Posted 09/16/08 at 03:54:37 PM by Norman Chan

Take note, Rainier Wolfcastle, because these goggles may actually do something. Nvidia’s latest visual computing venture is a serious foray into stereoscopic 3D, a technology that has not found success among mainstream consumers (or even enthusiasts) in recent history. 3D movies and gaming at home have always been seen as gimmicky, a perception that can largely be attributed to the fact that you have to wear some pretty goofy glasses to experience the effect. In fact, past iterations of 3D stereographic technology (including efforts by the now-defunct company ELSA) have been especially troublesome because they required bulky headgear (that had to be tethered to your PC) that had a tendency to give gamers headaches after just a few minutes of use. Nvidia wants to reinvigorate the 3D stereoscopic market by developing its own glasses hardware and driver software, which they hope will avoid the pitfalls of previous efforts.
Do we have the technology to make stereoscopic 3D tech practical? And more importantly, is this something that, as a gamer, you’d be open to embrace?
Posted 08/28/08 at 10:15:49 PM by The Maximum PC Staff
The podcast gang was in awe of the amazing winged cat! After the sense of wonder and amazement passed, we talked of Nvision, the amazing demoscene stuff that came out at Nvision this week, Video Games Live, and manage not to answer a single tech question in our Q&A bit. Also, Dave interviews Tricia Helfer and Nuclear Bastard. And we talk about the freaky cat with wings some more.
Do you have a tech question? A comment? A tale of technological triumph? Just need to get something off your chest? A secret to share? Email us at maximumpcpodcast@gmail.com or call our 24-hour No BS Podcast hotline at 877.404.1337 x1337--operators are standing by.
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Posted 08/26/08 at 12:50:00 PM by David Murphy
Anyone can talk about "visual computing," the big catchphrase of this year's Nvision conference. But few walk the walk as well as Battlestar Galactica's Tricia Helfer. She took part in Monday's keynote address alongside Nvidia CEO Jen-Hsun Huang, sharing how virtualization and computer effects have expanded her acting boundaries and methodology.
But there's always more to Six than what you see at face value. So Maximum PC sat down with Tricia to grill her (as nicely as one chats with someone who gave Starbuck the business) about the kind of technology that really makes her tick, and how she's managed her spaceborne success-turned-geek icon. Even after all that, she still wouldn't drop us any details on the Battlestar series finale--our favorite Cylon truly has a heart of steel.

Check out the full Q&A after the jump!
Posted 08/25/08 at 01:50:03 PM by Chris Moody
Nvidia has been pretty hard on Larrabee, saying the multi-core CPU/GPU is wishful thinking. PC Pro reported that Andy Keane Andy Keane, Nvidia general manager of the GPU computing group had this to say;
"There's an incredible amount about Larrabee that's undefined," explained Keane, commenting on the specifications so far released. "You can't just say 'it's x86 so it's going to solve the massively parallel computing problem.'" He went on to say, "Look at the PC, With an OS they don't control, and applications coming from everywhere... to say arbitrarily that everything's going to scale to 32 cores seems to me to be a bit of a stretch."
John Montrym, chief architect for the Nvidia’s GT200 core, also thinks Intel is off about Larrabee’s real world performance, but conceded that, "Intel is not a stupid company," he conceded. "They've put a lot of people behind this, so clearly they believe it's viable. But the products on our roadmap are competitive to this thing, as they've painted it. And the reality is going to fall short of the optimistic way they've painted it."
He goes on to quote blogger and CPU architect, Peter Glaskowsky, "the 'large' Larrabee in 2010 will have roughly the same performance as a 2006 GPU from Nvidia or ATI."
I think Montrym was right, "Intel is not a stupid company". Will they really release a video solution that will perform so under par with contemporary GPUs? I find that hard to believe. Nvidia may be counting its chickens before they hatch.
Time will tell, and when Larrabee launches we will see who will be eating crow, Nvidia or Intel. Who do you think is right?

Posted 08/25/08 at 03:32:14 AM by Norman Chan
Ahoy hoy! This week, Maximum PC is going to be reporting from Nvision 08, Nvidia's three day visual computing festival in downtown San Jose. In addition to being a massive LAN party (bigger than the GeForce LANs of previous years), Nvision is also playing host to an epic gathering of Demo Scene developers, ready to show off their visual coding skills. We'll be there to sit in on the keynotes to be given by Nvidia's CEO and Battlestar Galactica's Tricia Helfer (seriously?), check out the various workshop tracks, and test drive the new hardware and software on display. Keep your eyes peeled for daily photo galleries and event reports. And if you're in the area and going to Nvision yourself, stop by the exhibit hall on Tuesday at 2:30pm to watch a presentation run by our own Will Smith. Personally, I can't wait for the Buzz Aldrin meet and greet session and a chance to heckle the too-kool-for-skool hosts of Diggnation during their live recording session. Hope to see some MaxPC readers there.

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