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NewsIntel Quietly Promoting Larrabee in China

Intel hopes to eventually make a thunderous entrance in the discrete graphics market with its upcoming GPGPU chip codenamed Larrabee, and to do that, the company needs to line up some chip partners willing to jump on board. Intel CEO Paul Otellini set out to do that recently, talking privately to several China-based videocard makers.

According to what un-named sources have been whispering in DigiTimes' ear, Intel plans to offer preferential pricing for just the GPU by itself, as well as when bundled with other Intel products. This is a similar strategy to what Intel has been doing with its Atom platform, and it remains to be seen how many graphics partners will warm to Larrabee in this manner.

As it stands, some first-tier graphics card vendors are a bit leary about Larrabee on fears that the first release may end up buggy. But within the next couple of years, vendors expect Larrabee will be able to hold its own against what AMD and Nvidia have to offer.

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NewsIntel Slated to Make Big Announcements at IDF

The San Francisco leg of the Intel Developer Forum (IDF) 2009 will kick off on September 22. The chipmaker is expected to make some key announcements regarding its 32nm “Westmere” chips and the keenly anticipated Larrabee platform. According to PCMag, Intel is expected to announce that the manufacturing of the 32nm die shrink of its Core microprocessor line is underway.

Its next-generation microprocessors, which are based on its Westmere microarchitecture, are codenamed Clarkdale (desktop version) and Arrandale (notebook version). The “Dales” chips are a multi-chip solution featuring 45nm integrated graphics cores. Intel is also expected to shed light on a new system-on-chip technology, besides announcing transistor improvements. The event might also feature some updates on the company’s Larrabee platform.

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NewsEVGA and Intel to Join Forces

If you thought the tension between Intel and Nvidia had already reached a boiling point over various licensing issues, just wait until the CPU maker (that would be Intel) releases its discrete graphics GPGPU solution called Larrabee sometime next year. The two companies (along with AMD/ATI) will suddenly be in direct competition on a whole new playing field, complete with a plot twist involving a longtime Nvidia graphics partner.

That partner, according to news and rumor site The Inquirer, is EVGA, who up to this point has been Nvidia's number one add-in-board (AIB) partner. Once Larrabee ships, that will change, The Inq says.

If true, this could be a big blow to Nvidia. EVGA has built an enthusiast following by offering one of the most flexible warranty policies in the business, and if the rumor holds true, this would be the second time a major partner jumped ship. Back in December of last year, XFX, another former Nvidia partner known for its liberal warranty terms, announced it would begin selling AMD videocards.

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COMMENTS 6
NewsIntel Visual Computing Institute Formed to Further Larrabee Research

Larrabee Research

Just in case you were worried that Intel wasn’t committed to it’s heavily delayed Larrabee platform, a 12 million dollar investment in a new Visual Computing Institute should help convince you otherwise. Located at Saarland University in Saarbrücken, Germany, this is the largest joint project ever formed between Intel and a European university. The institute will help Intel explore advanced graphical computing technologies, which includes everything from more realistic gaming, to advanced 3D user interfaces.

The primary focus of the research will be applied to Intel’s terascalling program. This will help them better understand how they can apply Larrabees unique multi x86 core architecture to achieve sustainable performance increases over modern day GPU’s. Larrabee has been delayed until some unknown date in 2010, presumably because it hasn’t yet achieved the type of performance gains they were hoping for against Nvidia & AMD.

In addition to terascalling research, Intel will also work with other hardware design labs in Barcelona, Spain, and Braunschweig, Germany to help optimize the Larrabee design. Z-buffering, clipping, and even ray tracing are all promises made by the Larrabee team, but clearly the software needed to make all this happen still requires some work.

Want more details? Click here to watch the press video.

So is Larrabee really the future? Or does this only prove Nvidia’s case that its promise is overhyped?

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No BS PodcastNo BS Podcast #105: We Are and Always Will Be, Your Podcast

Disaster strikes! Not only is Will out of the office (meaning no video feed for this episoe), but Gordon reveals that he has yet to watch the new Star Trek movie! Nevertheless, this doesn't prevent the rest of the gang from sharing their [spoiler-free] thoughts about this geek touchstone in this week's exciting podcast. We also spend time weighting the merits of the EU-Intel case, and analyze the implications of Windows 7 and Larrabee replease dates. Gordon gives advice to advertising agencies for Microsoft and Apple, and delivers a fuming rant of the week. Did we see the return of the Dark Knight 2.0? Download the podcast to find out!

