When it comes to creating the greatest island nation in the world, we will stop at nothing to achieve this. What we can’t understand is why our denizens never seem to appreciate the measures we take to achieve this goal. Sure, child labor doesn't sound like the greatest thing in the world, but when jobs need filling, what are you going to do? After all, it is for the betterment and advancement of Tropico!
Gordon Mah Ung goes hands on with Valve's new Steam Controller
PC Gamers, gods bless ‘em, are truly the most cynical sons of bitches on the planet. I say this because when I saw Valve’s attempt to build a controller for its upcoming Steam Machines, I, like all other PC gamers, just snickered and ran as quickly as I could to a web-based memegenerator so I could create and post something derisive and snarky under one of the five pseudonyms I use to troll the Internet with. Alas, I was already beaten as those cynical PC gamers had already beaten me to it.
It's been more than two years since the last SupCom2 patch. Is there something more at play?
If you needed an excuse to revisit Supreme Commander 2, a real-time strategy (RTS) title that debuted to PC just over three years ago, here it is. There's a new patch available and it promises to fix a bevy of AI issues and improve game play in a number of areas, not to mention a reworking of the economy, which our sister site PC Gamer says is the biggest change of all. That's all well and good, but what should we make of the timing of this patch?
Playing Age of Empires Online is like greeting an old friends for the first time in years, but instead of returning your friendly fist-bump, your pal socks you in the gut. Don't get us wrong: AOEO isn't a bad game, and somewhere benearth its mountain of MMO-influenced bling, the AOE of yore forms the online version's steel-sharp strategic center. Problem is, this isn't so much an instance of old meeting new as it is old and new getting thrown haphazardly into a blender. As a result, some of the game works, and some of it really, really doesn't.
Razer didn't become arguably the most popular gaming peripheral maker on the planet by accident, the company did it by pandering to its target audience. It started simple enough with the release of the Boomslang gaming mouse over a decade ago, and continues today with the announcement of a line of peripherals intended specifically for StarCraft II: Wings of Liberty fans.
"We have been anticipating the moment we could get these gaming peripherals into the hands of gamers and StarCraft players," said Robert 'Razerguy' Krakoff, president, Razer USA. "We could not be more happy with the massive feedback we’ve received over the unique APM (Actions-Per-Minute) Lighting System feature and remarkable design. This new line offers StarCraft II players a great new way to complement and customize their real-time strategy gaming experience."
There are three StarCraft themed peripherals in all, including the Spectre gaming mouse ($80), Marauder keyboard ($120), and Banshee headset ($120). Each one sports the StarCraft II logo and multi-colored LEDs.
Look for these devices to start shipping in November.
4X (explore, expand, exploit, and exterminate) strategy games rarely
gain widespread popularity. They’re like the mathletes club in high
school—a haven for only the most hardcore of geeks. Sins of a Solar
Empire vitalizes the genre by automating most of the micromanagement
and replacing monotonous turn-based drudgery with faster-paced
Nothing flexes our imagination like alternate history scenarios, and
World in Conflict delivers one that has us on the edge of our seat.
It’s the late 1980s, and the Cold War is far from over. The commies
have already made a push to invade Western Europe, and in a desperate
move, have decided to mount a sneak attack on American shores. It’s
your mission to contain the Soviet invasion and retake Seattle before
the invaders paint the country red.