NewsGaming Roundup 9/5/08: Segagaga

I'd like to think that I'm a fairly well-adjusted person. I'm generally jovial, well-versed in a range of topics, and only fly into embittered, cursing rages when people really deserve it, or when they speak to me between the hours of 9 AM and 3 PM without having submitted the proper paperwork. Overall, though, I'm a circular peg in the round hole that is our society.

But it wasn't always this way.

As a wee lad, I was quite the little nerdling. I wiled away my time basking in the glow of a computer monitor, sending tiny green orcs to be trampled into tiny green puddles against insurmountably immense forces.

But that wasn't enough for me.

When I wasn't playing, I was drawing. Covered in construction paper scraps and the glue I didn't ingest, I'd emerge from my lair looking like a Swamp Thing pinata. There was a purpose to my demented sciences, however. In essence, I created the ultimate fan art. Towering paper monuments to my favorite videogame characters, they were. Four feet in height, and crafted with the utmost care. They were at once my greatest friends, yet also my only friends. (Note that I was, like, eight. It was perfectly normal, right?)

So, has gaming ever busted down the doorway into your day-to-day life? Any stories you'd like to share? Art projects? Fan fiction? Halloween costumes?

Regardless, today's Roundup is right up your alley. Boiling in the belly of this monstrous site are stories about a console developer decrying consoles, a PC developer spitting in the face of piracy, and Peter Moore dropping a big, bad F-bomb right on top of Sonic The Hedgehog's creator.

 
Journey into the depths after the break.

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gaming, microsoft, Software, news, sony, EA, Dreamcast, Oddworld
NewsSony Voluntarily Recalling 440,000 Vaio Laptops

Most times when you read about a notebook recall the problem typically stems from a defective battery. But that's not the case with Sony's voluntary recall of 440,000 Vaio TZ notebooks. Sony says "irregularly placed wires near the hinge, or a dislodged screw inside the hinge, may create a short circuit, causing localized overheating." Affected models include:

  • VGN-TZ100 series
  • VGN-TZ200 series
  • VGN-TZ300 series
  • VGN-TZ2000 series

The issue potentially affects all modes sold between July 2007 and August 2008. If you own one of the above models, Sony advises visiting http://esupport.sony.com/fixmypc where you'll be prompted to input your product code and serial number to see if your unit is affected. Alternately, you can call 1-888-526-6219, and if your model qualifies, Sony will provide a free inspection and on-site repair.

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mobile, notebook, laptop, sony, recall, Vaio
NewsThe World's Slimmest LCD Television is Only 28mm Thin

Sony just announced a new LCD television so thin that it makes even sickly looking Hollywood stars appear chunky by comparison. The 40-inch LCD TV in Bravia's ZX1 series measures just 28mm thick, and that's at its fattest portion. The thinnest portion measures a scant 9.9mm.

In order to build a chassis so thin, the new display utilizes an edge LED backlight. White LEDs come arranged on four sides of a light guide plate, boasting a contrast ratio of 3,000:1. A wireless connection to bridges the separate display and tuner components. To go with the ultra-skinny television, the company developed a dedicated wall-mounting unit 19.5mm thick. When hung on the wall, the distance between the front surface of the TV and wall is less than 50mm.

The KDL-40ZX1 will launch in Japan in October for about ¥490,000 (roughly $4,507 USD).

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lcd, sony, tv, television, display, hardware, Bravia ZX1
NewsGaming Roundup 8/28/08: When You Wish Upon A Rockstar

I can't sate my Twitter addiction. I'm loathe to hit up my favorite gaming sites. I can't even allow my glance to linger on iGoogle. Why? Because PAX is in town, and I'm, well, not. Due to circumstances beyond my control, PAX is out of my reach this year. So while the hardest of the hardcore come together for a weekend of gaming goodness, I'm doing my best to avoid a jealousy-induced pity party. But, even though my non-presence at PAX is a huge loss for the entire gaming community, it got me thinking:

The PAXian legion, as I mentioned earlier, is predominately composed of so-called "hardcore" gamers. Without even being in the same state as the community-focused gaming expo, I can assure you that over 100 attendees will be clad in "Green Linen Shirt" T-Shirts, replete with armor stats and a sour tinge of body odor. Why? The answer's obvious: they're gamers -- and proud. For a number of reasons -- the medium's relative youth, alarmists' tendency to buzz about, etc. -- dedicated gamers embrace their hobby with a near religious fervor.

Sure, movies have "cinemaphiles" and literature has its bookworms, but gamers are Scientology to other mediums' group of co-workers who meet sporadically for a round of Putt-Putt. With time, I imagine our community will fragment -- genres will expand and tastes will narrow -- but for now, we're a thick stew, full of assorted meats and veggies, but still part of a cohesive whole.

So, do you call yourself a gamer? Are videogames an integral piece of your personality? Is your pride inextricably tied to your Gamerscore? Or are you just a person who happens to play games, and nothing more?  

Today's Roundup is like a perfect sundae, with just enough gooey non-gamer-friendly fare drizzled over a vanilla base of terms like "ESA," "second-hand videogame sales," and "Starcraft II release date." There is a spoon, and it's after the break.

