Dishonored is a refreshingly stealthy change of pace in a first-person-shooter market crowded with Call of Battlefield-type games that seem like they were produced by Michael Bay. Don’t get us wrong—we love blowing stuff up, and we love killing terrorists, but sometimes we like to take a break from the frantic action and unwind with a night of stealthy throat slitting and neck snapping. After all, a man’s got to relax. This is what Dishonored delivers; a game based on stealth, tactics, and the delightful task of mastering a broad range of mystical abilities, providing us with a much-needed change of scenery in an FPS landscape dominated by desert warfare shooters, Borderlands 2 notwithstanding.
Note: This review was originally featured in the January 2013 issue of the magazine.