We'd venture to guess that most Maximum PC readers use Firefox as their primary browser, but when it comes to alternative browsers (those not developed by Microsoft or Mozilla), Opera remains a popular choice due to its feature-set and speed. For fans of the Opera browser, the good gets even better with the latest release, version 9.6.
Among the changes, the new magazine-style RSS feeds are sure to be a hit. The new feature converts any RSS feed into a magazine-like page with the articles laid out in columns, making them more accessible for casual readers to view content before subscribing or bookmarking it.
Other changes include speed enhancements for faster page load times, optimized Opera Mail with a 'low bandwidth mode' to retrieve emails faster when bandwidth is limited, and expansions to Opera Link which now include custom search engines and typed history.
Grab the new download here, hit the jump, and let us know what you think.
The writing has been on the wall since back in 2007, and now it's official - Google's AdSense for Games is ready to be rolled out. The in-game ads will focus on browser-based Adobe Flash games, giving web-based game developers and publishers the ability to integrate video ads, image ads, or text ads in a variety of placements, including in between level changes.
Today's launch will see Adsense for Games introduced in about two dozen games from publishers Konami, Playfish, Zynga, Demand Media, Mochi Media, and more. To be eligible, Google requires publishers have a minimum of 500,000 game plays with 80 percent of traffic originating from the U.S. or U.K. The application also stipulates that the content must be family safe and targeted at users age 13 and up.
How receptive online gamers will be to the new ads remains to be seen, but an earlier report on the topic suggests there probably won't be any angry mobs à la Spore/Amazon. In a survey of 400 gamers, Macrovision found that 83 percent would have no problem watching a 30-second ad in exchange for free game play, although they probably weren't thinking about Flash based games.
Thoughts on Adsense for Games? Hit the jump and let us know!
Panda Security has released its quarterly report for the third quarter and in it the security vendor notes a sharp rise in the amount of adware. According to Panda, adware accounted for 22.03 percent of adware in Q2, but that number has jumped to 37.49 percent in Q3, which is more than a third of all infections. Panda attributes the trend to the amount of fake antivirus programs in the wild.
The report also puts social networking in the spotlight, the popularity of which has made them particularly prone to cyber attacks. Of the social networking sites, Panda notes that MySpace has been both the first victim and most frequently targeted by hackers.
"Attacks on social networks are not new phenomenon; the first recorded incident occurred in 2005," the report says. "However, attacks have increased ad diversified just as the number of users has grown. These attacks aren't focused exclusively on distributing malware, but also involve phishing, identity theft, or propagation of spam."
EndWar, a voice-controlled RTS hoping to finally end the war against finger-straining controller-based console RTSes, may soon be expanding its supply lines into PC territory. Even better, the news comes from a source PC gamers can't help but respect: former Total War dev Michael de Plater.
“Yeah,” he said, when asked if a PC version of EndWar is in the cards. “There’s no reason not to.”
"Console RTS. Crap. Next." Right? Wrong. de Plater, currently creative director on EndWar, continued:
“The stuff I worked on previously was Total War, which are PC games. In many ways, gameplay-wise, it’s a modern warfare, Tom Clancy version of Total War.”
We're not completely sold, but de Plater's words certainly put a damper on our parade of cynicism. Besides, we can't wait to talk a big game while simultaneously attempting to back it up -- and type up articles for your enjoyment, all at the same time. It'll be a nice excuse for our awfulabysmal unique RTS skills.
We don't get excited about much these days. When all we could muster over Deus Ex 3 deets was a guarded "Neat," it began to dawn on us that we might be suffering from chronic peace of mind, and that made us kind of upset, but not really. Fortunately, the kings of inapproPriate capitaLization have alerted various media outlets that they plan to trot out their highly anticipated collaborative effort on October 21. It's been all but confirmed that the LucasArts-BioWare tango has birthed a Star Wars: Knights of the Old Republic MMO. And we're totally stoked.
The invitation, stamped with both LucasArts and BioWare's respective logos, boasts that "The wait is over," and gives members of the press a come-hither look with promises of "the official unveiling of the game that's been rumored about for years."
Gamasutra notes that the public may not see the game until a few days after the unveiling, thanks to embargos. Even so, we're marking down the minutes until BioWare and LucasArts yank the curtain off their latest (final?) group project. We'll make sure to give you a heads-up when it happens, assuming our keyboard doesn't malfunction while it's floating in a puddle of our drool.
At this month’s Professional Developer Conference Microsoft will be handing out the software development kit for their Surface tabletop computer. In an announcement made on the PDC’s site, Robert Levy sates that attendees will be able to “learn how you can become a part of the expanding partner ecosystem for Microsoft Surface and leverage your existing investments in WPF (Windows Presentation Foundation) and Visual Studio to build engaging end user applications. Attendees will receive access to the Microsoft Surface SDK.”