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gaming, Software, news, sony, blizzard, EA, esa
FROM THE ARCHIVEGaming Roundup 8/27/08: A Song of Ice, Fire, and Sore Thumbs

Last night, before tossing and turning for a good three hours, I finally finished George R.R. Martin's "A Game of Thrones." I'd been nibbling my way through the book -- a 900-page tome -- since late May, so I was understandably thrilled to see its final page, as well as its wildly out-of-place ad for the "A Game of Thrones" collectible card game. But AGoT's only the beginning of a planned seven-part series that began in 1996. Needless to say, AGoT's sequel has been on shelves, Amazon, and wherever else books are sold since before my age had taken on a second digit, and because AGoT ended on a huge cliffhanger, I nabbed the second book from my local Borders with all the subtlety a frothing nerd could muster, clasping it in my hands with a grip that bystanders described as "air-tight."

However, if I'd voraciously devoured AGoT back in '96, I'm fairly sure my satisfied smile would've flipped upside down. The final chapter felt like a build to the climax, but then -- as though it was a badly planned rollercoaster -- the story just ended, leaving readers dangling for roughly two years. (Yeah, the bad kind of rollercoaster.)

Obviously, literature isn't the only medium that backhands its users this way. Games, too, have a habit of rolling out large, red, inappropriately timed stop signs just when things are getting good. Even worse, development cycles now pack double the staff and take twice as long to complete compared to only a few years ago. Looks like the wait between sequels will only grow more arduous before it tapers off.

So, what's the least satisfying game ending you've ever come across? How did you react? Did you pen an angry email? Boycott the sequel?

This installment of the Roundup features the successor to a top-notch game with an abysmal ending, a peek behind the scenes of a controversial game that's attempting to tell a titanic, cliffhanger-laden tale, and so much more. See the stunning conclusion after the break.

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gaming, Software, news, sony, ubisoft, Silicon Knights, Turbine, Gas Powered Games, Sore Thumbs
NewsSIGGRAPH 2008: Sony Showcases Cell-powered ZEGO Video Rendering System

Sony ZEGO

The whole world went gaga over the PS3’s Cell processor at the advent of the 7th generation of consoles. That hype slowly subsided as the PS3 failed to set the cash registers ringing. However, an imminent deluge of Cell-based products - Toshiba's latest Qosmio notebooks bear a Cell-derived chip - has turned the spotlight back on to the Cell Broadband Engine.

Sony is showcasing its ZEGO BCU-100 system, a dedicated high resolution video rendering system, at the ongoing SIGGRAPH 2008 event in Las Vegas. The BCU-100 multi-core processing platform leverages the immense power of the Cell Broadband Engine microprocessor and RSX processor. The product can easily fit in a 19-inch rack due to its 1U size. So you now know whom to thank for spell binding special effects in future movies.

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sony, toshiba, ps3, hardware, Siggraph 2008, cell broadband engine, zego, bcu 100
NewsWireless HDMI Streamer Coming from Sony

Coming this fall, Sony will unveil its first WHDI device, the DMX-WL1T. If you haven't been following, WHDI is a new technology co-developed by Amimon, Hitachi, Motorola, Samsung, Sharp, and Sony that provides a high-quality, uncompressed wireless link for transmitting video data rates of up to 3Gbps between an HD source and an HDTV.

Giving the device widespread flexibility, Sony's DMX-WL1T will come equipped with four HDMI inputs, one component input, one digital audio input, and a stereo analog input. The two-piece system will transmit uncompressed 1080i video and audio, but according to Sony Insider, HD content will likely only stream to a Sony DMex compatible Bravia HDTV.

Concrete details have yet to emerge, but it looks as though the WHDI device will offer a range of up to 100 feet and possibly more. Three IR Blaster ports also suggest that users will be able to control other third-party devices. Sony is expected to officially announce the DMX-WL1T later this month at the IFA conference in Berlin. Until then, it's all speculation, including pricing and availability.

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wireless, sony, WiFi, HDTV, HDMI, consumer electronics
NewsGaming Roundup 8/11/08: Everybody Wins

Innovation. In gaming, it's a weighted word, but really, what does it even mean? Portal was "innovative" because it allowed players to slap portals onto walls and travel into their depths. But at one point, Warcraft III was declared "innovative" for mixing basic RPG elements with tried-and-true RTS gameplay. And then we have things like the Wii, which can (potentially) add brand new dimensions to the way we play games.

So, in your opinion, what actually makes something innovative? Do you think an innovative game has to blow minds and shift paradigms, or can it be something as simple as Call of Duty 4's experience system -- subtle, yet effective?

Today's Roundup sees so-called innovators both succeed and fail, with one highly unexpected title snagging an award for Interactive Innovation, while another causes its creator to drop out of the gaming industry altogether. Also, in the "And More" section: data that shows PCs beating consoles at their own game. Hit the break for the full scoop.

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gaming, microsoft, Software, news, sony, nintendo, bungie, Midway

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