In episode 238 of the No BS Podcast, we tackled a number of hot issues that include the PC release of GTA V and what it looked like in 4k using three Titan Xs. We then switched over to Linux's chicken-or-the-egg problem with proprietary software and paying customers. In addition, with Apple Watch coming out, we talk about that (we figure you might want to hear our thoughts on the subject). We also had to say farewell to Tom McNamara, who will be leaving Maximum PC at the end of the week. Alex says he's going to miss letting the air out of Tom's tires. C'est la vie. In all seriousness, we're going to miss Tom and wish him well. And, finally, as always, we take time to answer some reader questions.
Psst, Rockstar Games -- release GTA V to PC already!
Hype was high leading up to the launch of Grand Theft Auto V, and just like with previous releases in the series, it launched to console first with nary a word from the developer when it would land on PC. Heck, we still don't know when GTA V will finally be ported over to Windows, though some hints have emerged. A Danish retailer recently listed GTA V shipping to PC on November 14, 2014, though now it says something different.
Max Payne is a man who’s insanely uncomfortable inside his own skin. He’s still haunted by the death of his family, and in Max Payne 3, his body—more so than any random member of Brazil’s criminal underbelly—is the target of his most vicious attacks. Booze. Pills. Booze. Pills. Booze. Pills. Perhaps the most self-destructive character gaming has ever seen, Max is a ticking time bomb of good intentions and life’s harsh realities. And, for better or worse, so is this game. It claws desperately at greatness in so many places—a gripping cinematic narrative, real character development, a Rockstar-worthy world, utterly sublime shooting—but narrowly manages to fall short every time. In slow-mo.
There's still no word from Rockstar Games on when exactly it plans to launch Grand Theft Auto V, the fifteenth installment in the popular GTA series that was announced back in October of last year. In lieu of a release date, the rambunctious developers decided to drop a trio of screenshots on its blog, each one depicting a different type of vehicle you'll have the chance to pilot in the upcoming game.
FEAR THE BANHAMMER! That's always been the response to cheaters, modders and exploiters in online games. Screw around and you'll get the boot. Unfortunately, that means that someone who plopped down their hard earned cash to play the game no longer can (even if that person is a jerkface cheater). That's part of the reason why Rockstar's approach to cheating in Max Payne 3 is so awesome; rather than swinging the banhammer, the company will let cheaters keep on playing and cheating -- but only with each other.
Yes, yes, this was inevitable, but usually there's rhyme or reason to these things. Or somebody starts a nice little leak in the rumor mill's engines, and it's all old news by the time it's actually “official.” Or there's a convention (think E3 or GDC) coming up. Or something! Rockstar, though, merely plastered its website the GTA V logo, promised that a trailer's going for a nice little rampage on November 2, and then quietly strode away while everybody scratched their heads. Meanwhile, Kotaku's now rumoring that it'll be set in LA. Which sounds nice enough, but why not try a new chronological setting? Like the wild west, or a 1940s detective adventure?
If we were to compile a list of our very favorite things in this world, you'd find precisely two things near the very, very top: PCs and freaking cowboys. Sadly, it appears that – short of our increasingly ill-fated plan for a PC that's powered entirely by revolver duels at dawn – those two culture-defining staples will never cross paths. Red Dead Redemption released in 2010, you see, but gamers still haven't stopped clamoring for a PC version. Unfortunately, Rockstar's currently got its hands full with detectives of both the hard-boiled and 1947 varieties, and something has to give.
Good news, aspiring gumshoes, dicks, and other old timey phrases that have seriously not aged well: LA Noire has cast an eerily realistic smile in our favorite platform's direction. Come November 8, you'll finally be able to take on a virtual life of thrilling detective work – and mid-1900s social issues! You'll also be able to turn random meaningless garbage over reeeeeally slowly.
With a release date now firmly in place, Max Payne 3's officially done playing hide-and-go-hide-some-more. Sure, March isn't exactly right around the corner, but that hasn't stopped Rockstar from releasing an entirely engine-based trailer to whet our appetites. Make no mistake, though: Rockstar's signature eye for all things dramatic and cinematic hasn't suddenly blinked in the face of Max's grizzled mug. That said, once bullets and bodies start flying, the series' roots definitely peek through a bit. Also, a bonus: This trailer finally reveals why Max suddenly started rocking the same hair style as, well, 90 percent of videogame characters – which is to say, you know, baldness. Well, kind of, anyway. Check out the full thing after the break.
He's hardly Duke Nukem (thank all that is good and right in the history of existence), but Max Payne has been continuously tardy to his own party for quite some time. Originally slated for release in 2009, Max Payne 3's been delayed so many times that people began to wonder if the man who clearly took his name from this website had quietly bitten the big one. That, however, is most certainly not the case. No more slow-mo development shenanigans: Max Payne 3's coming out next March.