Posted 11/19/09 at 03:30:54 PM by Paul Lilly
Now is not the time to abandon the PC as a gaming platform, not with all the money at stake. According to Jon Peddie Research, gamers will spend over $32 billion next year upgrading their PCs, and that's the kind of number that draws the attention of hardware vendors. Enter Nvidia, who suddenly felt the urge to reiterate its commitment to the gaming industry.
"Gaming remains our bread and butter focus area. However, there are other opportunities for us to explore as the company grows, such as the HPC sector," explained Bryan Del Rizzo, a spokesman for Nvidia.
Del Rizzo was responding to rumors that Nvidia was no longer interested in gaming for the HPC (high performance computing) market, calling the notion "completely unfounded" and "ludicrous," TGDaily reports.
"Look, I understand that some people might be feeling anxious because we haven't published detailed information about Fermi-based GeForce cards," said Del Rizzo. "But, I can assure you that data is forthcoming. The wait will be worth it, especially when people understand what products based on Fermi are capable of."
So there you have it: PC gaming is alive and well, and so is Nvidia's interest in catering to computer gamers.
Posted 11/19/09 at 02:30:42 PM by Paul Lilly
It's been a little while since anyone has pronounced the PC a dead platform for gaming, and the next time someone does, you can help that person remove their cranium from their hind quarters with some hard figures. Not only is the PC doing well, it's doing exceptionally well, suggests data put together by Jon Peddie Research (JPR).
JPR's latest report predicts that PC gaming hardware sales will reach $21.26 billion by the end of the year, which is an increase of nearly $1.2 billion over 2008. But that's nothing compared to how much hardware the research firm predicts will fly off the shelves in 2010. According to JPR, PC gamers will spend $27.62 billion next year investing in gaming systems, accessories, and upgrades.
"The largest influence on the high forecasted growth rate is due to purchasing delays for systems and upgrades in 2008/2009 as consumers circled the wagons and took a conservative position on discretionary spending. A recovering economy, processing advancements, and higher quality gaming offerings will all contribute to a healthy year for PC gaming hardware in 2010."
What's even more remarkable about the increased spending is that PC hardware has never been cheaper. For the most part, gone are the days where a high-end videocard commanded $600, and it's now possible to piece together a respectable gaming rig for well under a grand.
Going forward, JPR says hardware sales will continue to climb, reaching $32.75 billion in 2010, and $34.76 billion in 2012.
Posted 11/19/09 at 07:30:21 AM by Paul Lilly
Ever wondered what it would be like to game at 3600x1920? Of course you have! And lucky for your, [H]ardOCP has posted a screenshot of Left 4 Dead 2 running at just such a resolution courtesy of its Eyefinity setup running on a Radeon HD 5870. Check out the full sized pic here.
In case you haven't been following, AMD surprised everyone in September when it showed off a single videocard powering six 30-inch Dell dsiplays configured as a single, 7680x3200 resolution monitor. Will Smith took the whole thing in and has a writeup on it here.
Best of all, AMD is launching CrossFire Eyefinity support with its awesome HD 5970 videocard. Some 22 games are supported, with more on the way.
Posted 11/05/09 at 11:10:56 AM by Paul Lilly
It looks like Walmart is gearing up for Black Friday a little early this year. How so? The mega-chain has begun advertising several one-day in-store specials slated for this Saturday November 7th at 8AM.
Among the sale items is an Xbox 360 Arcade console for $199, which will be accompanied by a $100 gift card. That essentially brings the price down to just $99, provided you can make use of the gift card.
Other sale items on tap for the one-day special include a 15.6-inch HP notebook with an Intel Celeron processor for a shade under $300, a Blu-ray player for $150, a 42-inch 1080p Sharp LCD TV for $498, and a few more items.
According to Fudzilla, this is just the first of ongoing Saturday specials that will continue until Black Friday.
Posted 10/22/09 at 09:26:12 AM by Paul Lilly
We've stopped counting the number of rumors suggesting Blu-ray hardware would somehow integrate with the Xbox 360 gaming console, whether as a built-in drive in a revised edition, or as an add-on accessory. The details would vary, but all the rumors shared one thing in common: They were all bogus. So why are we paying it any attention now? Because this time, the rumor's coming straight from Microsoft CEO Steve Ballmer.
