The day before the official start of the Electronic Entertainment Expo, Microsoft, Electronic Arts, and Ubisoft all staged elaborate press conferences to introduce new titles, new franchises, and new hardware.
How did you interact with your gadgets 5 years ago? Chances are, with a Mouse and keyboard. Maybe some buttons, or a trackpad here and there. But how about today? Probably with a mouse and keyboard, still, but we'll bet that's not all. Does your phone have a touchscreen? Likely. Can it do voice recognition, too? Bet it can. Do you have a Wii or a PS3? Then you’d better add motion control to the list.
Our point is that the way we interface with our gadgets has changed tremendously over the last couple years, and it’s only going to get crazier from here. To help you prepare, we’ve put together a list of 10 of the future interface technologies we’re most excited about. Read on to find out which ones made the list!
Microsoft's Project Natal looks to make air guitar a bona fide gaming skill, as well as all kinds of gestures applicable to a "controller-free gaming and entertainment experience." But before Natal can get to that point, developers have to resolve a potentially crippling issue with latency, says news and rumor site Fudzilla.
Citing sources who "wish to remain nameless," Fudzilla says Natal's sensor-based control scheme could suffer from lag as much as .08 seconds to .12 seconds, most often hovering around .10 seconds. That might not sound like much, but it's enough to create tracking problems for fast paced titles.
Keep in mind that Natal hasn't shipped yet so there's still plenty of time to iron this and any other bugs out. Playing the part of Pessimistic Patty, Fudzilla says even while development continues, "it is doubtful that [the lag issue] will be able to totally be eliminated." Our take? We'll reserve judgment until the thing actually ships.