He revealed that his company sells "400 times more games on iPhone than on Android." But with the number of Android-based phones growing with each passing day, it will be difficult for games developers to completely ignore the platform. However, there are a lot of issues that Google will have to address, if it wants Android to be taken seriously as a games platform.
The server-based gaming service promises to deliver the latest video games to any broadband-enabled PC or TV set without requiring any fancy gaming hardware.
The company is not willing to divulge the exact volume of funding. According to GamesBeat, one venture capital source speculates that funding in the third round may have topped $500 million.
“But we’re limited on what we can disclose. The valuation was quite high for a pre-revenue company. It is probably among the highest for a pre-revenue company getting funding this year. But the scope of the opportunity is high,” said Steve Perlman, OnLive’s founder and CEO.
Although a few other similar ventures are vying for what they all believe is an assured place in video game history, OnLive’s huge wealth of intellectual property – more than 100 patents and counting, coupled with the financial muscle of its backers gives it an obvious advantage. It is currently being put through its paces by beta testers.
The chipmaker claims that Fusion for Gaming can enhance a computer’s performance by up to 10%. Although it might actually prove to be handy, the chances of it being worth as much as AMD’s rhetoric suggests are slim to none. The beta is only meant for Windows Vista 32 and can be downloaded here.