NewsGaming Roundup 7/24/08: Tomorrow's Just a Delay Away

The gaming industry is, currently, on the forefront of media. There's nothing else like it -- nothing else endowed with its far-reaching potential. Gaming is the future, so I guess it makes sense that gamers' gazes are aimed unflinchingly forward, never braking for the past -- or even the present. Our news always involves what's "Coming this holiday season" and our real-life heroes, when not piecing together the latest triple-A titles, rack their brains over how tomorrow's games will work. Why can't we stop for a breather every once in a while?

But no, our breakneck pace continues today. We'll rest when we're dead or when we practice what we preach. Into the crystal ball I've gazed, and I've seen things, man -- things like Unreal Engine 4, PC gaming's death, and, ack, Cammie Dunaway! Consider this crystal ball retired!

Read more, if you dare.

 

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gaming, Software, news, Splinter Cell, Valve, nintendo, ubisoft, Epic, Unreal Engine
FROM THE ARCHIVESplinter Cell: Double Agent

Longtime readers will know that we're big fans of the adventures of Sam Fisher. There's something eminently satisfying about using a combination of stealthy moves, acrobatics, and super-spy gadgets to get into places where you're not supposed to be and take things you're not supposed to have.

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Review, Splinter Cell, Double Agent
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