Worth $50, the Gold Founders Pack includes access to the turn-based MOBA’s closed beta and more
A turn-based multiplayer online battle arena (MOBA) game is an oxymoron, right? Guess what? Such a game does exist now in the form of Arena of Heroes (PC, Mac and iOS), which developer Sneaky Games recently managed to sneak into the market. An otherwise free-to-play title, the innovative title is currently in closed beta and open only to those who purchase one of the three available Founders Packages that cost between $20 and $120.
Thankfully, Maximum PC has twelve Gold Founder Packs and every intention of giving them away right here, right now on a first-come, first-serve basis. So, without further ado, here’s the first activation code: 43HD2ZFSAMTK3. Hit the jump for the remaining eleven codes.
So much for not throwing stones from within a glass house.
Microsoft may seem destined to launch its own brand Surface Phone, and though it's possible the company eventually will, there are no immediate plans, said Terry Myerson, corporate vice president of Redmond's Windows Phone Division, at AllThingD's Dive Into Mobile conference earlier this week. Fair enough, but it was Myerson' comments about competing mobile platforms that we found most interesting.
Never say never. Nearly six years after the original iPhone launched, T-Mobile is finally allowed to join the iOS party. Talk about showing up fashionably late, though to be fair, only AT&T was allowed to sell the iPhone up until the beginning of 2011. Since then, however, T-Mobile remained the odd man out, as Verizon Wireless and Sprint both jumped on the bandwagon long before today. Be that as it may, T-Mobile got it done, but will customers dig the unsubsidized price model?
It's only a matter of time before Android overtakes iOS in the tablet space.
The open source nature of Android is perhaps a double edged sword, depending on how you look at the situation. On one hand, fragmentation is a sometimes annoying byproduct of having so many different device makers putting their own spin on the operating system, which is why Android 2.3.x (Gingerbread) is still the most popular version of Android to date. On the other hand, it's the very reason why Android's market share is so much higher than Apple's iOS platform. The one exception is tablets, but given enough time, it's inevitable Android slates will outnumber the iPad.
Mozilla is intentionally ignoring Apple’s mobile platform.
iOS users have a ton of alternate browser choices these days, but only if you don’t mind using a severely gimped and re-skinned version of Safari. Google for example has chosen to port over a version of its highly successful Chrome browser, however unlike the situation on the desktops, iOS Chrome is significantly slower than Safari. Apple currently forces competitors to make use of its much slower UIWebView rendering engine, while the built in version of Safari has access to the significantly faster Nitro engine. This policy ensures competitors are unable to match Safari in the speed department, and Mozilla claims this is the primary reason why they currently have no intention of developing for the platform.
Android is by far the most popular smartphone platform on the planet, according to data by the IDC.
You can't really call it a smartphone battle royale when the only armies on the battlefield are Android and iOS. Google's open source platform closed out 2012 with a 70.1 percent share of the global smartphone market by way of 159.8 million handset shipments, making it by far the most popular platform. Next in line is iOS (iPhone), a distant second with 47.8 million iPhone sales to claim a 21 percent share of the market. Together, the two platforms accounted for just over 9 out of every 10 smartphones sold last year.
A journalist claims Android is popular because it's cheap, not because it's good.
Sam Biddie, a senior staff writer at Gizmodo, stoked the flames of debate with an article that proposes the reason why Android is so popular and able to outsell the iPhone is because there are a lot of "marginal" devices that "can be sold like bags of Doritos or bargain-bin sweaters." He's talking about the low-end Android handsets that are priced to move, rather than high-end phones like the Galaxy S III.
Only Android and iOS saw market share growth last quarter.
The latest data from the comScore MobileLens service suggests that Microsoft is having a rough time carving smartphone market share in the U.S. away from Google and Apple. It happened just the opposite, actually. Android and iOS were the only two mobile operating systems to see market share growth for the three month period ending in November 2012, while Microsoft's Windows Phone platform declined by 0.6 percent.
Kingston Digital introduces 128GB Wi-Drive for storage-constrained iOS and Android devices
Kingston this week added a 128GB capacity drive to its Wi-Drive line, which hitherto only included 16GB, 32GB and 64GB offerings. With the Wi-Drive being aimed mainly at storage-starved tablet and smartphone owners, the 128GB drive seems like a good addition to the lineup and should make Kingston's wireless storage solution attractive to even those who own smart devices with external storage support. It's definitely bigger, but is it any better?
Unlike in the US, Apple was handed a resounding defeat during its legal truffle with Samsung in the UK. Unfortunately for Apple however, the judge did a bit more than throw the case out. Judge Robin Jacob ordered the company to publically apologize to Samsung on the front page of its website, and gave them a tight timeline to comply. How did Apple respond? First they posted a halfhearted apology, then when the judge ordered them to try again, they used a bit of web trickery to hide the proper apology, regardless of browser type or resolution. The judge as you could imagine, was not impressed.