To transfer the Digital Copy file from the Blu-ray disc to a PSP, it is necessary that you also own a PS3. Godzilla and The Ugly Truth have been announced as the first Blu-ray titles to have this feature. In related news, the PSP GO is just hours from its tepidly-to-much-awaited launch.
Toshiba had last year chosen its Qosmio range of notebooks to lift the curtain on its SpursEngine chip, which is a co-processor based on the Cell Broadband Engine found in the PS3. SpursEngine-powered Qosmios are capable of some impressive graphical feats like real-time graphics processing and video upscaling (SD to HD).
Toshiba’s new Qosmio laptops, which bear the might of its quad-core SpursEngine chip, will arrive in Japanese stores on Friday with the promise of enhancing internet video. Two previous iterations of the Qosmio used the immense power of the SpursEngine at their disposal to upscale DVD video, but left streaming video untouched.
Nvidia has been quite the busy body in the console market as of late. Earlier this week the graphics chip maker announced it had signed a tools and middleware license agreement with Sony to offer its PhysX technology software development kit (SDK) for use on the PlayStation 3 console, and then two days later, made a similar announcement regarding Nintendo's Wii console.
"Nintendo has reshaped the home entertainment and video game market with the success of the Wii console. Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “With NVIDIA PhysX technology, developers can easily author more realistic game environments for the evolving demands of a broad class of Wii gamers."
Three months ago, AMD had painted a gloom-and-doom future for Nvidia's PhysX technology, saying "There is no plan for closed and proprietary standards like PhysX. As we have emphasized, with our support for OpenCL and DX11, close and proprietary standards will die."
AMD wasn't just being a wet blanket, as they weren't the only ones to question to closed standards when it comes to in-game physics. This makes Nvidia's latest partnership with two major console makers a particularly interesting one, which could very well end up seeing more widespread PhysX support trickling over to the PC as a result.
We're not going to make any comments about your multi-platform setup at home, because it's okay to accept that your PC can live alongside your Xbox 360, PlayStation 3, or Wii without major squabbling between the systems. But what do you do when your devices want to interact with each other? How do you get all of those movies, music albums, and Internet feeds on your PC to show up on your console and television set?
There are a bunch of solutions on the Internet today for streaming media from your PC to your console of choice. But that doesn't mean all of them are good. In fact, you'll never know whether a given tool works for you unless you spend the requisite half-hour installing it, configuring it for streaming, firing up your console, trying to connect to your PC, et cetera. It's a process. But at least allow us to do our part in reducing your streaming nightmare. We've rounded up a batch of our favorite freeware applications for streaming media from a PC to a console, as well as a handy encoding tool in case you still can't get your huge movies to work just right.
Click the link, press Start, and we're off to World 1-1 of media transcoding!
It looks like MITM attacks aren’t the only things ripping off SSL certificates these days, it looks like Sony’s PS3 is capable of the act as well!
In a recent study conducted with more than 200 PlayStation 3 consoles, researchers were able to create a secure sockets layer certificate for absolutely any web page. The forged certificates were made through a proof-of-concept attack. This particular attack runs by generating millions of possible certificates, and once a pair that contains a special collision in the MD5 hash is found, a legitimate website certificate is requested from one of the authorities that relies on only MD5 to generate signatures. These certificates have been accepted by every major browser.
“This break is major,” stated Karsten Nohl, cryptography expert and researcher at the University of Virginia. “It definitely is the most wide-scale attack, because anything short of patching all browsers in the world to not accept the certificates, there's nothing you can do to prevent it.”
Still, there’s no stated fix for the issue today. Let’s just hope that since the researchers possess the information on how the attack is conducted, they’ll be able to make one soon.
Doubts have been cast on the success of the Blu-ray format ever since it debuted. Initially, the format appeared to be doomed due to a poor adoption rate, thanks mainly to a host of factors, including the PS3’s initial tribulations, popularity of the DVD format, and the steady rise in the popularity of digital downloads.
However, it soon appeared that the tide had turned as PS3’s sales picked up and the rival HD DVD format ran out of steam and met its sorry fate. The latest good news has come in the form of sales data released by research firm Futuresource, which indicates that Blu-ray sales during the ongoing holiday season have been promising.