Do you have a tech question? A comment? A tale of technological triumph? Just need to get something off your chest? A secret to share? Email us at maximumpcpodcast@gmail.com or call our 24-hour No BS Podcast hotline at 877.404.1337 x1337--operators are standing by.

Subscribe: http://feeds.feedburner.com/maximumpc/1337

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NewsIntel: No Larrabee in 2009

Intel's Larrabee project might rank as one of the most anticipated technology releases in a long while, and it looks like we'll have to wait just a bit longer than originally thought. It was expected that Intel would launch its many-cored cGPU sometime in late 2009, however the chip maker is now saying it plans to launch Larrabee in 2010.

Not a whole lot of details are known about Larrabee, only that it's a x86-based discrete graphics solution built around the second generation Pentium processor technology with the P54C core. When Larrabee launches, it will come in several iterations, the lowest of which will comprise no less than 8 cores. On the higher end, look for at least 32 cores and a 2GHz or faster clockspeed.

While it all sounds impressive, Intel's Jospeh Schultz did say that it would be a "big challenge" to compete with products from Nvidia and AMD.

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NewsIntel Begins Writing Nvidia’s Obituary

Paul Otellini

The war of words and bad blood between Intel and Nvidia continues to spiral out of control, and Intel is back at it again. After making some rather pointed remarkets about Ions shortcomings, Intel decoded the time was right to warn the geek masses about Nvidia’s impending doom at the Goldman Sachs Technology conference in San Francisco. According to Intel’s CEO Paul Otellini, Nvidia is merely trying to defend the status quo, and that Larrabee will be the future choice for those in search of powerful dedicated graphics solutions. Oddly enough, Intel choose its words very carefully and mysteriously made no mention of AMD’s ATI division.

Most enthusiasts I’m sure see these statements as a bit overconfident, and the 2010 release of Larrabee is the real wild card in the equation. Even if Intel manages to churn out the most powerful GPU, it’s unlikely they would have the type of driver optimization, developer support, or backwards compatibility that have made the ATI/ Nvidia GPU’s the most important component in any gaming PC. Clearly however, dedicated GPU companies should be concerned over CPU+GPU solutions for mainstream users. If GP-GPU applications don’t take hold in time to win over the mainstream consumer, Nvidia and ATI risk find themselves severing a much smaller niche market that could be devastating to both companies.

What do you think? Is this just corporate posturing at its best? Hit the jump and let us know what you think.

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COMMENTS 21
NewsNVision: Larrabee to Run Like Its 2006

Nvidia has been pretty hard on Larrabee, saying the multi-core CPU/GPU is wishful thinking. PC Pro reported that Andy Keane Andy Keane, Nvidia general manager of the GPU computing group had this to say;

"There's an incredible amount about Larrabee that's undefined," explained Keane, commenting on the specifications so far released. "You can't just say 'it's x86 so it's going to solve the massively parallel computing problem.'" He went on to say, "Look at the PC, With an OS they don't control, and applications coming from everywhere... to say arbitrarily that everything's going to scale to 32 cores seems to me to be a bit of a stretch."

John Montrym, chief architect for the Nvidia’s GT200 core, also thinks Intel is off about Larrabee’s real world performance, but conceded that, "Intel is not a stupid company," he conceded. "They've put a lot of people behind this, so clearly they believe it's viable. But the products on our roadmap are competitive to this thing, as they've painted it. And the reality is going to fall short of the optimistic way they've painted it."

He goes on to quote blogger and CPU architect, Peter Glaskowsky, "the 'large' Larrabee in 2010 will have roughly the same performance as a 2006 GPU from Nvidia or ATI."

I think Montrym was right, "Intel is not a stupid company". Will they really release a video solution that will perform so under par with contemporary GPUs? I find that hard to believe. Nvidia may be counting its chickens before they hatch.

Time will tell, and when Larrabee launches we will see who will be eating crow, Nvidia or Intel. Who do you think is right?

Intel

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COMMENTS 4
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