NZXT, the company best know for its lineup of flashy enclosures, looks to expand its horizon by getting into the gaming peripheral market with its new Avatar mouse. The uniquely shaped rodent comes ready for both left and right handed gamers and sports a rubber grip to prevent slippage. NZXT says the "small, light form factor allows for faster and quicker movements," and the company bills the new mouse as being ergonomic.
The Avatar also comes equipped with a 7-button configuration and boasts a high 2600 DPI. Other features include:
40 inches/second max speed
15g max acceleration
6469 max fps
5.8MP per second
Up to 1000 USB reports per second
One of the more interesting marketing bullets, NZXT claims the 7 buttons will last for 5 million clicks, which sounds like a really, really long time. Available now, the new Avatar has been given an MSRP of $60, which works out to about $.000012 per click.
Microsoft, which is more often on the receiving side of patent infringement claims, now finds itself on the other side of the legal fence and is taking Primax Electronics to task.
Microsoft is upset over several patents on two different technologies used in computer mice. The first is U2, which allows a mouse to connect to both USB and PS/2 ports and then auto detects the port that is being used. The other, TiltWheel, adds additional cursor movement abilities via mouse tipping (not related to cow tipping).
CNet quotes Microsoft Deputy General Counsel Horacio Gutierrez as saying that they filed a complaint with the International Trade Commission against Primax Electronics only after "repeated attempts to engage in meaningful license terms over the past two years."
Microsoft is known to have an open policy with licensing its intellectual property. They license for years at a time and have more than 20 companies that are part of its hardware technology licensing program.
Microsoft does not sound like it is landing in the realm of Patent Troll here; they actually make the products and have other companies licensing the patents. What do you think? Is Microsoft being a Patent Troll or is it just guarding its intellectual property? Sound off below!
There are numerous companies that are currently working on technologies they hope would revolutionize the computer navigation landscape. Amongst the audacious researchers pioneering the touchless revolution is John Underkoffler, who owns a gesture tech start-up called Oblong Industries that recently raised $8.8 million in funding. Underkoffler has to his credit the honor of counseling the Minority Report crew regarding the depiction of futuristic technology in the movie.
Forbes reports that he is spearheading an utterly secretive project that deals with a touchless, gesture-based computer interface. All applications would be controlled merely by gestures.
But Oblong is not alone as alternative navigational interface industry leader Gesture Tek and gaming hardware manufacturers like OCZ Technologies, Neurosky, and Emotiv are also in the reckoning. Some of the researchers are really pushing the envelope with technologies that allow users to control applications and games using their gaze and even thought.
Some things are so obvious that one completely ignores them and the computer mouse is one of them. However, Gartner analyst Steve Prentice still managed to turn his attention to the generic device – maybe for the lack of a better subject of attention - and came up with an ominously titled paper “Gestural Computing: The End of the Mouse”. He has sounded the death knell for the mouse. But you will need to read further to know why the computer mouse is steadily scrolling towards its grave.
We've tested some crazy mice over the years, from ergonomic wonders designed to prevent RSI to dedicated gaming mice shaped like an actual handgun, but the new Zalman FPSGun is one of the oddest-looking designs we've ever tested. We approve of its neutral-grip, sensor-forward design, but the actual implementation has resulted in a mouse that's just too small for the vast majority of gamers to use.
We’ve long admired Microsoft’s Natural Ergonomic Keyboard 4000; its combination of a downward tilting typing surface and a split layout is the perfect salve for our aching wrists. But we aren’t as fond of the Natural Wireless Laser Mouse 6000, which is unfortunate, as the devices are paired in one bundle for the weak-wristed.
We’ve traditionally slammed Razer mice because their oversize buttons are too easy to accidentally click and their low-profile ambidextrous design hurts our hands over long sessions. The new Krait ditches the obnoxious, impossible-to-click side buttons that we detested on the Copperhead model and streamlines the overall shape of the mouse, for a mousing experience that had us pleasantly surprised.
We like the smooth-spinning mouse wheel on Microsoft’s Intellimouse Explorer 4 for application work and web browsing, but its detentless design leaves much to be desired when playing games where you use the mouse wheel to select your weapons. Until now, you couldn’t have it both ways. Logitech’s MX Revolution sports a wheel that will spin for the better part of a minute, but when you’re ready to jump into a game, just press down on the middle button and the mouse wheel shifts to a standard clicky mode.