It’s hard to believe that Valve’s Source engine is turning 10 years old this month. We still remember being amazed at the Half-Life 2 tech demo shown back in 2003 at E3 and how we marveled at the huge leap in graphics as the notorious G-man appeared looking extremely lifelike.
That’s right Valve faithful, just this week Gordon Freeman celebrated his valiant service at the Black Mesa Research Facility for the 10th time. That’s a whole decade of butt that Mr. Freeman has been kicking, and he’s opened up the door for tons of other great games.
It was the release of Half-Life that really put Valve on the map, and the video gamer’s world is a better place because of it. Games like Counter-Strike, Day of Defeat, Team Fotress (2!), Natural Selection and Left 4 Dead have all come out thanks to Half-Life's humble beginnings. If it weren’t for the release of Half-Life 2 and the extremely flexible and stable Source engine, much of the landscape that we all love to shoot up from the first person wouldn’t be here today.
So give your best wishes to all the fine folks at Valve that have kept a strong decade of gaming alive. Without them, without Steam, without Gordon, we wouldn’t be spending so many countless hours (well, counted on our Steam profile pages) blowing out zombie brains and cursing those clever Spies.
Expressing your individuality online can be difficult, especially if you’re a gamer. While running and gunning your way through games like Counter-Strike: Source or Team Fortress 2 it’s easy to get lost in the crowd. But leaving your mark on the world is easier than you might think. Animated sprays are a great way for you to tell your enemy that, not only have they been pwned, but that you're the one responsible.