Posted 12/10/09 at 11:00:00 AM by Joshua Driggs
Left 4 Dead 2 is great fun, but there are only so many maps that actually come with the game. And until Valve releases any additional map packs, community-created maps are your best bet for fresh content. But why not learn how to make your own custom maps? With Valve's Hammer World Editor and Google's free SketchUp program, it's actually much easier than you think.
Valve's Hammer is the game map editor that comes with the Left 4 Dead Software Development Kit (SDK). Google SketchUp is a free 3D design application that has myriad uses. Using both tools, you can design and make custom shapes and objects that would be impossible to generate with Hammer alone.
We're going to show you, step-by-step, how to use these tools to make a single Survival map for Left 4 Dead. We'll cover the basics of Hammer, the art of designing a building from a reference photo, and crafting simple objects to use in-game. The techniques we introduce apply to both Left 4 Dead and Left 4 Dead 2. They'll also help you make maps for other Source engine games, like Counter-Strike, Half-Life 2, Portal, and Team Fortress 2.
Grab and seat and dive in. Making a Left 4 Dead map is a perfect D-I-Y project for the Holiday weekend
Posted 11/19/09 at 07:30:21 AM by Paul Lilly
Ever wondered what it would be like to game at 3600x1920? Of course you have! And lucky for your, [H]ardOCP has posted a screenshot of Left 4 Dead 2 running at just such a resolution courtesy of its Eyefinity setup running on a Radeon HD 5870. Check out the full sized pic here.
In case you haven't been following, AMD surprised everyone in September when it showed off a single videocard powering six 30-inch Dell dsiplays configured as a single, 7680x3200 resolution monitor. Will Smith took the whole thing in and has a writeup on it here.
Best of all, AMD is launching CrossFire Eyefinity support with its awesome HD 5970 videocard. Some 22 games are supported, with more on the way.
Posted 11/17/09 at 08:30:00 AM by Will Smith
Does the world really need a Left 4 Dead sequel already?
We love killing zombies. When Left 4 Dead came out, we feared that eventually we’d tire of returning the walking dead back to the hell from which they spawned, but it turns out we didn’t. However, we did quickly tire of the lame “optimal” ways that hardcore gamers developed to beat Left 4 Dead campaigns in the most efficient—yet boring—manner possible.
Enter Left 4 Dead 2. The biggest change to the established formula is the redesigned finales and crescendos—those mid-level events that attract unending hordes of zombies. Instead of simply finding a good closet and holing up for 15 minutes, popping out only to kill the occasional tank, the crescendos now require you to keep moving—either to reach a goal or collect and deliver items. The zombie closet is no more, and we don’t miss it at all.
Read on for the full review!
Posted 11/11/09 at 02:00:00 PM by David Murphy
Earlier this week, I took a look at a number of free tools designed to give your Windows 7 desktop a bit of a makeover. One of these, Rainmeter, is a comprehensive application that can substantially alter the look and feel of your desktop beyond anything you could possibly modify with Windows' default settings.
Just how much can you mess around, you ask? If this week's "Download of the Week" is any indication, then the possibilities are near-limitless. For DeviantArt user UltraBE has transformed the plain ol' Windows desktop into a HUD from the popular zombie shooter Left 4 Dead--and this new look isn't just cosmetic. It's a fully-functional statistics engine for your system.

Read on for more details.
Posted 11/08/09 at 10:11:01 AM by The Maximum PC Staff
Remember, remember the fifth of November! Topics discussed this week: On a slow news week, Will fueled Gordon's rage by briefing him on the Call of Duty PC controversies, then the guy discussed Left4Dead 2 a bit more, and closed the show with an extra-long Doctor section and another vitriolic episode of Rant of the Week!
Do you have a tech question? A comment? A tale of technological triumph? Just need to get something off your chest? A secret to share? Email us at maximumpcpodcast@gmail.com or call our 24-hour No BS Podcast hotline at 877.404.1337 x1337--operators are standing by.
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Posted 10/15/09 at 11:30:31 AM by Nathan Grayson
Batman’s a bit of an odd case, even as far as videogame characters are concerned. I mean, aside from the tight-fitting latex suit and bat fixation (or should I say Bat-bat fixation), he doesn’t kill anyone. Ever. Oh, sure, occasionally he’ll twist people’s arms for info by breaking their legs, but when it’s all said and done, Batman’s enemies come away relatively unscathed.
Of course, when distilled into videogame form, this strict moral code results in a number of strange, oftentimes chuckle-worthy discontinuities. “So let me get this straight: I hit him with a barrage of pointy metal projectiles, stuck him with a grappling hook and reeled him in Scorpion-style, and then proceeded to jump up and down on his chest like it was a trampoline? And his heart rate sits at… something above zero?!” Doesn’t make much sense, does it? And here I was, all ready to talk about suspension of disbelief and how games still have a long way to go before they create truly believable experiences when I realized something:

At least Batman – a purported “good guy” – doesn’t wantonly murder thousands of people like, you know, every videogame character ever. The rest is after the break!
Posted 10/06/09 at 01:16:02 AM by Nathan Grayson

With Left 4 Dead 2, Valve’s showing its full hand. It’s going all out. After all, with no other major franchise to help line the developer’s pockets, what other choice does it have?
"We'll be supporting Left 4 Dead 2's launch with a $25 million campaign," said Doug Lombardi, Valve's vice-president of Marketing. "Left 4 Dead 2 has already set the record for greatest number of pre-orders in our company's history, and we're still over a month out from shipping."
"Based on the strength of pre-orders, Left 4 Dead 2 will be the fastest-selling product in Valve's history," said Gabe Newell, president of Valve. "Left 4 Dead 2 has consistently run at 300% of Left 4 Dead's numbers."
So yeah, Left 4 Dead 2 – no pressure.
Now if only Valve tried its hand at building up another series – perhaps something with, say, physicists and small crablike creatures that reside on or around the head. They could be called… cranium crustaceans! Too bad Valve hasn’t been keeping a sequel to a crazy idea like that under wraps for nearly three years.
Posted 09/23/09 at 02:59:54 AM by Nathan Grayson

If you’ve played Left 4 Dead to death, Valve’s just made a pair of announcements that are sure to brighten your day.
First up, Left 4 Dead’s “Crash Course” DLC will finally walk among the living on September 29. It’s free, of course, and includes a new campaign, new survival maps, and a few other tweaks and balances.
Then, just in time to catch you on the rebound after you’ve kicked Crash Course to the curb, Valve’s dropping a Left 4 Dead 2 demo on October 27. Preorderers will apparently gain early access to the demo, though, and since you’re probably already going to buy the game anyway, you might as well.
As for what the demo actually contains, it’s anyone’s guess at this point. We’ll let you know as soon as Valve finally spills its guts. Our highly advanced torture techniques – known as “extreme nagging” in some circles -- break everyone eventually.
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