Santa Clara chip designer plans to reduce headcount by 7 percent
AMD's revenue for its fiscal third quarter of 2014 was flat sequentially and down 2 percent year-over-year at $1.43 billion, though the company still eeked out a $17 million profit, or $0.02 per share, along with operating income of $63 million. However, AMD's Computing and Graphics segment -- desktop and notebook processors and chipsets, discrete GPUs and professional graphics -- took a 6 percent sequential hit and declined 16 percent year-over-year.
Microsoft's restructuring effort will see a total of 18,000 job reductions
Today was a tough one in Redmond. Continuing with a restructuring plan announced earlier this year, Microsoft today handed out an additional 2,100 pink slips as part of a second wave of layoffs. When all is said and done, Microsoft will have reduced its total workforce by 14 percent, or 18,000 workers, as it looks to become a more agile company that can move faster towards its goals.
More layoffs loom as BlackBerry struggles for relevancy
It's been a tough past couple of years for BlackBerry, and for many of its employees, things might be about to get worse. Citing "people familiar with the matter," The Wall Street Journal says the Canadian handset maker is getting ready to reduce its workforce by up to 40 percent. BlackBerry currently has around 12,700 employees spread across various divisions, and none of them are safe from the chopping block.
Gabe Newell insists all green-lit projects are still a go.
Something strange is going on at Valve, and nobody seems to have any concrete answers. For the first time, the employee-friendly company issued a number of layoffs -- perhaps as many as 25 -- across multiple divisions, including hardware and Android departments, according to Gamasutra. One of those employees is Valve's director of business development, Jason Holtman.
Different strokes for different folks. What do we mean by that? While Gabe Newell and the rest of the gang at Valve can't get enough Linux in their diet, the financial weight watchers at Advanced Micro Devices (AMD) just got through liposuctioning a portion of its Linux kernel development team by closing its Dresden, Germany-based Operating System Research Center (OSRC).
When it rains, it pours, and the BioWare Austin team behind Star Wars: The Old Republic has been caught in a veritable monsoon of crappy circumstances. Just a few weeks back, an EA earnings statement revealed that the MMO had lost about a quarter of its subscribers during the last financial quarter. Execs said it was simply free trial players cycling out of the game, but BioWare announced yesterday that it had laid off some of the SWTOR team.
After conducting a review of its business and analyzing "current organizational needs," Blizzard made the tough call to axe around 600 employees, the game developer and publisher announced this week. Only about 10 percent of those pink slips will be handed out to workers in departments related to game development, and of those roughly 60 workers, none of them will be from the World of Warcraft team.
Finnish phone maker Nokia today outlined plans to shed roughly 4,000 workers combined from three separate smartphone production plants in Komarom, Hungary, Reynosa, Mexico, and Salo, Finland. What remains of the three factories will focus on smartphone product customization for customers mainly in Europe and the Americas, while smartphone production at large will be diverted to Asia where the majority of component suppliers hang their hats, Nokia said.