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Maximum IT
ColumnsMurphy's Law: What is Skype Up To?

The recent announcement of Skype turning quote-unquote open source has me twirling a finger with delicious glee. It's not that I dislike Skype. And it's not that I'm about to get into one of my 1,500-word debates on the differences between the definition of "free" and "open-source," I promise. This is nevertheless an important premise of Skype's entire move, as some Internet commenters are crying foul that Skype is only half-opening its popular application to the crowd. The GUI code will be yours to play with as you please. The underlying Skype protocol... nope!

To them I say: Duh.

I don't want to put words where they don't exist, but I'm willing to bet that Skype's sudden shift toward open-source waters has more to do with applying a giant, universal band-aid to staggered Linux development. It's not quite an altruistic gift to the community so much as it is a package and a bow with the phrase, "you fix it" written on the label. And that's fine. Let the community create the functional GUIs for Skype. It would be suicide for the company to release its heavily encrypted voice protocols for common use.

So what, then, is Skype up to?

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NewsAMD: PhysX and Other Proprietary Standards Will Die Off

The promise of in-game physics has yet to be fully realized, but the technology doesn't appear to be going anywhere. Leading the charge is Nvidia, who has a vested interest with its acquired PhysX technology. But in an interview with Bit-Tech, Godfrey Cheng, Director of Technical Marketing in AMD's Graphics Product Group, downplayed the proprietary standard.

"There is no plan for closed and proprietary standards like PhysX," said Cheng. "As we have emphasized with our support for OpenCL and DX11, closed and proprietary standards will die."

The comment came in response to questions about EA's and 2K's decision to license Nvidia's PhysX technology across all of their worldwide studios. And while Cheng said he can't comment on competitor's business models, he did say that AMD views "Havok technologies and products to be the leaders in physics simulation," pointing out that game developers share that same view. If true, it would be reasonable to assume EA and 2K have gone against their development studios' wishes by adopting PhysX.

"People need to scrutinize various announcements on what is beling 'licensed,'" Cheng pointed out. "Is it to replace the whole physics simulation / tool stack within a game or within the whole studio? Is it for a specific physics simulation product or just a couple of titles? Remember PhysX also has game physics libraries in addition to its new GPU based products."

Cheng went on to say that Havok physics on Radeon videocards is still forthcoming, possibly by early 2009, but noted that this is just the beginning of in-game physics.

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COMMENTS 3
FeaturesCan Open-Source Software Help a Recession?

If you haven't noticed the general collapse of the financial system around you, coupled with the massive switch to corporate cost-savings mechanisms (including a healthy dose of "rightsizing" by every company under the sun), then you need to stop playing Wrath of the Lich King and flip on the news.  Money is important, but perhaps never as important to the general corporate well-being as right now.

It's no surprise then that good ol' open source hardware and software platforms are being thrown into the mix now more than ever.  Semantic arguments aside, the open source movement is generally consider a cheaper, if not free alternative to proprietary, commercial software in the enterprise market.  But that doesn't mean that open-source software comes without a cost, nor are these companies necessarily immune to the financial movements of the technological industry. So where, then, does open-source development rest in the spectrum? Can these solutions do enough to save the bottom lines of big business?  Or are open-source companies just as doomed by a market slowdown as the software vendors on the other side of the fence?


Click the jump to find out!

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FeaturesWe Can Rebuild It

Why suffer the subpar performance of an old retail PC? Your computer can be made better, faster, stronger. We have the technology, so let us show you how.

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NewsDell Drop Kicks Proprietary Parts

What's worse than the F-word? The P-word. Dell decides to join the crowd by just saying no to proprietary parts.

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