During a video interview with Gizmodo, Ballmer spent a couple minutes talking candidly about the Xbox 360 and project Natal, but he appeared to be caught off guard when asked if Microsoft would adopt Blu-ray in a bid to take over the home theater.
"Well I don't know if we need to put Blu-ray in there," Ballmer began as he wiped his eye. "You'll be able to get Blu-ray drives, and Blu-ray drives as accessories."
Does this mean a Blu-ray add-on is in the works, or did Ballmer simply not word his answer carefully enough? We don't know, but when Gizmodo pinged Xbox spokespeople about Ballmer's answer, more fuel to the speculative fire was added.
"Our immediate solution for Blu-ray quality video on the Xbox 360 is coming this fall with Zune Video and 1080p instant-on HD streaming. As far as our future plans are concerned, we're not ready to comment."
In the past, Microsoft made it a point to quickly squash Blu-ray rumors, but that isn't the case this time around. Draw your own conclusion on what that could mean.
Posted 10/19/09 at 11:15:55 AM by Paul Lilly
Here's some potentially bad news for Xbox 360 console gamers - according to market analyst Michael Pachter, the price of an Xbox Live Gold subscription will shoot up to $100 per year, perhaps as early as 2011. What the hell?
"You can't hook into Xbox LIve Gold if he's playing on a PC," Pachter said on how Microsoft seemingly abandoned the PC as a gaming platform. "That's the other problem - you really want to hook every gamer who has a 360, you want them to buy all their games on 360, play everything multiplayer, pay you 50 bucks a year so that, in a couple of years, it's a 100 bucks a year."
While the numbers might be up for debate, Pachter seems convinced that Gold subscription prices are definitely on the rise. But is he off his rocker?
Current Gold level subs run $50 per year, or half of where Pacther predicts pricing is headed towards. In return, gamers get access to online multiplayer gaming, the ability to stream Netflix movies to your console (provided you're also a Netflix subscriber), and a few other odds and ends. Minus a few proprietary features, it's all stuff you can do on the PC for free, so it would be a tough sell to up and double the price of a sub in a 24-month time span.
Would you pay $100 for an Xbox Live Gold subscription? Hit the jump and sound off!
Posted 10/16/09 at 09:45:18 AM by Paul Lilly
To celebrate "Talk Like a Pirate Day," Telltale Games gave away free copies of Tales of Monkey Island: Episode One to gamers and scurvy landlubbers alike. But don't worry if you missed out on your chance to reap all the rewards of piracy without crossing moral (and legal) lines, because Telltale is giving you another chance to become a swashbuckler without spending all of your grog money.
The freebie offer has come and gone, but from now until midnight (Pacific Time) on Sunday, October 25, Telltale Games is slashing the price on the full first season of Tales of Monkey Island by $10. For 25 bucks, you'll have access to all five episodes, which breaks down to $5 a pop. As a bonus, Telltale says season purchases are eligible to receive a collector's CD, made available at the end of the season, for the cost of shipping
Chapters One through Three are available to play now, with the remaining episodes "coming soon."
Posted 10/14/09 at 03:27:18 PM by Paul Lilly
Nvidia's Tegra platform continues to woo big-name customers, most recently attracting Nintendo, who reportedly is in talks with Nvidia to provide some extra oomph for its next-gen DS handheld console.
The deal marks a win-win situation for both involved. For Nvidia's part, no other handheld console would put Tegra in more hands, courtesy of the DS's 68.3 percent worldwide market share. And for Nintendo, tapping into Tegra gives the company's console a power boost sure to be well received by consumers and developers alike.
Until more details are released, we can only speculate on what the next DS might be like, but it's at least feasible that on top of the added muscle, it will also sport backwards compatibility with the existing DS library, assuming Theo Valich's sources prove reliable.
What will also be interesting to watch is how this relationship between Nintendo and Nvidia plays out in the home console market. Might Nvidia replace ATI as the graphics vendor of choice in whatever supersedes the Wii? We'll have to wait to find out.
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