Courts have said it again and again: consumers have the right to resell their used physical media. That's why used game sales are booming at GameStop and you can pick up old Michael Jackson CDs at a buck a pop down at your local flea market. But do those same rights apply to digital versions? Can you "resell" an iTunes track? We'll know soon enough, as the concept is slated to have its day in court soon.
In recent times, there have been quite a few reports about some enterprises having professed their liking for Windows XP. The consumers and enterprises that have vowed to abstain from Windows Vista, or plan on running old software owned by them, are scampering for used XP-toting PCs.
There is no dearth of Windows XP PCs as millions of users are supplanting their old PCs with newer ones that run Vista; a Gartner study pegged the number of discarded XP PCs in 2007 at 197 million.
Kaplan advises consumers to be slightly more cautious while purchasing secondhand PCs online as they are very likely to come loaded with a pirated version of XP.
The talk of Vista and XP is known to have elicited some passionate responses from Maximum PC readers in the comments section before and so you are expected to be ready with your astute views on this occasion as well.
The argument against used games is that by buying them, you're cheating the developer out of potential profits he or she may otherwise have obtained had you purchased the game as new. The obvious flaw is that not everyone who purchases used games at a discount would have bought the title for a premium price as a new release, so the question of how much the used game market actually affects developers remains an open-ended one.
Nevertheless, developers and publishers are brainstorming on ways in which they can either deter gamers from buying used games or cash in on the sales, and some of those ideas are sure to irk the gaming community. Take for example Epic president Mike Capps, who claims some developers would like to see additional fees tacked on to used titles in order to complete the game.
"I've talked to some developers who are saying 'If you want to fight the final boss you go online and pay $20, but if you bought the retail version you got it for free," explained Capps to GamesIndustry.
Developers and publishers have already started to push one-time download codes for new games, such as the 20-song bonus tracks available to Rock Band 2 owners, as well as DLC codes in games like Gears of War 2 and NBA Live 09. But if DLC codes fail to lure more buyers from the outset, you can bet that developers will continue to cast an eye towards the used games market and come up with increasingly obtrusive strategies for cashing in.