Gamers on Steam's digital distribution platform have shown a willingness to embrace the Early Access model, which entails paying for a game before it's finished and being allowed to play beta or even alpha versions in return. The developer then uses those funds to complete the title, and may take into consideration feedback it's received from Early Access gamers. GOG is also looking into the Early Access business model, but there are some hurdles to figure out.
Showcasing the sexiest, most photogenic game screenshots this side of the Internet
We've got our Rig of the Month feature for amazing case mods, but what is a graphics afficionado supposed to do with his or her stellar screenshots? We've got you covered with Graphics Porn. Every month, we'll be collecting and publishing the most beautiful, photogenic, and amazing screenshots submitted by Maximum PC readers.
Sales encourage gamers to stockpile more games than they have time to play
It seems like there's always a major Steam sale taking place. There isn't, but certainly Steam sales aren't exactly rare. These sales introduce big discounts to popular titles, both current and ones that are slightly older, and we often find ourselves stockpiling titles with plans to play them at a future date. Apparently that's a common practice, as a new report suggests that nearly 37 percent of registered Steam titles have never been loaded.
Valve has revealed a new version of its Steam Controller that will be shown at the Game Developers Conference next week. Revealed back in September 2013, the original prototype was going to have a touchscreen in the middle of the controller. Since then, Valve scrapped the idea altogether but has retained the two trackpads.
One thing you can't accuse Valve of being is stingy with its Steam platform. It seems there's always a Steam sale going on, making it easy to add to your games collection quicker than you can actually play through your titles. Well, guess what? If you thought Steam sales were frequent now, they could become even more commonplace now that Valve is allowing publishers to self-discount their games.
Company tries to thwart cheat developers by making it financially unfeasible
In response to a Reddit thread claiming that the Valve Anti-Cheat (VAC) program records users’ browsing history, Valve co-founder Gabe Newell replied that it isn’t the case. Newell broached the subject on his own Reddit thread to provide an explanation of how VAC works in order to refute these claims.
How many times have you pulled the trigger on a Steam pre-order, only to decide a few days before release that suddenly, you're just no longer into it? Buying in advance just isn't a good idea sometimes, as any seasoned gamer will tell you, and now Valve has implemented a way to protect you from at least some of the impulse buying its digital distribution platform inspires.
A complete in-depth Q&A on Steam Machine pricing, specs, release dates, and more!
Final versions of Valve’s highly anticipated Steam OS (officially written "SteamOS") and Steam Machines that run it aren’t even out but the misinformation and the company’s legendary opaqueness have created perhaps one of the most misunderstood tech projects in recent memory. There’s simply been so much misinformation that even we can’t keep up with what’s actually fact and what’s fiction at this point. So to help you keep up on current events, we’ve tried to cull all of the relevant SteamOS and Steam Machine information into one single in-depth FAQ.
This may well be the weirdest information you've ever seen in a video game's patch notes. Dean Hall, via PC Gamer, has posted up the pending changelog of a build of DayZhe and his team have been working on over the last few weeks. Included are some pretty bizarre alterations that would sound mighty weird to anyone who hasn't actually played the game.
With its announcement of the continued growth of Steam today, Valve kicked off the first iteration of the Steam Dev Days Conference. More than 1,200 attendees to the fledgling conference were treated to inside information about Steam's 2013 geographic performance, and the numbers within were certainly awe-inspiring.