Posted 03/26/09 at 12:00:00 PM by David Murphy
Wolfenstein 3D—yes, that Wolfenstein 3D—has been a member of the open-source community since programmer and visionary John Carmack tossed the code out into the open in 1995. That’s not news. What is news is his successful attempt at converting the first-person-shooter, practically old enough to have run on punch cards, onto a next-generation mobile platform. The evil Nazis are now Apple-friendly, and you can get the iPhone version of Wolfenstein 3D for a mere $5 from Apple’s application store.
And how did he do it? Carmack didn’t just go back and start hacking into the Borland C and TASM code of the original title. In a sense, he branched his own game: turning to an open-source variant called Wolfenstein 3D Redux, Carmack used this Wolfenstein OpenGL retrofit as the graphical basis for his mobile release.

Click the jump to find out where you can get Wolfenstein 3D Classic… mobile... for free!
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