This announcement comes as a sigh of relief to developers, who have been promised the SDK for some time now. The only known companies with access to the SDK are AT&T and Starwood hotels, whose projects are unknown. Microsoft has also been stating that the multitouch interface will be part of Windows 7, but is yet to detail how.
Let’s just hope that Chris Taylor and his boys get started on their version of Supreme Commander for the Surface ASAP!
RealNetworks has temporarily suspended the sale of its RealDVD software in accordance with Judge Marilyn Hall Patel’s request. The DVD copying tool is the bone of contention between the Motion Pictures Association of America (MPAA) and RealNetworks. The two are currently locked in a legal battle.
The case will come up for hearing in the U.S. District Court in San Francisco on Tuesday. Judge Marilyn Hall Patel will be hearing the matter. Although most MPC readers are in favor of DVD copying, they have very little sympathy for RealDVD due to its encryption features and $30 price tag.
Google wants to make sure you never again send an email that you later wish you could take back. Problem is, once that angry letter or drunken confession flies out of your outbox, the damage has been done and it's only a matter of time before the recipient reads it. If only there could have been someone by your side to force you to solve math problems before allowing you to send that email! Wait, what?
Now there will be, and it's called Mail Googles. Once enabled, Mail Goggles will subject you to a handful of math equations that must be answered before that email can be whisked away for good.
"When you enable Mail Goggles, it will check that you're really sure you want to send that late night Friday email," writes Jon Perlow, a Gmail engineer. "And what better way to check than by making you solve a few simple math problems after you click send to verify you're in the right state of mind?"
Hit the jump to post your thoughts on this one, but first, what's 86-32?
Series originator Warren Spector may be out and about not making Deus Ex 3, but if we had a copy of UK mag PC Zone, and if we didn't know that Warren Spector wasn't slaving away on Deus Ex 3, we'd be hard-pressed to think that he wasn't. tl;dr: The game sounds pretty cool.
According to CVG's copy of PC Zone, Eidos Montreal is developing Deus Ex 3 as a prequel to the rest of the series. Set in 2027, the game follows "average joe" Adam Jensen, a security officer doling out his particular brand of uniformed justice at a lab specializing in biomechanical augmentations -- aka, nanotech's predecessor. Fortuitously, however, Jensen's life takes a turn for the interesting when a team of "black ops commandos" storms his company's base of operations, snatches a security plan penned by Jensen himself, and uses the plan to guard a fortress kill people.
From then on, the security officer with a penchant for doomsday plans embarks on an action-packed mission full of Deus Ex's trademark fusion of RPG and FPS gameplay conventions -- with a twist. In Deus Ex 3, your stats won't directly affect your gunplay. Instead, stats will manifest themselves through "a vast array of fully upgradeable and customisable weapons," as well as weapon upgrades and character augmentations. So yes, the game is still very much an RPG.
Fortunately, the game, even in its early state, has been given a big thumbs up from Warren Spector, with members of the original Deus Ex team in consultative roles on the project.
And for lapsed fans, distraught by Deus Ex: The Invisible War's, well, everything, you'll be happy to hear that Eidos Montreal has scooped up multiple earfuls of fan complaints, sifted through them, and modified its game accordingly. For example, ammo types will return to Deus Ex's M&M style menagerie of flavors and colors, as opposed to The Invisible War's newcomer-friendly universal ammo.
Oh, the game also brings with it the controversial addition of an auto-regen health system -- ala Call of Duty -- and a cover system that takes a few pointers from Gears of War, but we'd probably post a separate news article if that wasn't the case.
Now let's just hope the game makes it out soon. Otherwise, it might end up looking a tad Jetsons by the time it hits shelves.
A machine’s ability to think is something that’s been questioned for nearly half a century, thanks to mathematician Alan Turing. Turing, who helped decipher German military codes during WWII, created a test that is designed to find out if a machine can think on its own. The test consists of a machine attempting to fool a judge into believing that it could be a human by having a text-based conversation on any subject. If the computer’s responses convince the judge that they are speaking with a human, then it has passed the Turing test, and is believed to be capable of thought.
This Sunday, six computer programs will be put through the Turing test in an attempt to win their creator not only an 18-carat gold medal and $100,000, but to prove that computers are capable of thought. The programs competing for the prize go by the names Alice, Brother Jerome, Elbot, Eugene Goostman, Jabberwacky and Ultra Hal. While the names sound like those of rejected VH1 reality show contestant names, they’re far more intelligent, and won’t be spitting on any of their opponents anytime soon.
Should the computers be found to have the ability to think, it’ll raise ethical questions as to how conscious a computer is, and if humans have the “right” to switch them off.
But the Turing test isn’t for everyone. "The test is misguided. Everyone thinks it's you pitting yourself against a computer and a human, but it's you pitting yourself against a computer and computer programmer,” criticizes Professor AC Grayling of Birkbeck College, “AI is an exciting subject, but the Turing test is pretty crude."
Do you think you’ve got what it takes to decipher whether or not you’re talking to a computer? Test your mental mettle after the jump.