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Maximum IT
NewsMitsubishi Intros Depth-Sensitive Touchscreen Tech

While some touchscreens seem to react when you hover your finger near it, Mitsubishi has turned this concept into something tangible with their latest tech – 3D motion tracking.

This 3D motion tracking is done with no extra cameras or sensors, and with an extremely high level of precision. So high, that it can measure your finger distance in increments of .08mm, up to a distance of 20mm, and does this action quickly enough that it can correctly guess the approach speed. It’s reported that this will most likely find its home in mobile devices, adding an extra level of interaction.

No word yet on when this will become available on a consumer level, but it has been mentioned that they’ll first use it in their own products (duh).

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FeaturesEverything You Need to Know about Nvidia’s 3D Goggle Gamble

Take note, Rainier Wolfcastle, because these goggles may actually do something. Nvidia’s latest visual computing venture is a serious foray into stereoscopic 3D, a technology that has not found success among mainstream consumers (or even enthusiasts) in recent history. 3D movies and gaming at home have always been seen as gimmicky, a perception that can largely be attributed to the fact that you have to wear some pretty goofy glasses to experience the effect. In fact, past iterations of 3D stereographic technology (including efforts by the now-defunct company ELSA) have been especially troublesome because they required bulky headgear (that had to be tethered to your PC) that had a tendency to give gamers headaches after just a few minutes of use. Nvidia wants to reinvigorate the 3D stereoscopic market by developing its own glasses hardware and driver software, which they hope will avoid the pitfalls of previous efforts.

Do we have the technology to make stereoscopic 3D tech practical? And more importantly, is this something that, as a gamer, you’d be open to embrace? 

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