When a sticky-fingered thief pilfers your laptop, you rarely get a chance to track him down – unless you use Prey, that is. We've already covered how to use the GPS-enabled, screenshot-sending program to recover your notebook in just that circumstance, but creative researchers at MIT have started using Prey for a more humane effort. They've begun installing the software on second-hand electronics sent to developing countries in Indonesia, South Asia and Africa to help charities put a face to people who are helped by the donations.
It's been nearly five years since Prey first preyed on gamers' free time, so allow us to refresh your memory: the game starred a Cherokee garage mechanic who was having kind of a bad day. You know how it is: your relationship is on the rocks, you're struggling with your identity, and then aliens decide to cram you into a glistening orifice within their hideous living spaceship. Typical. Now the good news: Bethesda's announced Prey 2. And the potentially bad news? Rumor has it that it's a Prey sequel in name only.
Remember Prey? No? It looked like Doom 3, but had portals (before they were cool) and doors that, well, let’s just say we felt like they should’ve been wearing pants. However, Prey was a pretty solid shooter, and when then-developer Human Head Games announced a sequel, we nodded our human heads in approval. Then came the silence.
Now, two years later, it seems that id Software/Bethesda parent company ZeniMax Media has plucked Prey from development purgatory. A recent US Trademark Office abstract states that ZeniMax can basically do whatever it wants with the license, including movies, videogames, comic books, and “entertainment services.”
So then, what does this mean? Well, ZeniMax owns id, and id kind of, you know, invented the first-person shooter. Seems like a nice enough fit for Prey, if you ask us. What do you think? We think we’re right, and that there’s no room for argument, but that commenting field below – which literally presents a space in which one is encouraged to argue -- begs to differ.