AMD can talk about the benefits of its Mantle API until it's blue in the face, but what gamers really want to know is how the numbers work out once all the dust settles. To address those folks, the Sunnyvale chip designer sent us a handful of examples of performance boosts today's upcoming Mantle patch for Thief will bring to gamers, based on AMD's own internal testing. Let's have a look.
AMD made some big claims in regards to its Mantle API, which were finally put to the test when support was rolled out for Battlefield 4. Now it's the Thief reboot that will get the Mantle makeover courtesy of a new patch Eidos is reportedly planning to launch tomorrow. In addition to adding support for Mantle, Thief will become to first game feature AMD's TrueAudio technology.
We interview AMD to get the lowdown on the company's new, 3D immersive sound technology
Perhaps the biggest surprise—and the best kept secret of AMD’s new R7 and R9 graphics chips--was the inclusion of a new advanced audio technology dubbed TrueAudio. That’s right, a video card with audio support. With advanced PC audio considered a long forgotten technology, Maximum PC played 23 questions with AMD’s Carl Wakeland. Wakeland is a Fellow Design Engineer and considered the “author” of TrueAudio.
Maximum PC: In one sentence TrueAudio is:
AMD: A programmable audio core built into the GPU, representing our effort to breathe life into game audio environments as the programmable graphics pipeline breathed life into the diversity of PC graphics.