According to its sources, Sony is developing a host of portable media devices and the PlayStation-compatible phone is one of them. The report comes days after Sony Computer Entertainment America (SCEA) SVP of publisher relations, Rob Dyer, told Industry Gamers that the PSP Go has turned out to be confusing and expensive.
This week's edition of the Freeware Files may seem a little unusual, but hear me out. A number of you faithful Freeware Files readers are going to be receiving (or have received) awesome gifts from Santa/your parents/Best Buy this holiday season. Trust me--I checked the list myself. Caught up in the frenzy of new toys, phones, and gaming devices to play with, you've probably neglected your poor ol' PC for the time being.
A number of the goodies you're playing with actually have unique little third-party tricks for interfacing directly with your desktop or laptop. Yes, that's right. You can actually use the non-computer components and devices from your living room or pocket to enhance your normal PC use. And these aren't just little remote desktop hacks that let you see your PC's screen on your phone or something. I'm talking about hacks that blur the line between your PC and your game controllers or phones, unlocking new usefulness for your desktop system with devices that are anything but.
So, if you're the proud owner of one of these products, click the jump and see how you can use them to enhance your PC experience:
With the recent introduction of the PS3 Slim, Sony also introduced a new piece of tech within it – a 45nm cell processor.
The newer, slimmer version of Sony’s powerhouse will reportedly lose its Linux support and won’t come with any kind of backwards compatibility with PS2 games. However, it’ll come with a larger 120GB drive onboard, and the improved CPU. According to a video posted by Sony on their US website, the processor is based on IBM’s Power architecture, and was a joint venture between IBM, Sony and Toshiba. No word yet on what the GPU is, but we do know that the folks responsible for making it are Nvidia.
The PS3 Slim will be available on September 1 for $299.
According to a recent interview with Sony’s Senior Vice President of Information Technology Products Mike Abary, there has been a recent push towards bringing touchscreen Vaios to consumers, as well as integrating them with a plethora of goodies.
The touchscreen Vaio, which will be known as the Vaio W, is reported to integrate the PlayStation Network to deliver movies and TV shows (possibly games) and come with eBook functionality. They’ll also be based off of Windows 7.
No official word yet on pricing, but you can expect them in time for the holidays.
If Mobile Today is to believed, all those rumors about the PSP phone were indeed true. According to a report, which cites anonymous sources, Sony disallowed Sony Ericsson’s request to use the Playstation brand in December.
Sources have revealed that Sony told the mobile phone manufacturer that the only way the Playstation brand can appear on a cellphone is when it independently makes such a device.
It is claimed that Sony is reluctant to license the Playstation brand for a product that doesn’t conform to the lofty technological standards the brand is associated with.
The Wall Street Journal reports that Microsoft will lower the price of its 20GB Pro Xbox 360 from $349 to $299 as early as July 13th. It might be announced as part of Microsoft's presentation at the E3 on July 14th.
Microsoft has lost ground to the Playstation 3 in the past year, possible because of the defeat of Microsoft backed HD-DVD which the Xbox came with versus Sony’s Blu-Ray and the 40Gigs of space versus the Xbox 360’s 20Gigs at a roughly $50 price difference. Best guess is that this might lead to Sony cutting prices on the Playstation 3 as well.
So if you absolutely must get a console, hold off for the coming price adjustment. We’ll miss you in Team Fortress 2.
Sony's decision to slap a Blu-ray player into its Playstation 3 console helped seal HD-DVD's fate as the modern day Betamax, but the costly hardware also helped contribute to a whopping $3 billion loss in hardware sales, according to a Kotaku report. Sony's fiscal 2008 annual report also pinpointed "the large-scale investment required during the development and introductory period" as a contributing factor. Throwing salt into the financial wound, the now ancient PS2 sold more hardware than the PS3 in fiscal 2008, and nearly three times as much software. Ouch.