Epic Games earlier this week announced that it was dropping its subscription fee to license Unreal Engine 4. Now instead of paying $19 per month on top of any applicable royalties, developers can dive in and get access to UE4's complete C++ source code hosted on GitHub. They can even make a little bit of pocket change without sharing the wealth -- up to $3,000. After that, a 5 percent royalty per quarter applies. Not a bad deal, and we caught up with Epic at GDC to talk about this and more.
Five percent royalty rate still applies to commercial projects
At last year's Game Developers Conference (GDC), Epic Games made the decision to license its next generation Unreal Engine 4 to anyone and everyone for $19 per month, giving subscribers unfettered access to its complete C++ source code hosted in GitHub. If you sold and/or made money from your creation, you'd end up paying Epic a 5 percent royalty on top of the subscription fee. Nearly a year later, the 5 percent royalty remains in play, but Epic has now removed the $19 per month subscription for Unreal Engine 4.
Good news for all of the aspiring video game developers out there. Epic Games has released Unreal Engine 4.5, a massive update for the game engine that includes over 40 new features, contributed by developers outside of Epic, along with a new tutorial system, game templates, and better support for mobile platforms and consoles.
Epic Games has posted preview notes on its upcoming 4.1 update for the Unreal Engine 4. The pending update has a plethora of new features, assets, new platform supports, and a ton of fixes and improvements to the game engine.
Nvidia's new 64-bit CPU to be based around Kepler and feature 192 CUDA cores
We had the chance to attend Nvidia’s CES 2014 press conference and the company touched upon a number of topics such as GeForce Experience, G-Sync Monitors, and GameStream, but it was Nvidia’s announcement of its new “super chip” K1 that was the talk of the show.
This Kickstarter success story just keeps getting better.
Oculus Rift is still little more than a really promising virtual reality development kit, but that promise gets more real everyday as industry heavyweights throw in behind the scrappy little startup. Epic Games has always been an Oculus partner, but late last week the company finally announced native support for the VR headset in Unreal Engine 4.
Epic games is known these days for Xbox titles such as Gears of War, however it’s sometimes easy to forget they were also one of the all-time greats in the PC arena. The Unreal series pushed the boundaries of competitive multiplayer, and even PC hardware well ahead of anything else of its day. A few select titles such as the original Gears of War and Bulletstorm made their way to the PC, however the controls just didn’t transfer well to the mouse and keyboard. Those longing for the good ole days of Epic PC exclusives finally have something to look forward to, with Design Director Cliff Bleszinski confirming the existence of a PC only title to panel attendees at PAX East.
The Unreal Engine 3 has been at the heart of several of the biggest games of the last few years. Titles include Gears of War, Bioshock, and Borderlands. Now Epic Games is announcing the release of a free non-commercial version of the Unreal Development Kit, powered by Unreal 3.
The dev kit is available for download right this very minute at the official site. This isn’t some stripped down version of the engine either. According to Epic, “UDK contains all the most recently added features and technological enhancements, including many that have yet to be seen in an Unreal Engine game. Furthermore, Epic Games will release ongoing, upgraded builds of UDK for free.”
The UDK can be used to create mods for existing games, as well as standalone products. San Diego based Psyonix Studios used the UDK to create a proof of concept game in two months with only two individuals. The game is called Whizzle, and it’s actually pretty neat for what is essentially a tech demo. It’s always nice to see companies giving something away for free.
The gaming industry is, currently, on the forefront of media. There's nothing else like it -- nothing else endowed with its far-reaching potential. Gaming is the future, so I guess it makes sense that gamers' gazes are aimed unflinchingly forward, never braking for the past -- or even the present. Our news always involves what's "Coming this holiday season" and our real-life heroes, when not piecing together the latest triple-A titles, rack their brains over how tomorrow's games will work. Why can't we stop for a breather every once in a while?
But no, our breakneck pace continues today. We'll rest when we're dead or when we practice what we preach. Into the crystal ball I've gazed, and I've seen things, man -- things like Unreal Engine 4, PC gaming's death, and, ack, Cammie Dunaway! Consider this crystal ball retired!