Epic Games made the decision earlier this year to offer up its Unreal Engine 4 to anyone and everyone for $19 per month (plus 5 percent of gross revenue resulting from any commercial products you build using UE4), affording game developers of any size and budget a chance to play with a complete and popular game engine. Wondering what you can do with it? To get a taste, there are two new UE4 demos available, one for HTML5 and the other for Nvidia's Maxwell GPUs.
Tim Sweeney confirms there's interest in porting Unreal Engine 4 to Windows Phone and RT
When the time is right, Epic will make its Unreal Engine 4 platform available on Windows Phone and Windows RT. Exactly when that time will be is still up in the air, but thanks to a forum post in which Epic co-founder and CEO Tim Sweeney responded to a user question, we at least know it's something the company is both interested in and has been working towards to some degree.
Epic Games has posted preview notes on its upcoming 4.1 update for the Unreal Engine 4. The pending update has a plethora of new features, assets, new platform supports, and a ton of fixes and improvements to the game engine.
A surprise announcement at the 2014 Game Developers Conference (GDC)
Have you dreamed about making an epic game if only you had access to the right tools? You're in luck. It just so happens that Epic Games is offering anyone and everyone an opportunity to tap into its next generation Unreal Engine 4 for $19 per month. In addition to the monthly subscription fee, you also agree to fork over 5 percent of gross revenue resulting from any commercial products you build using UE4.
This Kickstarter success story just keeps getting better.
Oculus Rift is still little more than a really promising virtual reality development kit, but that promise gets more real everyday as industry heavyweights throw in behind the scrappy little startup. Epic Games has always been an Oculus partner, but late last week the company finally announced native support for the VR headset in Unreal Engine 4.