Another sinister portent for the Blu-ray format happens to be the grim sales picture of the PS3; strong sales of the console surely could have gone a long way in popularizing the format. I expect Blu-ray to share the same mediocre fortunes as the PS3 during the remainder of its lifetime.
It’s hard to believe in the iTunes era of blink-and-you-miss-them CD rips, but in the mid-90s, ripping a CD was a time-consuming process, fraught with peril. Ripping a single disc to 128kbps MP3 could take 8 hours on a 200MHz Pentium! Fast forward a decade, with faster hardware and better software and CD ripping is so mainstream your mom does it.
Ripping DVDs and transcoding the video stored within into more efficient formats involves an order of magnitude more scary math than ripping audio CDs. A machine that will rip the latest Miley Cyrus CD in moments could take hours to extract and convert your copy of AVP to an iPod-friendly format. However, with the right software, a quad-core equipped PC, and a little know-how, you can cut your disc rip time from hours to 20 or 30 minutes. There are still plenty of tricks and traps for first-time rippers, but we’ll show you the basics, then walk you through the secrets of ripping power users everywhere.
However, the first thing you need to decide is simple: what player are you ripping your discs for? Are you ripping for a portable player, like the PSP or iPhone? Would you rather stream to device in your living room, like the Xbox 360, PS3, or Popcorn Hour? Are you simply interested in making an archival-quality DVD rips, in case you lose your collection? More likely, you’re probably looking for a combination of all three of these things. We’ll show you how to rip your DVD to a file suitable for streaming that consumes a fraction of the disk space of a DVD but maintains full video and audio quality. Then you can take that file, and convert it for whatever other devices you might have, like a PSP or an iPod. For the purposes of this story, we're going to focus on DVD rips. Getting ahold of unencrypted high-defintion video legally is still pretty tricky. We'll update with Blu-ray ripping info as ripping Blu-ray gets easier.
From the Maximum PC Archive - Odds are, you already have everything you need to turn that big TV in your living room into an movie and music jukebox that will put all your media at your fingertips and amaze your friends. Whether you ripped your entire CD and DVD collection, purchase DRM-free content online, or you acquire your media from less legitimate sources, we'll show you everything you need to know to stream your audio, video, and pictures to your Xbox 360, PS3, or any other UPNP-compatible streaming device!
One of the high points with the technology used in Sony's Playstation 3 console is the Cell processor technology. A similar concept could be coming to the PC, and you'll have Toshiba to thank, not Sony.
Toshiba's SpursEngine is based on the same Cell processor technology as found in the PS3 and is used to process HD video with its four Cell cores. The technology makes easy work out of encoding and decoding HD content and can upscale standard-definition video to high-definition video without bogging down the CPU. Toshiba is already using the technology in its Qosmio G50 and F40 notebooks and hopes to expand to the desktop market via add-in cards by the end of the years.
LeadTek and Thomson are already on board with plans to release a SpursEngine card within the next few weeks. LeadTek's version is expected to debut this month at about $286 and its Winfast PxVC 1100 card has already been shown at the Ceatec Exhibition in Japan. Thomson is targeting a November release in the $375 to $400 range
We don't know what it is about Sony and DRM, but the company just seems intent on unnecessarily pissing off customers. For those who might have thought the whole rootkit fiasco would turn out to be a learning experience for Sony, well, guess again.
This time its console junkies who plan to download movies who have reason to be angry. On the Playstation 3's support page, the terms state that purchased "content cannot be re-downloaded once it has been downloaded to either a PLAYSTATION 3 or PSP system." That means if you run out of room and delete content to make room for new flicks or upgrade to a bigger hard drive, you're hosed. Sort of.
"If a consumer deletes a purchased movie from their PS3, they will not be able to redownload the movie without assistance from SCEA's consumer services," said Lincoln Davis, who handles media relations for the Playstation Network, in a statement to Arstechnica. "Consumer service can issue a redownload as a one-time courtesy, as provided by our guidelines, for the title to allow the consumer to go back and download the movie from their PSN download list."
In other words, you get a one-time do-over, should you need it, which requires jumping through a hoop. To be fair, Sony may not be entirely at fault and it could be the content providers who are pushing the issue. But no matter who's really to blame, as is always the case with DRM, it's the paying customer who ultimately gets the shaft.
Who do you blame more, the studios or Sony? Hit the jump and sound off.