The concept of a bug bounty program is nothing new, and even Facebook will line your pockets with cash if you discover a qualifying security vulnerability in the social network or select acquisitions it's made. Until now, however Oculus Rift was exempt. Facebook has now extended its bug bounty program to Oculus Rift, which joins other Facebook acquisitions such as Instagram, Parse, Onavo, and Moves.
Many third-party manufacturers are researching and developing motion control devices for the Oculus Rift such as the Virtuix Omni treadmill and PrioVR suit. However, according to CNET, Oculus VR is making its own VR motion controllers.
Palmer Luckey says VR gaming needs to be at least 60 frames per second
If you're pulling 30 frames per second in your game, it's playable, though you don't want to dip much below that. Oculus Rift founder Palmer Luckey has a different number in mind for virtual reality. According to Luckey, VR gaming needs to be in the neighborhood of 60 frames per second -- at 30fps, he considers it a failure and calls it a bad artistic decision. His opinion isn't necessarily limited to VR gaming, either.
Maximum PC editor Jimmy Thang was able to interview Eve: Valkyrie lead designer Ian Alexander Shiels at E3. During their discussion Shiels talked about Eve: Valkyrie and how it is a VR-only experience.
Oculus Rift will virtualize the ticket blaster experience
If you've ever been to a Chuck E. Cheese birthday party before, then you're familiar with the Ticket Blaster -- a phone booth sized contraption filled with single tickets, plus a special 1,000 ticket piece of paper. The kid celebrating his or her birthday gets to slip inside and try to grab as many tickets as possible as a vortex of wind swirls them around. Kids love it, but at select locations, Chuck E. Cheese will create a virtual Ticket Blaster experience using the Oculus Rift.
Former 343 Industries art director assembling team for first-party titles
Oculus VR announced on its Twitter account that it has hired Kenneth Scott for the position of Oculus art director for its first-party content team. Scott will be in charge of building the team, according to the tweet, though no information has been provided as to what kind of content will be developed.
A team of designers at the Zurich University of the Arts in Switzerland has developed a VR machine that simulates a bird flying. The VR device, called Birdly, allows users to mimic how a bird flies through the air in a unique fashion and is the world’s first bird flight simulator.
Episode 222 introduces a new host and brings back video
Episode #222 of the Maximum PC No BS Podcast brings new changes. We've got a new host in Online Managing Editor Jimmy Thang as he joins Deputy Editor Gordon Mah Ung and Associate Editor Tom McNamara. In addition, this episode brings back the return of video (with a multi-camera setup!). Content-wise the crew talks about the Future of VR, Nvidia Shield 2 rumors, AMD's new Never Settle Bundle, and we even show off a next-generation Intel chipset!
Panel discussion delves into the future of PC gaming
Our sister publication PC Gamer on Friday convened a star-studded, four-man panel at the ongoing Boston PAX East conference to discuss the future of PC gaming. The starry quartet, comprising Nvidia director of technical marketing Tom Petersen, Oculus VR founder Palmer Luckey, PlanetSide 2 creative director Matt Higby and Star Citizen creator Chris Roberts, touched on a wide range of issues, including the prospects of streaming games and Microsoft’s role in the future of PC gaming.
“Facebook gives us the resources we need to develop a lot of custom hardware.”
Maximum PC’s Jimmy Thang caught up with Oculus VR founder Palmer Luckey to talk about the Oculus Rift at this year’s PAX East. A very tired Luckey talked about the potential for virtual reality technology to replace TVs and monitors and even the acquisition by Facebook.