
On the surface, assuming the role of, say, a space captain, spell-slinging badass, or superhero who sees lasers and breathes blizzards sounds like just about the greatest thing ever. And yet, there is a videogame genre that basically says, “Ok, let's take those fantasies, grind them up, and sprinkle them in a blender with heaping helpings of boring.” It's the MMORPG, and Cryptic Studios head Jack Emmert – a man who's been behind the scenes on games like City of Heroes, Star Trek Online, and Champions Online – has had just about enough of it.
His solution? Neverwinter. Described as a “co-op RPG,” it aims to reach a hand inside that blender and pluck out the boredom while leaving behind the good stuff. And, we suppose, keep both its hands. Difficult, in this case, doesn't even begin to describe it.
So, how's it gonna work? Read all about it – straight from Emmert himself – after the break.