Microsoft's failure to fly the PC flag at E3 left a lot of computer-loving gamers disappointed. Don't worry! When the Seattle Times interviewed Mike Delman, the vice president of global marketing at Microsoft's Interactive Entertainment Business group, Delman tossed PC gamers a treat; Microsoft's designing extensive gaming support into the upcoming Windows 8 operating system. Unfortunately, it's the kind of treat that leaves a bitter taste in your mouth. The catering to the console crowd continues as Xbox Live is being integrated into the Windows 8 experience.
If you asked Microsoft, they'd probably say their flashy keynote address at E3 signaled the day the Xbox 360 grew into its own as an entertainment center, rather than a dumb old video game console. Here at Maximum PC, we view it a little differently: we think Microsoft's keynote address at E3 signaled the day that PC gaming fell off of Microsoft's radar.
The most sought-after gaming hardware at this year’s E3 was always expected to be of the console variety, with Nintendo set to unveil Wii’s successor and Sony scheduled to divulge more details about its next-gen handheld. While Taiwan-based Shuttle Inc. is unlikely to steal the spotlight from the soon-to-be-unveiled Wii successor or even the PlayStation Vita, as Sony’s upcoming handheld is now called, it is trying its best to make its presence felt at the Electronic Entertainment Expo with its latest gaming PCs. Details after the jump.
Sony has simply blamed the ongoing PSN outage on an “external intrusion” without going into the exact cause and nature of this unrelenting crisis - equal parts technical disaster and public relations fiasco. According to a Redditor named chesh420, who only identified himself as a PSX-Scene.com moderator, the current PSN outage could be the result of a new custom firmware (CFW) named Rebug that “essentially turns a retail console into a dev console (not fully, but gives you a lot of the same options that usually dev's only have access to).”
Baseball gaming has long been a national pastime independent of our national pastime. Youths in the 1950’s playing“baseball cards” gave way to the Strat-O-Matic baseball board game in the 60’s. With the arcade craze sweeping the nation in the 1970’s it was only a matter of time before the strategic part of the baseball took a backseat to the twitch-action provided by video games, replacing stat cards and dice rolls with joysticks and buttons. What started with handheld sports games from toy titans Coleco and Mattel evolved into home console versions so realistic and lifelike that adults over the age of 50 have a hard time discerning a title like MLB: The Show from an actual game broadcast.
To celebrate Opening Day we take a look at some of the monoliths of baseball gaming – titles that were so advanced and revolutionary that neither the passage of time nor the evolution of technology can diminish the impact they’ve had on the baseball gaming landscape. Please note that this is not a “Best of” list. After all, who can argue definitively that OOTP and its robust text-based simulation is better than High Heat with its meticulous representation of the pitcher-batter duel? Perhaps a more skilled auteur than I would be able to deftly navigate the choppy waters of “PC vs. console”, “sim vs. arcade”, and “text vs. action,” but I’ll leave that to the message boards.
In an effort to curtail piracy and thwart any damage that might result from the recent public posting of security codes for the PlayStation 3 console. Sony plans to introduce a serial key system for its games, TechEye reports.
Earlier this month, George Hotz and a band of programmers associated with a hacking group called "fail0verflow" drew Sony's ire by uncovering and publishing root keys for the PS3. Sony's initial response was to take legal action against Hotz and more than 100 others it claims were involved, but there's still the problem of such keys now being public knowledge.
These root keys are used to verify that a game is genuine, and with that knowledge, hackers and pirates can essentially trick the console into recognizing counterfeit software as the real deal. With the new system in place, upcoming games will ship with unique serial keys specific to that Blu-ray disc, which the user will then have to enter into the PS3. If this sounds at all familiar, then you must be a PC gamer.
Citing an un-named source, PS3-Sense says Sony has already updated the PS3's firmware in preparation for this new verification system.
From the makers of the ill-fated 3DO game console comes the “Jungle” handheld gaming system. Let us rephrase the last line for accuracy's sake: from one of the four manufacturers of the … . If you haven't guessed it already, we are talking about Japanese consumer electronics company Panasonic.
With the 3DO debacle buried under tons of “time sand,” Panasonic is gearing up to invade the handheld gaming space on the back of an upcoming portable device focused entirely on online gaming and MMORPGs. The Jungle, as the device is called, reportedly runs a Linux OS, and according to Fudzilla, features a Tegra chip.
Not a lot is known about the Jungle. Even the official site only features a video teaser and a sign-up-to-stay-updated form at this stage.
OnLive's cloud-based gaming service launched in June with Wi-Fi support conspicuously missing from its armory. While OnLive's lack of Wi-Fi support was never really a pressing concern for the vast majority of the world's population, it did matter to both the service's early adopters and detractors, with some admittedly ardent fans even stooping to such abject lows as building Ethernet loopback adapters to pass off their Wi-Fi connection as a wired one.
Learning to tie different knots is totally rad and all, but c'mon, we all know what kids really want to do with their spare time, which is play videogames. Now they can do that andearn a Cub Scouts belt loop in the process. For any kids out there reading this, before you get too excited, pay close attention to the second of three requirements:
Explain why it is important to have a rating system for videogames. Check your videogames to be sure they are right for your age.
With an adult, create a schedule for you to do things that includes your chores, homework, and video gaming. Do your best to follow this schedule.
Learn to play a new videogame that is approved by your parent, guardian, or teacher.
That means Boy Scouts, Tiger Cubs, Cub Scouts, and Webelos Scouts aren't going to be successful in convincing their parents to let them play Grand Theft Auto, but hey, even with the chores thrown in, it's still a better deal than some of the other belt loops, like Textile, right?
The US Supreme Court is going to be taking up the case of Schwarzenegger v. Video Software Dealers Association, when it next meets in October. The case is centered around California's 2005 law that bans the sale or rental of mature rated games to minors. The law was ruled unconstitutional in 2007, but the state filed a Supreme Court appeal last year.
Historically, the legal system has taken a dim view of restrictions on violent content. Similar laws in Michigan, Washington, and Louisiana have been struck down as well. Governor Schwarzenegger has made it clear he still supports the law which he believes protects the well-being of children.
If the law is ruled unconstitutional by the Supreme Court it's likely that the issue may finally be decided. Where do you come down? Should children be legally prohibited from buying or renting mature games?