Free-to-play games proving popular on mobile devices.
Mobile gaming is already popular, but if new data from Juniper Research proves accurate, the number of game app downloads will steadily rise to more than 64.1 billion over the next four years. That would mark a greater than three-fold increase over the 21 billion game downloads that occurred in 2012, and it's thanks to a combination of free-to-play games, more capable devices, and a growing number of smartphones around the world.
At a slightly kitschy Broadway-style event at New York’s Radio City Music Hall, Samsung on Thursday officially lifted the curtain on the latest member of the storied Galaxy smartphone series: the octa-core Exynos 5-powered Galaxy S4.
Android is by far the most popular smartphone platform on the planet, according to data by the IDC.
You can't really call it a smartphone battle royale when the only armies on the battlefield are Android and iOS. Google's open source platform closed out 2012 with a 70.1 percent share of the global smartphone market by way of 159.8 million handset shipments, making it by far the most popular platform. Next in line is iOS (iPhone), a distant second with 47.8 million iPhone sales to claim a 21 percent share of the market. Together, the two platforms accounted for just over 9 out of every 10 smartphones sold last year.
Intel is ramping up its effort to be a major player in the mobile arena.
Intel's presence at the Consumer Electronics Show (CES) in Las Vegas is heavily focused on mobile this time around, a theme that was evident during Paul Otellini's keynote speech that largely dealt with next generation Ultrabooks, as well as a separate press conference highlighting Atom-powered smartphones and Windows 8 Ultrabooks.
Ubuntu is getting touch support, but it's for smartphones.
After teasing the web community with a countdown timer to its secret touch reveal, Canonical on Wednesday spilled the beans about what's coming next for Ubuntu: smartphones. Like Windows 8, Ubuntu is trending towards a single operating system for multiple devices, though not necessarily with identical interfaces. In fact, Ubuntu for smartphones will sport a "distinctive" interface that makes use of all four edges of the screen for a more immersive experience.
The dubious honor of largest “useable” Android smartphone used to belong to the 5.5-inch Samsung Galaxy Note II, however if the executives at Huawei get a say, 6.1-icnhes is the new sweet spot. The company is intentionally leaking the details on its new plus sized smartphone to avoid getting lost in the CES shuffle, but the big take away here is that Android phones are continuing to increase in size at a staggering rate.
For the first time in 14 years, Nokia doesn't lead the cell phone market.
Given Samsung's fanatical following and the widespread popularity of the company's Galaxy S III device in particular, it's hardly shocking that Samsung would sit on top of the cell phone market. Nevertheless, Samsung's ascent to the top, in terms of market share, is pretty remarkable, considering Nokia has held the No. 1 spot for the past 14 years. Samsung is set to seize the crown by the end of the year.
Motorola makes good on its promise to bring Jelly Bean to the Atrix HD.
Just in time for the holidays, AT&T today announced that it's gift wrapped Android 4.1 Jelly Bean for Motorola Atrix HD smartphone owners. The over-the-air (OTA) update brings the Atrix HD up to speed with Google's latest and greatest major version of Android (the 4.2 build, also called Jelly Bean, is actually the newest available), and makes it AT&T's fourth Jelly Bean device, joining the Samsung Galaxy Note II, Galaxy S III, and HTC One X.