It can be difficult to establish yourself in online communities that already exist, and if you've always dreamed of being part of one from the very beginning, here's your chance. We just received an email from the PC Gaming Alliance letting us know that the non-profit organization has flipped the switch on its new forums. In addition to being one of the first members of what's surely to be a growing community, you might also want to pop in from time to time to share your thoughts on PC gaming and what the PCGA is up to.
Arxan Technologies, Corsair, and Logitech have all joined on as new members with the PC Gaming Alliance (PCGA), the non-profit consortium whose goal is to promote PC gaming and to give the industry a public voice.
"These members bring a wealth of experience and a rich diversity of products and services to the PCGA that will significantly enhance our existing membership base", said Randy Stude, PCGA president. "By joining our rapidly growing organization, they are demonstrating their support for expanding the PC Gaming industry and their commitment to improving the PC gaming experience."
It was a busy day all around for the PCGA, which also named Min-Liang Tan, the CEO of Razer, as the organization's Board director.
"We’re honored to be elected to the PC Gaming Alliance Board of Directors," said Min-Liang Tan, CEO, Razer. "There is so much synergy between Razer’s core DNA - an essence of pure commitment to improving the PC gaming experience with state-of-the-art peripherals - and this organization’s drive to establish high standards and quality guidelines for the evolving industry at large. Both Razer and the PC Gaming Alliance are dedicated to addressing the needs of a maturing category and its largely sophisticated audience."
Perhaps the most interesting addition out of the above companies is Arxan, which is in the business of DRM. That might seem like an odd coupling, but according to company CTO Kevin Morgan, as part of the PCGA, Arxan looks to "ensure that due consideration is given to the protection of intellectual property, preservation of game integrity, and unobtrusive DRM models." Here's hoping they make good on the "unobtrusive" part.
Every year, PC gaming “dies.” But every year we just end up feeling silly. We buy a nice black suit and a lavish coffin, only to have PC gaming wreck it all by continuing to live. And so it was with 2009.
According to a report by the PC Gaming Alliance, PC game revenues increased to $13.1 billion in 2009 – a three percent increase from the previous year. Also of interest is a sharp drop in boxed PC game sales, which – at a whopping 20 percent – could very nearly be considered a freefall.
“The most notable trend in recent years has been the movement to digital distribution and payment for subscriptions, and the growing popularity with consumers of online games as a service,” said PCGA president Randy Stude.
“In 2009, we saw North America and Europe experience a rapid uptake in purchasing virtual items. This model is what drove growth in Asia, and we think it is just starting to come to Western markets,” he added.
PC gaming is dead. Long live PC gaming! Now then, on that note, anyone in the market for a slightly used coffin?
The PC Gaming Alliance (PCGA), a non-profit consortium created to promote the awesomeness of gaming on a PC, stands eight members stronger today. These new members include BFG Technologies, Bigfoot Networks, Flextronics, GameStop, GameTap, Gas Powered Games, Howie's Game Shack, and InstantAction.
"We welcome these new members to the PCGA, a rapidly growing organization where companies of all types can come together to expand and improve the PC gaming ecosystem," said Randy Stude, PCGA president and Intel director, Gaming Program Office.
The new additions will help fill a void created when Activision-Blizzard and "a few others" left the consortium last April because "they cannot justify the budget (membership and staff) required to maintain an active role in the PC Gaming Alliance at this time," the PCGA told Kotaku.
Other members include AMD, Intel, Capcom, Dell, Epic Games, Microsoft, Sony DADC, SMU, Digital River, EMG, Gas Powered Games, Razer, and WildTangent.