy news tidbits are coming out of the two-day convention celebrating everything Blizzard, including one in particular: the monthly subscription fee isn't going away anytime soon.
More raids, new zones to explore, and level cap of 100
BlizzCon is off to a rousing start this year, having kicked off with an exciting announcement: a brand new expansion for MMO juggernaut World of Warcraft. It's called Warlords of Draenor, and it's set to finally raise the level cap to 100, with brand new raids across seven different zones, additional rewards, and a new PvP zone for your player-slaughtering pleasure.
We show you which MMOs will save you money and are worth your time
It wasn’t that many years ago when a paid-for subscription was the only way you could get your hands on a decent MMO experience. World of Warcraft dominated the online gaming landscape, and its success lead many other companies into the same monthly premium path.
BlizzCon is returning to Anaheim, California this year, and with it likely hundreds of Blizzard fanatics. It's difficult as it is to get into the popular show, but we know SteelSeries, JINX, and The League of S.T.E.A.M have joined forces to send one lucky winner (and a buddy) to Blizzcon on their dime.
World of Warcraft seems to be losing subscribers at an exponential rate, and the unstoppable force may be seeing continual losses. According to GamesIndustry.biz, Activision Blizzard has revealed the game has lost 600,000 subscribers in the latest quarter of 2013, putting their subscriber base at just 7.7 million.
Gaming social network Raptr, which has over the past few years published yearly lists of the most popular games based on its users’ gaming habits, last month began doing so on a monthly basis. Earlier this week, it published the second such monthly list of “most played games.”
World of Warcraft's subscriber-base is on the decline. That's hardly shocking for a massively multiplayer online role-playing game (MMORPG) that was launched over 9 years ago. But this isn't just any online game, it's the world's largest subscription-based MMORPG and it lost 1.3 million players in the last three months. Who knows where they went, but more importantly, what can Activision Blizzard do to retain its remaining 8.3 million subscribers?
Throughout history, wars and plagues have wiped out entire cities and civilizations, leaving behind nothing but corpses and tears. Strangely enough, the same thing happened yesterday in World of Warcraft when hackers took advantage of an exploit that allowed them to march through various realms, destroying every character they came across, even non-player characters (NPCs).