Like a real (and by “real,” we mean utterly fictional as depicted by Hollywood movies) spy, Alpha Protocol’s release date has been all over the place. Except, instead of globetrotting and neck-snapping, Alpha Protocol’s release date has been leaping through time.
First it was fall 2009, then it was “spring 2010,” then it was “summer 2010,” and now – finally – the game’s decided to take a load off and settle down by just killing hundreds of people and infiltrating heavily guarded fortresseson June 1. Yeah, by our admittedly flimsy logic, Alpha Protocol’s got a lot to live up to, considering that its release date is more awesome than most full games.
And that’s really all she wrote – at least, for now. If you’d like to know more about Alpha Protocol’s particular brand of espionage, feel free to whet your appetite with this preview.
Asyoumayhavenoticed, we developed something of a healthy, foaming-at-the-mouth appreciation for Bethesda’s modernized take on the Fallout universe. But that doesn’t mean we’re not equally stoked for Obsidian’s turn in the driver’s seat – especially considering that they’ve essentially reunited the original Fallout team for another shot at post-apocalyptic perfection.
But enough intro-based dilly-dallying. It’s time for you to wait on something else, instead. That thing being Fallout: New Vegas itself, which is now officially scheduled for a “fall 2010” release. It’s the fall of Fallout, or something. Hopefully, it’ll rock, or else it’ll kick-off the winter of our discontent.
…Yeah, okay, that was awful. Moving on. Bethesda and Obsidian have passed along a teaser trailer to whet our appetites for more irradiated fun in the dry, unpleasant sun. Check it out here. Then tell us what you thought after the break. Or don’t! It’s not like we’re lonely or anything.
Our spies may have failed to infiltrate Sega’s innermost info-santcum – or even make it through Sega’s PR minefield, for that matter – but it doesn’t matter anymore. The word’s out: Alpha Protocol’s delay is official.
Sega’s website now lists the game as launching in “Spring 2010.” Originally, it was supposed to be out around – oh – today.
As you can imagine, we’re pretty bummed. From what we saw, Alpha Protocol was set to sneak behind the holiday season’s jam-packed frontline and surprise everyone. Now though, the wait continues. Also, our small army of Bothan spies is in various states of exploded-ness. That’s kind of disappointing too, we guess.
We beat Star Wars: Knights of the Old Republic 2. At least, we’re pretty sure we did. We played it for a while, and then some credits rolled. Sounds like the de-facto recipe for a whipped game to us. Well, except for one teensy problem: There was no ending. Just some quick and sloppy chit-chat -- a thin plank to bridge a gaping hole. That’s where modding group Deadly Stream comes in.
See, KOTOR 2 has all the makings of a great ending. In fact, they’re in the game’s code. So, a couple years’ worth of excavation and reconstruction later, KOTOR 2 has a real ending. And you can download it! Now!
Got it? Ok, good. Now give us the skinny. How does it all shake out? What’s Mandalore’s true identity? Does HK-47 finally get the hug he so badly needed? Do any Gungans show up? We've always thought the curious absence of such a well-loved species was KOTOR's main flaw.