Says Kinect will remain a key part of the Xbox One experience
The original Kinect, despite its commercial success and popularity among hackers and enthusiasts, was mostly a disappointment from a purely gaming standpoint. To make matters worse, Microsoft decided to foist the Kinect 2.0 on gamers by bundling it with the Xbox One — even if it meant giving rival Playstation 4 a substantial price advantage right at the outset. But with the move beginning to threaten Xbox One’s prospects, the Redmond-based company finally relented and began offering a $400 Kinect-less SKU a few days back. As a result, a big question mark now hangs over the Kinect’s future.
Second generation Kinect sensor is coming to Windows
Microsoft announced at BUILD back in April that it would make its Kinect for Windows v2 sensor and Software Development Kit (SDK) available sometime this summer. Keeping true to its promise, developers can pre-order the Kinect for Windows v2 sensor. Those who do will be able to start building out solutions such as Windows Store apps for Kinect ahead of everyone else.
Microsoft gives a glimpse of the Kinect for Windows v2's final hardware design
Despite the occasional rumors to the contrary, Microsoft has held firm that the second generation Kinect motion control senor bundled with its Xbox One console would not work with Windows, and that a special version for Windows would eventually be released. That day still hasn't come, however Microsoft did decide to show off what the final hardware will look like for the Kinect for Windows Version 2.
Acquisition would open a world of opportunities for Apple
Perhaps hinting at a future feature of its iPad, iPod touch, and iPad mini devices, it's being reported that Apple snatched up PrimeSense, a fabless semiconductor company in Israel that specializes in low-cost, high-performance 3D sensing and machine vision technologies. The start-up's technology is represented in more than 24 million devices around the world, including Microsoft's original Kinect sensor for the Xbox 360 console. It can also be found in 3D scanning applications like the Asus Xtion.
Microsoft brought privacy concerns to the forefront of gaming with the introduction of the Kinect peripheral, and with the advent of the Xbox One, which uses the same technology, users are concerned as to what exactly the console will collect as far as personal information goes.
Smaller living spaces may now function well with Kinect
Back in August we reported that Microsoft had done an early unboxing video to showcase its latest Xbox One console. Now that we're less than a month away from getting our hands on the piece of new tech, new details are surfacing left and right, like manual leaks (via ExtremeTech) that offer insight into how the console and the Kinect peripheral must be set up.
Flicks with a pulse on where technology was headed
You can yell, "Beam me up, Scotty!" all you want, the only thing that will happen is you'll elicit a bunch of bemused stares from passersby wondering if you've bonked your head recently. The sad fact is human teleportation devices don't yet exist in 2013, and even if they did, the tremendous lag would make it extraordinarily impractical. Such is the reality of science that it doesn't always mesh with our fantastic visions of fictional futures filled with flying cars and other implausible technologies. In other words, reality sucks compared to what we've grown up watching on television.
It's tough to understand what Microsoft is thinking sometimes, isn't it? Take for example the decision to bring back the Start button in Windows 8.1, but not the Start menu. Decisions like that border on being belligerent, and now we've learned that you won't be able to plug the second generation Kinect sensor that ships with the Xbox One into your PC because it's packing a proprietary connector.
Gamers have been eagerly anticipating the launch of Microsoft's next generation Xbox console, and today they finally got what they've been waiting for. Microsoft's next console, previously referred to as Durango and Xbox 720, was introduced to the world as Xbox One, a name that underscores Microsoft's intent to rule the living room with an all-in-one entertainment system that's equally adept at playing games as it is for watching live TV, chatting on Skype, browsing photos and videos, and more.