The presentation of information, whether visual or textual, is always undergoing transition to meet the demands of human consumers and the potential of new technology. Dominate forms of presentation, up until recently, are print and video. New on the scene is digital presentation, which shares characteristics of both print and video, but possesses a technological potential vastly greater. Problem is, the means for presenting information digitally doesn’t necessarily mesh well with either print or video. For digital presentation a new paradigm is needed--something that takes advantage of the strengths of all three delivery methods.
Bonnier R&D, which is affiliated with Popular Science, and the design firm BERG are collaborating on a new paradigm for the humble magazine, something they’ve dubbed the “Mag+”. The Mag+ retains the visual qualities of a glossy, color magazine, while adding a new way of accessing and consuming content. For example, articles run in ‘scrolls’, rather than pages, and are placed side-by-side (called a “mountain range”), letting readers ‘swipe’ their way through content. Basic hyperlink technology is included, referred to as ‘heating up’ words and pictures, allowing access to the web for additional information.
In deference to expectations, the Mag+ strives to retain the ‘look-and-feel’ of a magazine, including content access and delivery in issues.
Bonnier R&D says the Mag+ concept “...uses the power of digital media to create a rich and meaningful experience, while maintaining the relaxed and curated features of printed magazines. It has been designed for a world in which interactivity, abundant information and unlimited options could be perceived as intrusive and overwhelming.” They also acknowledge there is much more to be learned about the digital reading experience.
According to Gizmodo a “trusted” but unnamed source has actually seen a Google phone. Gizmodo adds the phone won’t just be a run-of-the-mill Android device, but something special: Google-branded and running a new or different version of Android. (No, not Chrome OS.)
Gizmodo further reports prototypes, sporting large LCDs, will soon get a public introduction.
The site also claims to have been tipped about some of the tablet's specs. According to Engadget's "credible" sources, the tablet currently runs Windows CE and features a resistive touchscreen. It went on to add that an Android-based variant, also featuring a capacitive touchscreen, is in the works. Apparently, the plan is to have the tablet ready for a March 2010 launch. The site even named T-Mobile as a likely carrier.
Boy oh boy has 3D technology come a long way since the advent of those horrendous blue and red glasses that are still around today. Taking the technology to a new level, Sony says it has developed a 360-degree 3D display, which it plans to show off during Tokyo's Digital Content Expo 2009 this Thursday.
Sony says no goofy glasses are required to view the stereoscopic, 24-bit color image, which measures just 96 x 128 pixels. The image is viewable from all angles, but Sony didn't say if you'll be able to see the side of the image, depending on where you're oriented in relation to the display.
It's just a novelty at this point, but as research and development continues, Sony said it could see this technology being used as a 3D photo frame or in videophones.
Microsoft's Applied Sciences Group plans to present a paper on five different touch-sensitive mice prototypes during this week's User Interface Software and Technology Conferences in British Columbia, Canada.
With Windows 7 touting mutlitouch capabilities, this could be Microsoft's way appealing to the majority of users who don't own a touchscreen display. But don't expect to see all five designs come to fruition - it's much more likely that the five prototypes would end up being whittled down to one or two products.
FTIR (Frustrated Total Internal Reflection) Mouse
This prototype uses the principle of frustrated total internal reflection and has a built-in-camera to sense user's touches on top o an arc-shaped piece of acrylic.
Hit the jump to see all the prototypes and tell us which one you like best.
Not many games let you turn your arm into a long steel blade and cut people in half—top half going this-a-way, bottom half going that-a-way. Even fewer let you turn your hands into giant claws to cut off your victims’ legs, too. And as far as we know, not one has ever let you run diagonally up the side of building, skitter over a collapsing fire escape, and take a leaping vault off the roof as your hand—now a 50-yard whip—tags a hovering ’copter and reels you toward the cockpit to the horror of the doomed pilots. Such is the awesome power you’ll wield in Prototype, Activision’s apocalyptic and wildly entertaining third-person action-adventure.
Events begin grimly, as Alex Mercer wakes up in a morgue. He quickly discovers that he’s become a nearly indestructible shape-shifter capable of creating weapons out of his flesh and disguising himself as anyone he consumes, among other interesting abilities—such as making giant spikes pop out of the ground to skewer his enemies. So, when the amnesiac Mercer wanders topside into a plague-ridden Manhattan and finds himself pursued by crazed pedestrians, the military, and genetic mutants, he doesn’t hesitate to break out the cutlery.
Long ago, I came to the conclusion that The Sims was designed for Someone Else. I don’t know who. Hottentots, perhaps.
I played through The Sims 3 with awe, respect…and profound boredom. It’s a brilliant piece of work, and if God is kind I’ll never have to play it again this side of Purgatory.
Meanwhile, I’ve been returning to Prototype. I like Prototype. I also liked it when it was called Spider-Man 2 and Hulk: Ultimate Destruction. If a game is worth playing once, it’s worth playing two more times with different character models.
Games are all about wish-fulfillment and power fantasies. Some people are content to wield their mighty power to get three gems in a row. Others would prefer to jump 10 stories in the air and punch a helicopter out of the sky. If you have the opportunity to do the latter, I have no idea why you’d choose to do the former, but people are strange.
Open-source software is a pretty familiar concept to most geeks. But what about an open-source car? The idea is more than just a theoretical mash-up of computing terms and the automotive world. Quite a few companies are working to bring the collaborative nature of open-source idea generation to the pavement, and some of their prototypes certainly blow the best of today's automarket right out of the water. At least, they're pretty stunning in the design department. Because that's the problem with a piece of hardware as complicated as an open-source car -- a concept is one thing, but execution seems to be a bit more difficult than creating a piece of software.
Pop the clutch and click the link to speed into the world of open-source vehicles!
How about an iTunes-style interface that shows web page or content thumbnails in the main pane with media libraries, browsing history, surflists, and statistics in the left pane? Or, how about tabs, applications, and work spaces in the left pane to take full advantage of today's widescreen displays? Either way, the once-sharp distinctions between a web browser interface and an operating system management interface like Windows Explorer have become very blurry. While the jury's still out on the Firefox of the future's interface, it looks as if the Ubiquity command-line interface will definitely make it into Firefox by version 3.6.
Are you ready for a new browser experience? Take a look at the prototypes, mockups, and demos, then join us after the jump for your chance to sound off.
With the netbook craze in full swing and Intel's Atom processor opening all kinds of doors for smaller, low power devices, you can expect to see some groovy gadgets make it to market. And after two years in development, maybe we'll soon see Lenovo's svelte-looking pocket-sized PC.
Currently in concept form, the "Pocket Yoga" is an extension of a folding notebook with a detachable keyboard, says Johnson Li, director of Lenovo's Beijing Innovation Center. And like its larger inspiration, the Pocket Yoga comes covered in leather, a fitting touch for a device shaped like a large wallet.
From a usability standpoint, a 360 hinge transforms the Pocket Yoga into a multifunction device. Open at a normal angle and you can use it as a laptop complete with full-function keyboard. Flip the cover all the way back and it suddenly becomes a tablet notebook.
Ensuring that geek stays chic, the leather-covered Pocket Yoga comes with a belt. And ensuring that chic stays geek, that belt turns into a mouse when removed. Pretty slick.
No word on projected price or availability, but we already want one.